Player Matchup

Set
Set
Bamto
Set
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 165L
1,433 Elo+
Party 1
Bellona
Bellona
CanserMachine
Bellona
Level 43
God Stats
0W - 2L
1,243 SR
Queue Stats
168W - 149L
1,433 Elo+
Party 1
Artemis
Artemis
Grand0rder
Artemis
Level 43
God Stats
75W - 75L
1,389 SR
Queue Stats
151W - 176L
1,304 Elo+
Solo
Cerberus
Cerberus
Taida99
Cerberus
Level 76
God Stats
9W - 7L
1,576 SR
Queue Stats
164W - 146L
1,393 Elo+
Solo
Hel
Hel
WantedMantress
Hel
Level 29
God Stats
23W - 23L
1,492 SR
Queue Stats
61W - 56L
1,726 Elo+
Party 1
Team Averages
Level 51
1,440 SR
1,458 Elo+

VS

Team Averages
Level 92
1,502 SR
1,525 Elo+
Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
NierAutomata2B
Shiva
Level 116
God Stats
2W - 1L
1,481 SR
Queue Stats
13W - 17L
1,397 Elo+
Solo
Thanatos
Thanatos
Tyrennusss
Thanatos
Level 62
God Stats
1W - 0L
1,531 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
wantingrotation
Zeus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Bamto
Set
12
4 / 5 / 0
7,392
493
4,604
12,616
6,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
13
1 / 2 / 1
7,676
512
10,846
12,680
12,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Grand0rder
Artemis
9
0 / 6 / 0
5,773
385
2,421
9,578
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Taida99
Cerberus
8
1 / 9 / 1
6,168
411
2,250
17,336
9,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 3 / 0
8,758
584
5,468
7,639
2,740
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
9 / 1 / 5
8,959
597
13,372
6,377
2,990
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
 
The Morrigan
13
7 / 1 / 11
8,837
589
10,143
8,002
6,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 0 / 0
7,099
473
5,950
12,088
5,532
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Tyrennusss
Thanatos
10
0 / 5 / 6
6,561
437
4,167
10,966
5,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 4 / 2
8,199
547
9,272
8,884
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
11
Kills
25
25
Deaths
11
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
1
5
11.5
W
The Morrigan
 
The Morrigan
7
1
11
12.5
L
Set
Bamto
Set
4
5
0
0.8
L
Bellona
1
2
1
0.75
L
Artemis
Grand0rder
Artemis
0
6
0
0
W
3
0
0
3
L
Cerberus
Taida99
Cerberus
1
9
1
0.17
W
Thanatos
Tyrennusss
Thanatos
0
5
6
0.6
L
5
3
0
1.67
W
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,589
Damage
42,904
59,849
Taken
46,317
33,360
Mitigated
23,650
11,962
Healing
18,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,372
7,120
0
2,079
6,377
2,990
1,028
2,214
4,163
0
64,703
W
The Morrigan
 
The Morrigan
10,143
3,514
0
3,060
8,002
6,295
480
1,859
6,143
49,518
898
L
Set
Bamto
Set
4,604
1,903
0
806
12,616
6,130
0
2,953
9,663
0
44,941
L
Bellona
10,846
4,371
0
5,204
12,680
12,868
213
1,251
11,429
0
53,109
L
Artemis
Grand0rder
Artemis
2,421
1,485
110
1,055
9,578
2,236
0
2,857
6,721
0
29,291
W
5,950
1,544
355
5,253
12,088
5,532
231
0
12,088
0
36,257
L
Cerberus
Taida99
Cerberus
2,250
383
116
2,302
17,336
9,386
0
6,463
10,873
18,925
0
W
Thanatos
Tyrennusss
Thanatos
4,167
1,760
0
6,886
10,966
5,199
0
134
10,832
0
40,137
L
5,468
252
267
2,102
7,639
2,740
804
5,011
2,628
46,613
0
W
9,272
1,624
0
835
8,884
3,634
348
3,511
5,373
57,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,767
Gold Earned
39,655
349
Minions Killed
389
0
Camps Cleared
0
1,307,538
Distance Traveled
1,318,770
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,959
597
110
7
0
245,068
0
W
The Morrigan
8,837
589
56
4
0
256,488
3
L
Set
7,392
493
79
5
0
281,330
0
L
Bellona
7,676
512
91
6
0
246,878
2
L
Artemis
5,773
385
45
3
0
241,509
1
W
Shiva
7,099
473
51
3
0
303,805
7
L
Cerberus
6,168
411
43
3
0
266,159
7
W
Thanatos
6,561
437
53
4
0
261,425
0
L
Hel
8,758
584
91
6
0
271,662
0
W
Zeus
8,199
547
119
8
0
251,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role