Player Matchup

Janus
Janus
 
Janus
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Brain3ater
Merlin
Level 77
God Stats
5W - 6L
1,400 SR
Queue Stats
57W - 74L
1,425 Elo+
Party 2
Kuzenbo
Kuzenbo
TempGod
Kuzenbo
Level 37
God Stats
4W - 2L
1,627 SR
Queue Stats
42W - 49L
1,415 Elo+
Party 2
Jing Wei
Jing Wei
TrixRavenwood
Jing Wei
Level 24
God Stats
2W - 6L
1,364 SR
Queue Stats
6W - 18L
1,274 Elo+
Party 1
Team Averages
Level 48
1,478 SR
1,423 Elo+

VS

Team Averages
Level 86
1,483 SR
1,440 Elo+
Nu Wa
Nu Wa
Do5pbIu
Nu Wa
Level 67
God Stats
76W - 88L
1,541 SR
Queue Stats
88W - 113L
1,428 Elo+
Solo
Olorun
Olorun
LiveWhisper
Olorun
Level 59
God Stats
8W - 5L
1,622 SR
Queue Stats
119W - 169L
1,360 Elo+
Party 3
Artemis
Artemis
Player Payne
Artemis
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
39W - 32L
1,619 Elo+
Solo
Erlang Shen
Erlang Shen
iystal
Erlang Shen
Level 52
God Stats
1W - 2L
1,303 SR
Queue Stats
150W - 198L
1,371 Elo+
Party 3
Kukulkan
Kukulkan
s00tussnelde
Kukulkan
Level 125
God Stats
43W - 55L
1,449 SR
Queue Stats
50W - 65L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
5 / 0 / 5
11,893
793
16,069
10,826
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
 
Chaac
18
2 / 3 / 7
10,443
696
9,830
16,637
13,894
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Brain3ater
Merlin
19
7 / 0 / 6
11,516
768
19,535
10,961
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
TempGod
Kuzenbo
16
3 / 1 / 8
10,376
692
9,776
17,118
24,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
TrixRavenwood
Jing Wei
17
0 / 2 / 4
10,107
674
6,062
17,232
8,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Do5pbIu
Nu Wa
17
1 / 1 / 2
9,974
665
13,593
9,182
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
17
3 / 7 / 2
9,852
657
13,518
18,789
9,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Player Payne
Artemis
16
1 / 2 / 3
9,756
650
10,931
12,246
5,967
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
iystal
Erlang Shen
15
1 / 5 / 3
9,357
624
10,412
23,905
19,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
s00tussnelde
Kukulkan
16
0 / 2 / 1
9,632
642
10,976
9,181
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
17
Kills
6
6
Deaths
17
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
5
7.5
W
Chaac
 
Chaac
2
3
7
1.83
W
Merlin
Brain3ater
Merlin
7
0
6
10
L
Nu Wa
Do5pbIu
Nu Wa
1
1
2
2
L
Olorun
3
7
2
0.57
L
Artemis
Player Payne
Artemis
1
2
3
1.25
W
Kuzenbo
TempGod
Kuzenbo
3
1
8
7
W
Jing Wei
TrixRavenwood
Jing Wei
0
2
4
1
L
Erlang Shen
iystal
Erlang Shen
1
5
3
0.5
L
Kukulkan
s00tussnelde
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,272
Damage
59,430
72,774
Taken
73,303
56,536
Mitigated
42,428
6,678
Healing
15,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,069
1,509
0
2,291
10,826
4,895
268
4,661
6,165
72,326
0
W
Chaac
 
Chaac
9,830
1,046
0
1,754
16,637
13,894
299
11,527
5,110
0
34,597
W
Merlin
Brain3ater
Merlin
19,535
985
0
0
10,961
4,726
561
5,812
5,149
53,784
0
L
Nu Wa
Do5pbIu
Nu Wa
13,593
2,275
0
1,470
9,182
3,780
795
6,418
2,764
42,162
0
L
Olorun
13,518
7,802
686
2,869
18,789
9,421
400
14,711
4,078
28,544
0
L
Artemis
Player Payne
Artemis
10,931
4,151
0
2,613
12,246
5,967
710
6,507
5,739
0
34,847
W
Kuzenbo
TempGod
Kuzenbo
9,776
2,629
0
619
17,118
24,324
276
10,757
6,361
19,133
0
W
Jing Wei
TrixRavenwood
Jing Wei
6,062
3,766
0
2,014
17,232
8,697
1,479
5,330
11,902
0
43,750
L
Erlang Shen
iystal
Erlang Shen
10,412
5,150
0
5,843
23,905
19,057
33
12,804
11,101
0
22,983
L
Kukulkan
s00tussnelde
Kukulkan
10,976
853
285
1,452
9,181
4,203
0
4,940
4,241
52,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,335
Gold Earned
48,571
340
Minions Killed
252
0
Camps Cleared
0
1,625,063
Distance Traveled
1,383,071
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,893
793
134
9
0
360,490
5
W
Chaac
10,443
696
57
4
0
304,479
0
W
Merlin
11,516
768
74
5
0
327,261
3
L
Nu Wa
9,974
665
52
3
0
289,253
4
L
Olorun
9,852
657
40
3
0
266,949
3
L
Artemis
9,756
650
72
5
0
245,558
1
W
Kuzenbo
10,376
692
9
1
0
327,465
2
W
Jing Wei
10,107
674
66
4
0
305,368
2
L
Erlang Shen
9,357
624
17
1
0
304,606
0
L
Kukulkan
9,632
642
71
5
0
276,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role