Player Matchup

Shiva
Shiva
SirSkennedy
Shiva
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,624 Elo+
Party 2
Zhong Kui
Zhong Kui
TTV_GodlyKiwi
Zhong Kui
Level 54
God Stats
1W - 2L
1,282 SR
Queue Stats
232W - 286L
1,414 Elo+
Solo
Charybdis
Charybdis
cheese-cake101
Charybdis
Level 84
God Stats
1W - 1L
1,704 SR
Queue Stats
3W - 9L
1,487 Elo+
Party 2
Team Averages
Level 74
1,495 SR
1,508 Elo+

VS

Team Averages
Level 110
1,320 SR
1,549 Elo+
King Arthur
King Arthur
Gokuninja116
King Arthur
Level 96
God Stats
35W - 30L
1,427 SR
Queue Stats
457W - 337L
1,594 Elo+
Party 1
Tiamat
Tiamat
Red_Tien
Tiamat
Level 127
God Stats
9W - 16L
1,322 SR
Queue Stats
260W - 294L
1,465 Elo+
Solo
Loki
Loki
pkmnTrainerMack
Loki
Level 106
God Stats
1W - 1L
1,211 SR
Queue Stats
456W - 377L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 9
17,246
690
25,147
33,741
48,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
TTV_GodlyKiwi
Zhong Kui
18
3 / 9 / 11
15,121
605
28,934
31,293
20,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
cheese-cake101
Charybdis
20
7 / 4 / 7
16,573
663
24,125
25,227
11,519
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gokuninja116
King Arthur
20
4 / 7 / 13
17,492
700
22,378
42,046
69,061
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Red_Tien
Tiamat
20
6 / 5 / 8
17,410
696
31,627
25,711
22,747
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
7 / 6 / 8
17,586
703
23,514
28,289
13,147
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
46
18
Kills
17
17
Deaths
18
27
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Gokuninja116
King Arthur
4
7
13
1.5
W
Tiamat
Red_Tien
Tiamat
6
5
8
2
L
8
4
9
3.13
L
Zhong Kui
TTV_GodlyKiwi
Zhong Kui
3
9
11
0.94
L
Charybdis
cheese-cake101
Charybdis
7
4
7
2.63
W
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,206
Damage
77,519
90,261
Taken
96,046
80,505
Mitigated
104,955
16,365
Healing
16,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Gokuninja116
King Arthur
22,378
3,473
0
3,854
42,046
69,061
503
13,239
28,044
0
60,760
W
Tiamat
Red_Tien
Tiamat
31,627
2,690
650
6,939
25,711
22,747
900
8,137
17,445
97,466
0
L
25,147
3,721
985
3,412
33,741
48,141
766
13,058
20,177
0
70,633
L
Zhong Kui
TTV_GodlyKiwi
Zhong Kui
28,934
3,726
71
7,185
31,293
20,845
987
10,497
20,360
74,131
0
L
Charybdis
cheese-cake101
Charybdis
24,125
15,621
292
4,420
25,227
11,519
1,549
7,945
16,880
0
79,611
W
23,514
2,319
0
5,248
28,289
13,147
1,052
8,523
19,360
0
94,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,940
Gold Earned
52,488
253
Minions Killed
255
12
Camps Cleared
9
1,224,393
Distance Traveled
1,326,732
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
17,492
700
55
2
1
447,224
3
W
Tiamat
17,410
696
105
4
5
427,643
0
L
Shiva
17,246
690
63
3
2
454,323
2
L
Zhong Kui
15,121
605
84
3
6
355,398
9
L
Charybdis
16,573
663
106
4
4
414,672
2
W
Loki
17,586
703
95
4
3
451,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role