Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
 
Cabrakan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
FRISFRIKKIE
Vulcan
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 102L
1,454 Elo+
Party 2
Ra
Ra
JagseJannie
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Bakasura
Bakasura
pray199
Bakasura
Level 104
God Stats
4W - 5L
1,339 SR
Queue Stats
21W - 19L
1,389 Elo+
Party 3
Team Averages
Level 96
1,468 SR
1,468 Elo+

VS

Team Averages
Level 61
1,625 SR
1,430 Elo+
Sol
Sol
 
Sol
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Driggen
Hun Batz
Level 39
God Stats
2W - 1L
1,794 SR
Queue Stats
17W - 26L
1,422 Elo+
Solo
Izanami
Izanami
GGBobcho003
Izanami
Level 53
God Stats
16W - 14L
1,519 SR
Queue Stats
57W - 57L
1,405 Elo+
Party 4
Horus
Horus
RedDevil57
Horus
Level 44
God Stats
6W - 2L
1,813 SR
Queue Stats
25W - 35L
1,392 Elo+
Party 4
Atlas
Atlas
Yuressa
Atlas
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 118L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
4 / 0 / 4
6,474
540
7,429
7,703
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
 
Cabrakan
7
0 / 2 / 6
5,386
449
2,882
7,169
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
10
1 / 0 / 1
5,848
487
3,894
4,241
2,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 0
7,309
609
5,945
5,528
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
pray199
Bakasura
13
5 / 1 / 3
7,236
603
8,182
9,851
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 0 / 0
5,517
460
3,477
5,425
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Driggen
Hun Batz
9
0 / 2 / 0
5,279
440
3,255
9,658
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
GGBobcho003
Izanami
8
2 / 4 / 0
5,501
458
4,144
8,808
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
11
0 / 0 / 0
5,456
455
2,233
7,034
5,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
Yuressa
Atlas
8
0 / 5 / 2
5,408
451
5,271
12,271
6,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
11
Kills
2
3
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
0
4
6
W
Cabrakan
 
Cabrakan
0
2
6
1.5
L
Sol
 
Sol
0
0
0
0
L
Hun Batz
Driggen
Hun Batz
0
2
0
0
W
Vulcan
1
0
1
1.5
L
Izanami
GGBobcho003
Izanami
2
4
0
0.5
W
1
0
0
1
L
Horus
0
0
0
0
L
Atlas
Yuressa
Atlas
0
5
2
0.2
W
Bakasura
pray199
Bakasura
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,332
Damage
18,380
34,492
Taken
43,196
18,599
Mitigated
19,990
9,758
Healing
14,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,429
3,459
0
2,949
7,703
3,308
0
2,508
5,195
0
37,046
W
Cabrakan
 
Cabrakan
2,882
334
0
694
7,169
6,466
0
2,542
4,627
10,456
0
L
Sol
 
Sol
3,477
1,032
0
3,118
5,425
1,913
1,549
2,856
2,569
37,078
0
L
Hun Batz
Driggen
Hun Batz
3,255
747
0
4,265
9,658
3,593
0
2,761
6,477
0
31,440
W
Vulcan
3,894
984
0
1,000
4,241
2,549
231
1,726
2,515
35,311
0
L
Izanami
GGBobcho003
Izanami
4,144
3,080
0
1,568
8,808
2,523
0
1,304
7,339
0
33,947
W
5,945
607
249
2,468
5,528
2,095
652
350
5,178
61,539
0
L
Horus
2,233
1,159
254
2,971
7,034
5,642
0
4,149
2,885
0
33,932
L
Atlas
Yuressa
Atlas
5,271
2,568
0
2,329
12,271
6,319
0
1,651
9,848
17,542
0
W
Bakasura
pray199
Bakasura
8,182
5,976
0
2,398
9,851
4,181
18
1,622
8,229
0
55,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,253
Gold Earned
27,161
353
Minions Killed
258
0
Camps Cleared
0
1,206,820
Distance Traveled
1,115,421
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,474
540
50
4
0
226,438
2
W
Cabrakan
5,386
449
21
2
0
219,793
1
L
Sol
5,517
460
68
6
0
221,143
5
L
Hun Batz
5,279
440
60
5
0
211,580
2
W
Vulcan
5,848
487
46
4
0
230,443
2
L
Izanami
5,501
458
66
6
0
218,202
0
W
Ra
7,309
609
126
11
0
227,359
5
L
Horus
5,456
455
49
4
0
257,537
2
L
Atlas
5,408
451
15
1
0
206,959
8
W
Bakasura
7,236
603
110
9
0
302,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role