Player Matchup

Atlas
Atlas
CriCriLua
Atlas
Level 52
God Stats
25W - 23L
1,495 SR
Queue Stats
177W - 182L
1,442 Elo+
Solo
Arachne
Arachne
Emrahiel
Arachne
Level 22
God Stats
3W - 0L
1,835 SR
Queue Stats
24W - 23L
1,504 Elo+
Party 1
Ratatoskr
Ratatoskr
Piroku
Ratatoskr
Level 88
God Stats
1W - 0L
1,498 SR
Queue Stats
102W - 67L
1,677 Elo+
Party 1
Agni
Agni
Treetster
Agni
Level 88
God Stats
3W - 2L
1,613 SR
Queue Stats
87W - 89L
1,510 Elo+
Party 1
Artemis
Artemis
lishoy
Artemis
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 81L
1,518 Elo+
Party 1
Team Averages
Level 70
1,588 SR
1,530 Elo+

VS

Team Averages
Level 42
1,417 SR
1,411 Elo+
Gilgamesh
Gilgamesh
FFenix1312
Gilgamesh
Level 27
God Stats
9W - 9L
1,472 SR
Queue Stats
128W - 181L
1,447 Elo+
Solo
Fenrir
Fenrir
SarosAO
Fenrir
Level 47
God Stats
4W - 13L
1,435 SR
Queue Stats
52W - 91L
1,336 Elo+
Solo
Neith
Neith
TopIz
Neith
Level 16
God Stats
1W - 2L
1,346 SR
Queue Stats
1W - 5L
1,411 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
brunchilda1981
Ah Muzen Cab
Level 15
God Stats
4W - 9L
1,357 SR
Queue Stats
97W - 136L
1,371 Elo+
Solo
Raijin
Raijin
i33ie
Raijin
Level 107
God Stats
1W - 2L
1,476 SR
Queue Stats
71W - 88L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CriCriLua
Atlas
17
1 / 2 / 11
10,324
794
6,156
14,581
16,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Emrahiel
Arachne
15
1 / 1 / 9
9,245
711
8,635
10,424
5,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ratatoskr
Piroku
Ratatoskr
19
10 / 1 / 7
11,760
905
13,743
8,778
3,726
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
17
7 / 0 / 8
10,329
795
12,908
5,749
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
lishoy
Artemis
17
1 / 2 / 12
9,975
767
10,658
9,555
4,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FFenix1312
Gilgamesh
14
1 / 4 / 3
9,119
701
6,664
14,901
14,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
SarosAO
Fenrir
16
1 / 5 / 3
9,388
722
8,356
16,221
9,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
TopIz
Neith
13
0 / 4 / 1
7,993
615
3,444
9,106
3,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
brunchilda1981
Ah Muzen Cab
16
2 / 1 / 2
9,328
718
8,539
5,684
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
i33ie
Raijin
16
2 / 6 / 2
9,467
728
8,091
13,342
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
20
Kills
6
6
Deaths
20
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Atlas
CriCriLua
Atlas
1
2
11
3.25
W
Arachne
Emrahiel
Arachne
1
1
9
5.5
L
Gilgamesh
FFenix1312
Gilgamesh
1
4
3
0.63
W
Ratatoskr
Piroku
Ratatoskr
10
1
7
13.5
L
Fenrir
SarosAO
Fenrir
1
5
3
0.5
L
Neith
TopIz
Neith
0
4
1
0.13
W
Agni
7
0
8
11
L
Ah Muzen Cab
brunchilda1981
Ah Muzen Cab
2
1
2
3
L
Raijin
i33ie
Raijin
2
6
2
0.5
W
Artemis
lishoy
Artemis
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,100
Damage
35,094
49,087
Taken
59,254
31,539
Mitigated
36,630
10,125
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
CriCriLua
Atlas
6,156
2,170
0
4,197
14,581
16,130
230
2,942
11,639
20,013
0
W
Arachne
Emrahiel
Arachne
8,635
5,293
0
2,066
10,424
5,160
1,848
2,132
8,151
0
28,148
L
Gilgamesh
FFenix1312
Gilgamesh
6,664
869
1,754
1,453
14,901
14,374
0
6,723
8,178
0
17,870
W
Ratatoskr
Piroku
Ratatoskr
13,743
4,210
0
0
8,778
3,726
834
958
7,820
0
41,092
L
Fenrir
SarosAO
Fenrir
8,356
1,573
0
652
16,221
9,975
0
4,288
11,933
0
26,663
L
Neith
TopIz
Neith
3,444
1,282
0
789
9,106
3,729
232
3,263
5,843
0
15,246
W
Agni
12,908
1,062
0
1,226
5,749
2,520
1,618
830
4,919
38,427
0
L
Ah Muzen Cab
brunchilda1981
Ah Muzen Cab
8,539
1,924
0
2,283
5,684
2,632
0
841
4,843
0
43,879
L
Raijin
i33ie
Raijin
8,091
478
91
765
13,342
5,920
0
3,949
9,393
33,665
0
W
Artemis
lishoy
Artemis
10,658
5,781
0
2,636
9,555
4,003
1,345
1,229
8,277
0
32,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,633
Gold Earned
45,295
257
Minions Killed
230
0
Camps Cleared
0
1,392,943
Distance Traveled
1,221,457
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,324
794
30
2
0
279,245
2
W
Arachne
9,245
711
44
3
0
279,736
0
L
Gilgamesh
9,119
701
30
2
0
249,754
0
W
Ratatoskr
11,760
905
69
5
0
310,992
0
L
Fenrir
9,388
722
41
3
0
261,541
0
L
Neith
7,993
615
20
2
0
189,406
1
W
Agni
10,329
795
53
4
0
264,709
0
L
Ah Muzen Cab
9,328
718
77
6
0
283,362
3
L
Raijin
9,467
728
62
5
0
237,394
2
W
Artemis
9,975
767
61
5
0
258,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role