Player Matchup

Hel
Hel
Ashtonnnnnnn
Hel
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,510 Elo+
Solo
Xbalanque
Xbalanque
Uthz
Xbalanque
Level 127
God Stats
0W - 2L
1,320 SR
Queue Stats
80W - 90L
1,489 Elo+
Solo
Khepri
Khepri
iluvou2001
Khepri
Level 149
God Stats
2W - 2L
1,437 SR
Queue Stats
18W - 22L
1,615 Elo+
Solo
Team Averages
Level 124
1,419 SR
1,538 Elo+

VS

Team Averages
Level 109
1,409 SR
1,511 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Artikb
Hachiman
Level 37
God Stats
2W - 1L
1,296 SR
Queue Stats
5W - 5L
1,568 Elo+
Solo
Hercules
Hercules
IBWININ
Hercules
Level 129
God Stats
12W - 23L
1,430 SR
Queue Stats
51W - 55L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
6,374
579
3,215
8,090
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Uthz
Xbalanque
12
1 / 5 / 2
7,272
661
9,046
12,789
6,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
iluvou2001
Khepri
11
1 / 4 / 1
7,215
656
4,144
14,384
14,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 0 / 9
8,445
768
12,494
10,866
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Artikb
Hachiman
14
6 / 1 / 3
8,973
816
9,198
8,743
3,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
IBWININ
Hercules
13
3 / 2 / 7
8,209
746
9,205
15,935
11,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
11
11
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
9
6.5
W
Hachiman
Artikb
Hachiman
6
1
3
7.5
L
1
2
0
0.5
W
Hercules
IBWININ
Hercules
3
2
7
3.25
L
Xbalanque
Uthz
Xbalanque
1
5
2
0.4
L
Khepri
iluvou2001
Khepri
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,405
Damage
30,897
35,263
Taken
35,544
25,307
Mitigated
20,339
6,586
Healing
16,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,494
1,617
1,680
7,897
10,866
5,033
650
3,198
7,668
35,869
0
W
Hachiman
Artikb
Hachiman
9,198
3,447
0
3,131
8,743
3,995
1,731
1,919
6,824
0
51,652
L
3,215
132
2,286
2,990
8,090
3,444
0
2,307
5,637
11,439
0
W
Hercules
IBWININ
Hercules
9,205
1,957
0
4,155
15,935
11,311
113
2,646
13,289
367
13,694
L
Xbalanque
Uthz
Xbalanque
9,046
3,463
0
409
12,789
6,919
0
4,023
8,514
0
32,317
L
Khepri
iluvou2001
Khepri
4,144
99
0
901
14,384
14,944
0
6,465
7,599
10,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,861
Gold Earned
25,627
84
Minions Killed
143
2
Camps Cleared
7
533,935
Distance Traveled
623,323
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,445
768
53
5
2
196,838
5
W
Hachiman
8,973
816
77
7
3
187,965
4
L
Hel
6,374
579
17
2
0
157,828
2
W
Hercules
8,209
746
13
1
2
238,520
5
L
Xbalanque
7,272
661
59
5
2
173,400
1
L
Khepri
7,215
656
8
1
0
202,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role