Player Matchup

Poseidon
Poseidon
DeadByStupid
Poseidon
Level 94
God Stats
2W - 6L
1,350 SR
Queue Stats
92W - 109L
1,324 Elo+
Party 2
Nu Wa
Nu Wa
RlAS 21GREMORY
Nu Wa
Level 23
God Stats
1W - 5L
1,496 SR
Queue Stats
27W - 45L
1,368 Elo+
Party 2
Scylla
Scylla
TogaedRacer9860
Scylla
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,097 Elo+
Solo
Team Averages
Level 50
1,448 SR
1,263 Elo+

VS

Team Averages
Level 53
1,586 SR
1,429 Elo+
Ah Muzen Cab
Ah Muzen Cab
Johniy
Ah Muzen Cab
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 85L
1,440 Elo+
Party 1
Zeus
Zeus
ProShadoRid3r
Zeus
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 56L
1,445 Elo+
Party 1
Terra
Terra
Trvorr
Terra
Level 28
God Stats
2W - 0L
1,759 SR
Queue Stats
60W - 53L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DeadByStupid
Poseidon
14
2 / 5 / 2
10,014
626
10,596
13,376
4,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 1 / 2
9,778
611
7,624
6,213
2,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
0 / 7 / 4
9,347
584
8,513
12,107
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Johniy
Ah Muzen Cab
15
4 / 2 / 6
11,022
689
8,225
9,892
4,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 1 / 5
11,861
741
15,493
10,828
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
Trvorr
Terra
16
2 / 1 / 9
10,540
659
4,564
12,094
15,103
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
13
13
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DeadByStupid
Poseidon
2
5
2
0.6
W
Ah Muzen Cab
Johniy
Ah Muzen Cab
4
2
6
3.5
W
7
1
5
9.5
L
2
1
2
3
L
0
7
4
0.29
W
Terra
Trvorr
Terra
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,733
Damage
28,282
31,696
Taken
32,814
12,179
Mitigated
24,841
719
Healing
13,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DeadByStupid
Poseidon
10,596
928
0
11
13,376
4,920
0
10,275
3,101
37,758
0
W
Ah Muzen Cab
Johniy
Ah Muzen Cab
8,225
2,238
0
3,501
9,892
4,431
851
8,201
1,691
0
45,433
W
15,493
3,727
0
1,803
10,828
5,307
1,135
9,540
1,288
70,779
0
L
7,624
3,287
0
98
6,213
2,658
0
5,115
1,098
26,426
0
L
8,513
801
0
610
12,107
4,601
0
5,192
6,915
27,475
0
W
Terra
Trvorr
Terra
4,564
320
3,569
4,543
12,094
15,103
487
9,198
2,896
20,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,139
Gold Earned
33,423
172
Minions Killed
228
5
Camps Cleared
8
763,728
Distance Traveled
828,818
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,014
626
63
4
1
263,368
0
W
Ah Muzen Cab
11,022
689
79
5
3
265,282
1
W
Zeus
11,861
741
126
8
4
267,334
2
L
Nu Wa
9,778
611
45
3
3
271,757
3
L
Scylla
9,347
584
64
4
1
228,603
5
W
Terra
10,540
659
23
1
1
296,202
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role