Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Mag1cGn0me
Tyr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,443 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SuckMiEggs
Ah Muzen Cab
Level 47
God Stats
70W - 50L
1,521 SR
Queue Stats
232W - 163L
1,523 Elo+
Party 1
Team Averages
Level 67
1,507 SR
1,489 Elo+

VS

Team Averages
Level 61
1,519 SR
1,490 Elo+
Bakasura
Bakasura
Jashidan
Bakasura
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 53L
1,327 Elo+
Solo
Chaac
Chaac
PXKXRSKI
Chaac
Level 105
God Stats
1W - 1L
1,532 SR
Queue Stats
33W - 30L
1,632 Elo+
Party 2
Discordia
Discordia
lmaookaythen
Discordia
Level 15
God Stats
14W - 15L
1,523 SR
Queue Stats
17W - 21L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
7 / 0 / 6
9,471
861
17,877
10,164
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 1 / 9
7,813
710
3,932
8,698
6,633
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
SuckMiEggs
Ah Muzen Cab
14
6 / 2 / 5
9,351
850
10,845
12,149
5,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jashidan
Bakasura
11
0 / 5 / 3
6,903
628
3,503
12,371
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
PXKXRSKI
Chaac
12
3 / 3 / 0
7,582
689
15,104
15,900
13,109
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
lmaookaythen
Discordia
9
0 / 6 / 3
6,560
596
3,783
8,137
2,869
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
3
3
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
0
6
10
L
Bakasura
Jashidan
Bakasura
0
5
3
0.3
W
1
1
9
5.5
L
Chaac
PXKXRSKI
Chaac
3
3
0
1
W
Ah Muzen Cab
SuckMiEggs
Ah Muzen Cab
6
2
5
4.25
L
Discordia
lmaookaythen
Discordia
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,654
Damage
22,390
31,011
Taken
36,408
15,773
Mitigated
22,191
14,237
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
17,877
2,822
4,310
5,281
10,164
3,997
416
1,236
8,571
48,412
0
L
Bakasura
Jashidan
Bakasura
3,503
2,195
0
1,675
12,371
6,213
0
7,135
5,236
0
11,545
W
3,932
887
0
83
8,698
6,633
399
1,495
7,038
0
9,664
L
Chaac
PXKXRSKI
Chaac
15,104
2,406
0
4,338
15,900
13,109
0
7,315
8,585
0
39,890
W
Ah Muzen Cab
SuckMiEggs
Ah Muzen Cab
10,845
5,710
0
4,563
12,149
5,143
1,826
1,350
10,799
0
44,705
L
Discordia
lmaookaythen
Discordia
3,783
793
0
309
8,137
2,869
0
3,842
4,295
15,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,635
Gold Earned
21,045
159
Minions Killed
137
8
Camps Cleared
4
646,360
Distance Traveled
575,186
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,471
861
70
6
5
220,604
5
L
Bakasura
6,903
628
46
4
3
216,693
2
W
Tyr
7,813
710
10
1
0
210,339
1
L
Chaac
7,582
689
67
6
1
216,241
1
W
Ah Muzen Cab
9,351
850
79
7
3
215,417
1
L
Discordia
6,560
596
24
2
0
142,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role