Player Matchup

Hun Batz
Hun Batz
ALPHA--110
Hun Batz
Level 87
God Stats
0W - 1L
1,764 SR
Queue Stats
3W - 5L
1,375 Elo+
Solo
Ravana
Ravana
Megatriel
Ravana
Level 149
God Stats
9W - 12L
1,557 SR
Queue Stats
37W - 43L
1,465 Elo+
Solo
Medusa
Medusa
SacRamenToe
Medusa
Level 68
God Stats
4W - 9L
1,621 SR
Queue Stats
148W - 174L
1,406 Elo+
Party 1
Discordia
Discordia
Serving_fishh
Discordia
Level 85
God Stats
1W - 1L
1,604 SR
Queue Stats
193W - 193L
1,471 Elo+
Solo
Ymir
Ymir
isaac in chains
Ymir
Level 123
God Stats
2W - 7L
1,488 SR
Queue Stats
212W - 227L
1,473 Elo+
Party 1
Team Averages
Level 102
1,607 SR
1,438 Elo+

VS

Team Averages
Level 139
1,417 SR
1,496 Elo+
Morgan Le Fay
Morgan Le Fay
G-KILLAZ-W4L
Morgan Le Fay
Level 144
God Stats
9W - 6L
1,510 SR
Queue Stats
135W - 136L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Granaztlan
Ah Muzen Cab
Level 143
God Stats
13W - 13L
1,478 SR
Queue Stats
356W - 363L
1,564 Elo+
Solo
Artio
Artio
HappyHawk
Artio
Level 127
God Stats
19W - 24L
1,463 SR
Queue Stats
120W - 141L
1,502 Elo+
Solo
Set
Set
MWWHODEY
Set
Level 123
God Stats
2W - 1L
1,327 SR
Queue Stats
103W - 80L
1,527 Elo+
Solo
Apollo
Apollo
Primetheus
Apollo
Level 160
God Stats
2W - 3L
1,307 SR
Queue Stats
159W - 186L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ALPHA--110
Hun Batz
15
3 / 3 / 2
8,971
498
8,230
16,296
7,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
Megatriel
Ravana
14
3 / 3 / 1
8,745
486
12,140
15,128
11,593
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
13
2 / 2 / 1
7,937
441
4,531
9,946
4,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Serving_fishh
Discordia
12
1 / 4 / 1
7,530
418
5,003
11,139
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 3 / 5
7,501
417
7,640
15,063
12,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
G-KILLAZ-W4L
Morgan Le Fay
15
2 / 1 / 1
9,003
500
7,447
8,531
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Granaztlan
Ah Muzen Cab
16
2 / 1 / 3
9,137
508
9,026
9,365
3,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
HappyHawk
Artio
12
3 / 2 / 3
8,209
456
8,245
16,542
14,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 4 / 5
9,016
501
10,112
15,592
6,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Apollo
Primetheus
Apollo
16
4 / 2 / 2
9,821
546
12,656
15,602
6,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
10
Kills
15
15
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ALPHA--110
Hun Batz
3
3
2
1.33
W
Morgan Le Fay
G-KILLAZ-W4L
Morgan Le Fay
2
1
1
2.5
W
Ah Muzen Cab
Granaztlan
Ah Muzen Cab
2
1
3
3.5
W
Artio
HappyHawk
Artio
3
2
3
2.25
W
4
4
5
1.63
L
Ravana
Megatriel
Ravana
3
3
1
1.17
W
Apollo
Primetheus
Apollo
4
2
2
2.5
L
Medusa
2
2
1
1.25
L
Discordia
Serving_fishh
Discordia
1
4
1
0.38
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,544
Damage
47,486
67,572
Taken
65,632
39,668
Mitigated
34,913
17,939
Healing
16,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ALPHA--110
Hun Batz
8,230
2,124
0
7,481
16,296
7,025
0
1,758
14,517
0
72,549
W
Morgan Le Fay
G-KILLAZ-W4L
Morgan Le Fay
7,447
138
225
1,422
8,531
3,681
62
4,138
4,393
69,299
0
W
Ah Muzen Cab
Granaztlan
Ah Muzen Cab
9,026
3,260
0
2,877
9,365
3,933
418
2,406
6,959
0
75,962
W
Artio
HappyHawk
Artio
8,245
592
1,547
4,207
16,542
14,325
96
3,971
12,571
27,087
0
W
10,112
4,759
0
1,858
15,592
6,483
0
1,586
14,006
0
65,893
L
Ravana
Megatriel
Ravana
12,140
3,991
0
4,648
15,128
11,593
1,068
872
14,221
0
58,163
W
Apollo
Primetheus
Apollo
12,656
7,479
0
4,416
15,602
6,491
1,730
542
15,060
0
88,980
L
Medusa
4,531
1,770
0
953
9,946
4,599
0
1,936
8,010
0
45,445
L
Discordia
Serving_fishh
Discordia
5,003
175
0
2,192
11,139
4,280
0
6,456
4,112
57,826
0
L
7,640
3,688
227
2,438
15,063
12,171
0
3,984
11,020
33,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,684
Gold Earned
45,186
453
Minions Killed
496
0
Camps Cleared
0
1,695,606
Distance Traveled
1,698,823
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,971
498
112
6
0
390,655
1
W
Morgan Le Fay
9,003
500
116
6
0
330,767
5
W
Ah Muzen Cab
9,137
508
135
8
0
337,961
2
W
Artio
8,209
456
29
2
0
361,918
7
W
Set
9,016
501
81
5
0
359,818
3
L
Ravana
8,745
486
103
6
0
361,266
2
W
Apollo
9,821
546
135
8
0
308,359
5
L
Medusa
7,937
441
84
5
0
347,211
3
L
Discordia
7,530
418
94
5
0
299,296
2
L
Ymir
7,501
417
60
3
0
297,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role