Player Matchup

Khepri
Khepri
AntThegoonzor
Khepri
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 218L
1,432 Elo+
Solo
Olorun
Olorun
ByThiago_11
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,209 Elo+
Solo
Neith
Neith
CA5PER 84
Neith
Level 127
God Stats
3W - 1L
1,585 SR
Queue Stats
165W - 158L
1,358 Elo+
Solo
Jormungandr
Jormungandr
KamDaMan00
Jormungandr
Level 85
God Stats
3W - 2L
1,363 SR
Queue Stats
56W - 81L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
dirtybird24jb
Sun Wukong
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 109L
1,343 Elo+
Solo
Team Averages
Level 93
1,490 SR
1,357 Elo+

VS

Team Averages
Level 103
1,488 SR
1,400 Elo+
Shiva
Shiva
MikeyT_Spot
Shiva
Level 86
God Stats
0W - 1L
1,496 SR
Queue Stats
19W - 36L
1,315 Elo+
Solo
Jormungandr
Jormungandr
Nephritic81NG
Jormungandr
Level 147
God Stats
8W - 7L
1,443 SR
Queue Stats
355W - 395L
1,435 Elo+
Solo
Raijin
Raijin
Poison808
Raijin
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
jay-man_878
Amaterasu
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 136L
1,380 Elo+
Solo
Thor
Thor
xKillSwitchx808
Thor
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 25
11,217
701
11,481
21,147
15,083
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
19
4 / 4 / 14
12,409
776
7,653
16,553
8,564
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
CA5PER 84
Neith
20
16 / 4 / 14
13,602
850
27,220
13,935
5,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
KamDaMan00
Jormungandr
20
11 / 4 / 16
13,383
836
22,114
20,948
22,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
dirtybird24jb
Sun Wukong
20
6 / 3 / 20
12,362
773
11,915
16,891
21,590
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 12
10,031
627
8,716
19,123
21,332
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Nephritic81NG
Jormungandr
19
1 / 7 / 10
10,925
683
18,238
20,487
25,485
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Poison808
Raijin
16
4 / 10 / 7
10,287
643
9,651
16,351
9,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
jay-man_878
Amaterasu
18
4 / 8 / 14
10,787
674
12,599
23,818
19,319
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

19
9 / 6 / 6
12,154
760
19,051
14,221
8,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
68
38
Kills
19
22
Deaths
38
89
Assists
49
Player
Kills
Deaths
Assists
KDA
W
1
7
25
1.93
W
Olorun
4
4
14
2.75
W
Neith
CA5PER 84
Neith
16
4
14
5.75
W
Jormungandr
KamDaMan00
Jormungandr
11
4
16
4.75
L
1
7
12
1
L
Jormungandr
Nephritic81NG
Jormungandr
1
7
10
0.86
L
Raijin
Poison808
Raijin
4
10
7
0.75
W
Sun Wukong
dirtybird24jb
Sun Wukong
6
3
20
5.33
L
Amaterasu
jay-man_878
Amaterasu
4
8
14
1.38
L
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,383
Damage
68,255
89,474
Taken
94,000
73,183
Mitigated
83,985
34,125
Healing
14,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,481
1,562
1,430
2,881
21,147
15,083
336
5,765
15,155
27,359
0
W
Olorun
7,653
3,108
2,315
6,514
16,553
8,564
3,247
6,180
10,003
32,446
0
W
Neith
CA5PER 84
Neith
27,220
14,398
935
4,008
13,935
5,887
4,696
3,674
9,937
0
42,696
W
Jormungandr
KamDaMan00
Jormungandr
22,114
6,854
2,123
3,381
20,948
22,059
1,290
7,142
13,457
43,545
0
L
8,716
1,093
1,688
1,777
19,123
21,332
0
8,786
10,337
3,032
16,494
L
Jormungandr
Nephritic81NG
Jormungandr
18,238
1,326
793
1,436
20,487
25,485
0
6,388
14,099
47,834
0
L
Raijin
Poison808
Raijin
9,651
1,468
99
738
16,351
9,147
0
10,448
5,903
24,442
0
W
Sun Wukong
dirtybird24jb
Sun Wukong
11,915
1,223
4,103
6,435
16,891
21,590
523
4,728
11,925
0
23,189
L
Amaterasu
jay-man_878
Amaterasu
12,599
6,846
653
5,298
23,818
19,319
0
9,666
14,152
0
23,202
L
19,051
3,212
850
887
14,221
8,702
0
5,960
8,261
0
25,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,973
Gold Earned
54,184
168
Minions Killed
134
0
Camps Cleared
0
1,414,462
Distance Traveled
1,254,288
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,217
701
21
1
0
264,919
0
W
Olorun
12,409
776
47
3
0
294,041
1
W
Neith
13,602
850
30
2
0
271,290
0
W
Jormungandr
13,383
836
51
3
0
278,786
0
L
Shiva
10,031
627
22
1
0
237,491
0
L
Jormungandr
10,925
683
63
4
0
262,577
4
L
Raijin
10,287
643
22
1
0
211,679
0
W
Sun Wukong
12,362
773
19
1
0
305,426
0
L
Amaterasu
10,787
674
12
1
0
283,481
3
L
Thor
12,154
760
15
1
0
259,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role