Player Matchup

Zhong Kui
Zhong Kui
Diamond III
Armenius
Zhong Kui
Diamond III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
382W - 388L
2,172 MMR
Solo
Neith
Neith
Diamond V
J4k3Jake
Neith
Diamond V
Level 146
God Stats
1W - 4L
1,207 SR
Queue Stats
511W - 509L
2,006 MMR
Solo
Artio
Artio
Diamond IV
RelverJC
Artio
Diamond IV
Level 149
God Stats
3W - 7L
1,456 SR
Queue Stats
737W - 725L
2,114 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
Yesnoh
Ah Muzen Cab
Diamond III
Level 127
God Stats
8W - 6L
1,808 SR
Queue Stats
153W - 135L
2,168 MMR
Solo
Nemesis
Nemesis
Platinum I
Zαnder
Nemesis
Platinum I
Level 156
God Stats
5W - 6L
1,688 SR
Queue Stats
241W - 247L
1,921 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,532 SR
2,076 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,679 SR
2,088 MMR
Medusa
Medusa
Diamond IV
DonnyRay
Medusa
Diamond IV
Level 156
God Stats
9W - 1L
1,938 SR
Queue Stats
42W - 24L
2,167 MMR
Party 1
Bastet
Bastet
Diamond II
GetQuavoPentas
Bastet
Diamond II
Level 157
God Stats
1W - 0L
1,869 SR
Queue Stats
3W - 6L
2,257 MMR
Party 1
Camazotz
Camazotz
Diamond V
demisereact
Camazotz
Diamond V
Level 160
God Stats
1W - 1L
1,413 SR
Queue Stats
381W - 342L
2,155 MMR
Solo
Ymir
Ymir
Platinum V
killerelite155
Ymir
Platinum V
Level 160
God Stats
1W - 0L
1,672 SR
Queue Stats
81W - 56L
1,962 MMR
Solo
Chronos
Chronos
Platinum IV
thatismehname
Chronos
Platinum IV
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 59L
1,897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Armenius
Zhong Kui
18
3 / 5 / 7
11,594
483
17,559
24,057
20,328
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
J4k3Jake
Neith
20
5 / 4 / 3
13,437
560
20,389
21,249
10,400
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
RelverJC
Artio
14
3 / 5 / 7
10,529
439
10,212
28,756
40,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Yesnoh
Ah Muzen Cab
20
6 / 4 / 5
12,918
538
30,024
23,735
12,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Zαnder
Nemesis
19
4 / 4 / 8
12,158
507
15,655
20,149
10,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
MercuryBakasuraUllrAtlas

VS

Bans
CliodhnaCharybdisKaliJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DonnyRay
Medusa
20
10 / 6 / 7
14,508
605
26,801
25,012
11,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 1 / 12
14,433
601
23,767
29,518
13,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Camazotz
demisereact
Camazotz
19
2 / 6 / 7
12,989
541
17,815
36,876
25,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 3 / 10
12,327
514
6,840
22,194
26,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos
18
1 / 5 / 4
12,178
507
12,320
24,443
10,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
62
21
Kills
22
22
Deaths
21
30
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Armenius
Zhong Kui
3
5
7
1.3
W
Medusa
DonnyRay
Medusa
10
6
7
2.25
W
6
1
12
12
L
Neith
J4k3Jake
Neith
5
4
3
1.63
L
Artio
RelverJC
Artio
3
5
7
1.3
L
Ah Muzen Cab
Yesnoh
Ah Muzen Cab
6
4
5
2.13
L
Nemesis
Zαnder
Nemesis
4
4
8
2
W
Camazotz
demisereact
Camazotz
2
6
7
0.92
W
3
3
10
2.67
W
Chronos
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,839
Damage
87,543
117,946
Taken
138,043
94,116
Mitigated
86,286
40,459
Healing
67,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Armenius
Zhong Kui
17,559
1,796
0
4,351
24,057
20,328
117
2,840
21,217
109,322
0
W
Medusa
DonnyRay
Medusa
26,801
14,250
0
12,266
25,012
11,097
2,737
9,633
15,379
0
126,163
W
23,767
7,932
0
19,125
29,518
13,423
1,949
6,318
23,200
0
157,391
L
Neith
J4k3Jake
Neith
20,389
10,556
0
8,651
21,249
10,400
682
10,546
10,703
0
128,094
L
Artio
RelverJC
Artio
10,212
1,171
1,540
7,568
28,756
40,289
0
6,453
22,303
30,383
0
L
Ah Muzen Cab
Yesnoh
Ah Muzen Cab
30,024
12,781
0
10,429
23,735
12,267
2,213
633
23,102
0
134,293
L
Nemesis
Zαnder
Nemesis
15,655
6,954
0
7,920
20,149
10,832
0
370
19,779
0
108,933
W
Camazotz
demisereact
Camazotz
17,815
5,042
0
20,202
36,876
25,059
312
4,325
32,551
0
88,463
W
6,840
1,723
0
4,805
22,194
26,313
359
7,000
14,696
40,025
0
W
Chronos
12,320
4,901
0
11,332
24,443
10,394
2,941
3,443
21,000
111,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,636
Gold Earned
66,435
737
Minions Killed
724
0
Camps Cleared
0
2,299,010
Distance Traveled
2,348,515
40
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,594
483
171
7
0
424,313
8
W
Medusa
14,508
605
156
7
0
429,060
1
W
Bastet
14,433
601
187
8
0
573,043
5
L
Neith
13,437
560
203
8
0
390,604
7
L
Artio
10,529
439
26
1
0
495,299
5
L
Ah Muzen Cab
12,918
538
183
8
0
464,910
4
L
Nemesis
12,158
507
154
6
0
523,884
16
W
Camazotz
12,989
541
163
7
0
454,300
3
W
Ymir
12,327
514
62
3
0
477,995
20
W
Chronos
12,178
507
156
7
0
414,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role