Player Matchup

Fenrir
Fenrir
Grandmaster
 
Fenrir
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Grandmaster
 
Sol
Grandmaster
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
FantomxDPL
Cu Chulainn
Masters
Level 108
God Stats
9W - 0L
2,122 SR
Queue Stats
81W - 5L
2,677 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 138
1,707 SR
1,892 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,462 SR
1,564 MMR
Discordia
Discordia
Platinum I
 
Discordia
Platinum I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
Divens
Hou Yi
Gold II
Level 129
God Stats
1W - 3L
1,290 SR
Queue Stats
21W - 26L
1,767 MMR
Solo
Ganesha
Ganesha
Gold IV
Miguelator
Ganesha
Gold IV
Level 126
God Stats
1W - 3L
1,596 SR
Queue Stats
40W - 58L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 0 / 4
8,714
968
7,861
11,898
10,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
 
Sol
12
4 / 0 / 4
7,965
885
11,905
7,638
2,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
FantomxDPL
Cu Chulainn
11
0 / 0 / 7
7,990
888
9,389
10,300
7,484
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ah Muzen CabPersephoneAphroditeThothGeb

VS

Bans
AtlasAresAchillesArtioGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 2 / 0
5,807
645
5,866
6,409
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Divens
Hou Yi
9
0 / 2 / 0
5,850
650
8,867
10,634
4,556
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Miguelator
Ganesha
9
0 / 5 / 0
6,274
697
2,295
16,156
14,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
4
7
W
Sol
 
Sol
4
0
4
6
L
Discordia
 
Discordia
0
2
0
0
L
Hou Yi
Divens
Hou Yi
0
2
0
0
W
Cu Chulainn
FantomxDPL
Cu Chulainn
0
0
7
3.5
L
Ganesha
Miguelator
Ganesha
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,155
Damage
17,028
29,836
Taken
33,199
20,653
Mitigated
21,345
15,789
Healing
1,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,861
2,342
0
4,865
11,898
10,585
182
3,499
8,399
286
24,529
W
Sol
 
Sol
11,905
7,182
0
4,407
7,638
2,584
3,066
2,306
5,332
42,863
0
L
Discordia
 
Discordia
5,866
664
0
137
6,409
2,612
0
2,683
3,726
24,095
0
L
Hou Yi
Divens
Hou Yi
8,867
4,601
0
858
10,634
4,556
0
2,661
7,973
0
24,174
W
Cu Chulainn
FantomxDPL
Cu Chulainn
9,389
2,650
1,562
4,955
10,300
7,484
99
3,033
7,267
0
23,365
L
Ganesha
Miguelator
Ganesha
2,295
449
0
950
16,156
14,177
0
6,847
9,309
12,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,669
Gold Earned
17,931
120
Minions Killed
80
9
Camps Cleared
0
581,407
Distance Traveled
519,358
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,714
968
31
3
4
211,047
3
W
Sol
7,965
885
71
8
3
168,988
1
L
Discordia
5,807
645
37
4
0
181,008
2
L
Hou Yi
5,850
650
43
5
0
167,393
3
W
Cu Chulainn
7,990
888
18
2
2
201,372
4
L
Ganesha
6,274
697
0
0
0
170,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role