Player Matchup

Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Einareinar1
Medusa
Level 102
God Stats
8W - 12L
1,378 SR
Queue Stats
48W - 52L
1,392 Elo+
Solo
Poseidon
Poseidon
King Pep21
Poseidon
Level 29
God Stats
6W - 7L
1,529 SR
Queue Stats
20W - 26L
1,404 Elo+
Party 1
Arachne
Arachne
RicziB10
Arachne
Level 107
God Stats
1W - 2L
1,251 SR
Queue Stats
63W - 51L
1,445 Elo+
Party 1
Ymir
Ymir
Staanikowaa
Ymir
Level 26
God Stats
14W - 12L
1,474 SR
Queue Stats
14W - 15L
1,386 Elo+
Party 1
Team Averages
Level 78
1,426 SR
1,425 Elo+

VS

Team Averages
Level 43
1,442 SR
1,325 Elo+
Nu Wa
Nu Wa
GEN Capitano
Nu Wa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
GEN Suavecito
Gilgamesh
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 20L
1,367 Elo+
Party 2
Izanami
Izanami
Marcopiva03
Izanami
Level 51
God Stats
2W - 5L
1,212 SR
Queue Stats
35W - 41L
1,329 Elo+
Solo
Ymir
Ymir
Odie5547
Ymir
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 29L
1,117 Elo+
Party 2
Fenrir
Fenrir
SoombraEsp
Fenrir
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
78W - 90L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 0 / 5
7,175
552
4,719
7,268
2,606
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
11
0 / 0 / 9
6,544
503
5,703
7,042
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
King Pep21
Poseidon
14
4 / 2 / 3
7,826
602
6,652
5,261
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
RicziB10
Arachne
14
15 / 0 / 1
8,969
690
17,260
10,816
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 6
6,260
482
3,884
8,837
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,938
534
3,873
9,044
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
GEN Suavecito
Gilgamesh
12
0 / 3 / 0
6,635
510
3,294
9,171
5,461
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Marcopiva03
Izanami
10
1 / 4 / 0
6,233
479
6,489
9,375
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
9
0 / 5 / 0
5,891
453
1,470
13,741
10,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
SoombraEsp
Fenrir
9
0 / 5 / 0
5,729
441
4,158
11,438
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
20
Kills
3
3
Deaths
20
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
0
5
2.5
W
Medusa
0
0
9
4.5
L
2
3
0
0.67
L
Gilgamesh
GEN Suavecito
Gilgamesh
0
3
0
0
W
Poseidon
King Pep21
Poseidon
4
2
3
2.75
L
Izanami
Marcopiva03
Izanami
1
4
0
0.25
L
Ymir
0
5
0
0
W
Arachne
RicziB10
Arachne
15
0
1
15.5
L
Fenrir
SoombraEsp
Fenrir
0
5
0
0
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,218
Damage
19,284
39,224
Taken
52,769
17,697
Mitigated
27,956
12,654
Healing
6,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,719
2,500
0
3,460
7,268
2,606
946
374
6,822
0
48,563
W
Medusa
5,703
2,918
0
4,447
7,042
2,655
440
411
6,599
0
47,863
L
3,873
702
0
1,014
9,044
3,613
912
2,899
6,145
47,308
0
L
Gilgamesh
GEN Suavecito
Gilgamesh
3,294
819
0
1,008
9,171
5,461
0
610
8,561
0
35,985
W
Poseidon
King Pep21
Poseidon
6,652
1,141
0
750
5,261
1,836
0
1,620
3,433
60,325
0
L
Izanami
Marcopiva03
Izanami
6,489
4,290
0
2,295
9,375
3,681
0
2,399
6,976
0
47,222
L
Ymir
1,470
442
0
940
13,741
10,302
0
3,119
10,622
17,344
0
W
Arachne
RicziB10
Arachne
17,260
11,518
0
3,289
10,816
4,237
510
1,420
9,320
0
60,477
L
Fenrir
SoombraEsp
Fenrir
4,158
1,316
0
1,026
11,438
4,899
0
1,509
9,929
0
37,287
W
3,884
875
0
708
8,837
6,363
0
1,098
7,707
18,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,774
Gold Earned
31,426
378
Minions Killed
344
0
Camps Cleared
0
1,356,953
Distance Traveled
1,190,816
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,175
552
77
6
0
255,753
1
W
Medusa
6,544
503
64
5
0
256,102
1
L
Nu Wa
6,938
534
88
7
0
226,183
3
L
Gilgamesh
6,635
510
75
6
0
238,244
2
W
Poseidon
7,826
602
111
9
0
280,624
3
L
Izanami
6,233
479
81
6
0
237,583
5
L
Ymir
5,891
453
39
3
0
233,285
2
W
Arachne
8,969
690
98
8
0
298,379
0
L
Fenrir
5,729
441
61
5
0
255,521
2
W
Ymir
6,260
482
28
2
0
266,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role