Player Matchup

Vulcan
Vulcan
BlackHammer__9
Vulcan
Level 48
God Stats
1W - 3L
1,263 SR
Queue Stats
29W - 52L
1,393 Elo+
Solo
Neith
Neith
FrvrStallone
Neith
Level 89
God Stats
1W - 2L
1,214 SR
Queue Stats
48W - 76L
1,356 Elo+
Party 2
Gilgamesh
Gilgamesh
Golgamosh
Gilgamesh
Level 21
God Stats
3W - 0L
1,738 SR
Queue Stats
21W - 17L
1,574 Elo+
Party 3
Hades
Hades
MonkeyBait69
Hades
Level 28
God Stats
4W - 2L
1,874 SR
Queue Stats
34W - 38L
1,432 Elo+
Party 3
Kukulkan
Kukulkan
wycecia
Kukulkan
Level 30
God Stats
13W - 17L
1,455 SR
Queue Stats
63W - 105L
1,337 Elo+
Party 2
Team Averages
Level 43
1,509 SR
1,418 Elo+

VS

Team Averages
Level 51
1,442 SR
1,353 Elo+
Nike
Nike
BluebrdMountain
Nike
Level 14
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Kyruro
Anhur
Level 81
God Stats
1W - 2L
1,501 SR
Queue Stats
19W - 26L
1,384 Elo+
Party 1
Neith
Neith
MirMandy
Neith
Level 8
God Stats
4W - 6L
1,279 SR
Queue Stats
4W - 8L
1,068 Elo+
Party 1
Vulcan
Vulcan
One_ShotKilla16
Vulcan
Level 43
God Stats
15W - 24L
1,438 SR
Queue Stats
202W - 238L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
Vyru
Ao Kuang
Level 108
God Stats
0W - 1L
1,772 SR
Queue Stats
26W - 29L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
7,787
779
5,445
7,610
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 0 / 5
8,769
877
10,414
6,423
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
Golgamosh
Gilgamesh
15
2 / 3 / 16
9,021
902
13,113
16,349
9,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 2 / 7
8,378
838
8,486
12,404
5,925
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
wycecia
Kukulkan
15
5 / 1 / 6
8,366
837
8,589
5,083
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
7,047
705
6,355
15,227
9,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
Kyruro
Anhur
12
1 / 8 / 4
7,081
708
4,120
12,240
4,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
MirMandy
Neith
13
0 / 2 / 5
6,978
698
4,133
5,061
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 3 / 4
7,553
755
8,516
7,406
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Vyru
Ao Kuang
14
6 / 3 / 1
8,148
815
9,585
12,136
5,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
20
Kills
8
8
Deaths
20
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
0
4
5
0.63
W
7
0
5
9.5
W
Gilgamesh
Golgamosh
Gilgamesh
2
3
16
3.33
L
Anhur
Kyruro
Anhur
1
8
4
0.38
L
Neith
MirMandy
Neith
0
2
5
1.25
W
4
2
7
3.75
L
1
3
4
1
L
Ao Kuang
Vyru
Ao Kuang
6
3
1
2.17
W
Kukulkan
wycecia
Kukulkan
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,047
Damage
32,709
47,869
Taken
52,070
23,554
Mitigated
26,073
10,230
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,445
1,869
0
230
7,610
3,055
449
3,585
4,025
28,522
0
L
6,355
948
22
1,871
15,227
9,643
0
6,704
8,523
0
19,189
W
10,414
4,012
0
2,118
6,423
2,489
1,854
2,112
4,311
0
31,652
W
Gilgamesh
Golgamosh
Gilgamesh
13,113
3,776
1,565
2,065
16,349
9,883
0
5,408
10,941
0
25,150
L
Anhur
Kyruro
Anhur
4,120
1,814
0
0
12,240
4,935
0
4,540
7,700
0
7,792
L
Neith
MirMandy
Neith
4,133
1,632
0
374
5,061
2,286
0
3,357
1,704
0
13,937
W
8,486
319
395
3,486
12,404
5,925
0
4,032
8,372
28,638
0
L
8,516
4,502
0
452
7,406
3,324
0
3,061
4,345
35,273
0
L
Ao Kuang
Vyru
Ao Kuang
9,585
2,811
0
2,542
12,136
5,885
0
4,858
7,278
21,804
2,145
W
Kukulkan
wycecia
Kukulkan
8,589
382
82
289
5,083
2,202
598
2,131
2,952
29,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,321
Gold Earned
36,807
211
Minions Killed
148
0
Camps Cleared
0
1,095,375
Distance Traveled
947,523
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,787
779
47
5
0
214,505
1
L
Nike
7,047
705
26
3
0
204,943
1
W
Neith
8,769
877
55
6
0
216,817
0
W
Gilgamesh
9,021
902
29
3
0
244,374
1
L
Anhur
7,081
708
5
1
0
188,066
1
L
Neith
6,978
698
21
2
0
152,170
0
W
Hades
8,378
838
28
3
0
209,403
0
L
Vulcan
7,553
755
63
6
0
199,325
4
L
Ao Kuang
8,148
815
33
3
0
203,019
0
W
Kukulkan
8,366
837
52
5
0
210,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role