Player Matchup

Baron Samedi
Baron Samedi
DigiAdamCL
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,805 Elo+
Party 2
Discordia
Discordia
TruinGamer
Discordia
Level 148
God Stats
4W - 0L
1,745 SR
Queue Stats
132W - 143L
1,458 Elo+
Party 2
Pele
Pele
WhyAmiShouting
Pele
Level 158
God Stats
20W - 10L
1,463 SR
Queue Stats
922W - 643L
1,672 Elo+
Party 2
Chernobog
Chernobog
kekerton
Chernobog
Level 154
God Stats
21W - 7L
1,683 SR
Queue Stats
1,041W - 716L
1,711 Elo+
Party 2
Ares
Ares
xXReaperzXx530
Ares
Level 158
God Stats
5W - 1L
2,017 SR
Queue Stats
360W - 153L
1,703 Elo+
Party 2
Team Averages
Level 127
1,682 SR
1,670 Elo+

VS

Team Averages
Level 46
1,507 SR
1,482 Elo+
Artio
Artio
SmokieIsMy_Bicth
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,572 Elo+
Solo
Cerberus
Cerberus
black_desire199
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,172 Elo+
Solo
Shiva
Shiva
fredtwotooth
Shiva
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,539 Elo+
Solo
Scylla
Scylla
xSHIRTLESSHOBOx
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,609 Elo+
Party 1
Set
Set
xSHOELESS HOBOx
Set
Level 125
God Stats
1W - 3L
1,537 SR
Queue Stats
117W - 118L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DigiAdamCL
Baron Samedi
16
4 / 0 / 22
8,902
890
9,001
4,043
2,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
TruinGamer
Discordia
15
3 / 0 / 23
8,630
863
8,130
3,563
1,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 1 / 13
8,863
886
11,314
11,145
6,109
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
kekerton
Chernobog
18
14 / 2 / 14
10,399
1,040
29,597
14,056
8,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 22
8,624
862
5,191
13,208
13,088
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 1
7,140
714
3,838
18,197
11,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
12
0 / 5 / 2
6,534
653
2,520
14,862
11,594
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 7 / 1
6,971
697
6,581
16,484
14,304
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 3 / 2
7,964
796
11,250
6,890
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 5 / 1
7,768
777
3,881
10,912
10,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
11
29
Kills
4
4
Deaths
29
94
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DigiAdamCL
Baron Samedi
4
0
22
15
L
1
9
1
0.17
W
Discordia
TruinGamer
Discordia
3
0
23
14.5
W
6
1
13
12.5
L
Cerberus
0
5
2
0.2
L
1
7
1
0.21
W
Chernobog
kekerton
Chernobog
14
2
14
10.5
L
1
3
2
0.67
L
1
5
1
0.3
W
2
1
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,233
Damage
28,070
46,015
Taken
67,345
31,778
Mitigated
50,212
23,782
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DigiAdamCL
Baron Samedi
9,001
477
5,779
1,363
4,043
2,326
1,221
1,670
2,373
19,360
0
L
3,838
200
1,233
1,675
18,197
11,012
0
4,794
13,403
6,190
0
W
Discordia
TruinGamer
Discordia
8,130
360
1,127
294
3,563
1,869
1,007
1,848
1,715
14,039
0
W
11,314
2,033
628
4,482
11,145
6,109
1,123
4,375
6,770
0
26,045
L
Cerberus
2,520
110
339
2,677
14,862
11,594
0
5,111
9,751
7,506
0
L
6,581
478
1,000
2,014
16,484
14,304
0
5,605
10,879
0
13,515
W
Chernobog
kekerton
Chernobog
29,597
18,217
0
4,925
14,056
8,386
4,618
5,366
8,690
0
44,344
L
11,250
202
0
0
6,890
3,206
0
1,600
5,290
24,941
0
L
3,881
1,446
395
1,051
10,912
10,096
0
5,212
5,700
0
16,379
W
5,191
136
1,455
3,729
13,208
13,088
586
4,349
8,859
6,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,418
Gold Earned
36,377
105
Minions Killed
92
0
Camps Cleared
0
989,443
Distance Traveled
766,913
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,902
890
27
3
0
209,488
1
L
Artio
7,140
714
3
0
0
124,843
0
W
Discordia
8,630
863
9
1
0
219,453
1
W
Pele
8,863
886
27
3
0
182,789
1
L
Cerberus
6,534
653
14
1
0
162,388
0
L
Shiva
6,971
697
18
2
0
166,915
0
W
Chernobog
10,399
1,040
39
4
0
185,353
5
L
Scylla
7,964
796
30
3
0
155,357
0
L
Set
7,768
777
27
3
0
157,410
1
W
Ares
8,624
862
3
0
0
192,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role