Player Matchup

Geb
Geb
 
Geb
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MindYourOwn
Chaac
Level 160
God Stats
19W - 16L
1,488 SR
Queue Stats
813W - 846L
1,411 Elo+
Solo
Scylla
Scylla
SaNMatT
Scylla
Level 153
God Stats
1W - 0L
1,279 SR
Queue Stats
100W - 94L
1,474 Elo+
Solo
Hachiman
Hachiman
Shayde2104
Hachiman
Level 144
God Stats
2W - 5L
1,266 SR
Queue Stats
205W - 188L
1,464 Elo+
Solo
Athena
Athena
isakini
Athena
Level 143
God Stats
2W - 3L
1,207 SR
Queue Stats
308W - 307L
1,512 Elo+
Solo
Team Averages
Level 147
1,348 SR
1,472 Elo+

VS

Team Averages
Level 127
1,459 SR
1,476 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
HoustonD
Zhong Kui
Level 147
God Stats
3W - 3L
1,293 SR
Queue Stats
341W - 369L
1,486 Elo+
Solo
Raijin
Raijin
KoshakO
Raijin
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 173L
1,450 Elo+
Solo
Chronos
Chronos
R3DxP4NDA
Chronos
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 52L
1,532 Elo+
Solo
Ratatoskr
Ratatoskr
mankprobz
Ratatoskr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
4 / 2 / 27
11,034
736
11,228
20,822
24,193
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
8 / 2 / 26
11,916
794
23,315
37,881
43,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
SaNMatT
Scylla
19
8 / 3 / 27
12,058
804
26,535
12,890
7,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Shayde2104
Hachiman
20
16 / 3 / 19
12,838
856
32,723
14,590
10,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Athena
isakini
Athena
18
4 / 3 / 29
10,915
728
11,137
23,749
30,494
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 9 / 8
9,062
604
11,610
27,876
37,416
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
HoustonD
Zhong Kui
20
6 / 6 / 5
12,003
800
20,474
25,441
33,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
KoshakO
Raijin
14
1 / 10 / 8
8,633
576
12,740
19,165
10,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
R3DxP4NDA
Chronos
15
0 / 10 / 4
8,658
577
16,246
22,444
13,289
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
mankprobz
Ratatoskr
16
3 / 5 / 8
9,659
644
10,050
19,734
18,130
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
45
40
Kills
12
13
Deaths
40
128
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
2
27
8.75
L
King Arthur
 
King Arthur
2
9
8
0.67
L
Zhong Kui
HoustonD
Zhong Kui
6
6
5
1.42
L
Raijin
KoshakO
Raijin
1
10
8
0.5
W
8
2
26
10.5
L
Chronos
R3DxP4NDA
Chronos
0
10
4
0.2
W
Scylla
SaNMatT
Scylla
8
3
27
7.17
W
Hachiman
Shayde2104
Hachiman
16
3
19
8.5
W
Athena
isakini
Athena
4
3
29
6.17
L
Ratatoskr
mankprobz
Ratatoskr
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,938
Damage
71,120
109,932
Taken
114,660
116,018
Mitigated
113,334
44,715
Healing
29,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
11,228
691
3,016
3,944
20,822
24,193
512
6,936
13,642
25,209
0
L
King Arthur
 
King Arthur
11,610
1,216
2,038
2,137
27,876
37,416
4
10,273
17,323
2,435
17,206
L
Zhong Kui
HoustonD
Zhong Kui
20,474
2,197
760
6,875
25,441
33,859
0
10,234
14,523
42,824
0
L
Raijin
KoshakO
Raijin
12,740
1,489
1,907
2,512
19,165
10,640
0
8,386
10,549
21,875
0
W
23,315
3,477
2,584
19,192
37,881
43,934
1,192
17,725
19,707
0
42,579
L
Chronos
R3DxP4NDA
Chronos
16,246
7,413
1,080
3,826
22,444
13,289
0
12,305
9,813
32,484
1,135
W
Scylla
SaNMatT
Scylla
26,535
983
1,346
3,201
12,890
7,378
2,218
5,923
6,899
41,747
0
W
Hachiman
Shayde2104
Hachiman
32,723
19,108
2,332
3,360
14,590
10,019
4,744
8,215
6,303
0
56,244
W
Athena
isakini
Athena
11,137
2,600
2,693
3,047
23,749
30,494
372
11,365
12,025
17,368
0
L
Ratatoskr
mankprobz
Ratatoskr
10,050
1,543
673
7,584
19,734
18,130
0
7,702
11,762
0
15,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,761
Gold Earned
48,015
154
Minions Killed
126
0
Camps Cleared
0
1,435,316
Distance Traveled
1,102,725
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,034
736
18
1
0
291,430
2
L
King Arthur
9,062
604
11
1
0
223,363
0
L
Zhong Kui
12,003
800
57
4
0
225,075
0
L
Raijin
8,633
576
17
1
0
172,305
3
W
Chaac
11,916
794
32
2
0
280,123
0
L
Chronos
8,658
577
35
2
0
205,468
0
W
Scylla
12,058
804
43
3
0
275,279
0
W
Hachiman
12,838
856
48
3
0
269,935
1
W
Athena
10,915
728
13
1
0
318,549
4
L
Ratatoskr
9,659
644
6
0
0
276,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role