Player Matchup

Sylvanus
Sylvanus
Herỏ
Sylvanus
Level 85
God Stats
30W - 15L
1,769 SR
Queue Stats
130W - 80L
1,648 Elo+
Solo
Loki
Loki
SirWiggleskin
Loki
Level 47
God Stats
0W - 2L
1,211 SR
Queue Stats
59W - 121L
1,334 Elo+
Party 1
Nu Wa
Nu Wa
yumiigumiikat
Nu Wa
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,476 Elo+
Party 1
Team Averages
Level 90
1,493 SR
1,486 Elo+

VS

Team Averages
Level 134
1,533 SR
1,597 Elo+
Ymir
Ymir
 
Ymir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CHIEFCYCLONE
Guan Yu
Level 129
God Stats
103W - 110L
1,509 SR
Queue Stats
368W - 387L
1,542 Elo+
Solo
Vulcan
Vulcan
Wadingo
Vulcan
Level 158
God Stats
2W - 1L
1,591 SR
Queue Stats
55W - 28L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Herỏ
Sylvanus
12
3 / 1 / 3
7,823
782
6,083
9,890
8,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 5 / 2
7,385
739
5,224
9,422
3,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 6
6,609
661
4,957
6,408
2,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 3 / 3
7,403
740
5,482
9,750
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
CHIEFCYCLONE
Guan Yu
12
4 / 2 / 3
7,757
776
4,708
10,320
6,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Wadingo
Vulcan
13
1 / 1 / 5
7,689
769
11,902
5,573
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
6
Kills
7
7
Deaths
6
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
3
3
1.17
W
Guan Yu
CHIEFCYCLONE
Guan Yu
4
2
3
2.75
L
Sylvanus
Herỏ
Sylvanus
3
1
3
4.5
L
3
5
2
0.8
W
Vulcan
Wadingo
Vulcan
1
1
5
3.5
L
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,264
Damage
22,092
25,720
Taken
25,643
14,380
Mitigated
12,228
6,042
Healing
8,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,482
878
111
2,159
9,750
3,714
0
4,845
4,905
24,086
0
W
Guan Yu
CHIEFCYCLONE
Guan Yu
4,708
605
2,318
3,409
10,320
6,533
242
3,992
6,328
0
7,599
L
Sylvanus
Herỏ
Sylvanus
6,083
2,092
1,814
4,133
9,890
8,145
0
6,845
2,587
18,407
0
L
5,224
1,240
0
0
9,422
3,535
0
4,892
4,132
0
15,892
W
Vulcan
Wadingo
Vulcan
11,902
3,320
0
470
5,573
1,981
181
2,458
3,115
45,959
0
L
4,957
803
0
95
6,408
2,700
0
4,519
1,519
21,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,817
Gold Earned
22,849
83
Minions Killed
136
2
Camps Cleared
8
531,149
Distance Traveled
633,127
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,403
740
45
5
3
185,765
2
W
Guan Yu
7,757
776
8
1
0
231,447
4
L
Sylvanus
7,823
782
30
3
1
176,955
3
L
Loki
7,385
739
26
3
0
189,606
4
W
Vulcan
7,689
769
83
8
5
215,915
1
L
Nu Wa
6,609
661
27
3
1
164,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role