Player Matchup

Bakasura
Bakasura
LargeLoo
Bakasura
Level 124
God Stats
6W - 2L
1,853 SR
Queue Stats
247W - 225L
1,518 Elo+
Party 3
Kuzenbo
Kuzenbo
N8BACCA
Kuzenbo
Level 83
God Stats
8W - 3L
1,500 SR
Queue Stats
110W - 115L
1,383 Elo+
Party 2
Ullr
Ullr
Sax Addlct
Ullr
Level 46
God Stats
12W - 10L
1,369 SR
Queue Stats
112W - 80L
1,546 Elo+
Party 3
Loki
Loki
TheNairTheBear
Loki
Level 29
God Stats
8W - 8L
1,579 SR
Queue Stats
209W - 198L
1,406 Elo+
Party 3
Anubis
Anubis
sp0d0c
Anubis
Level 42
God Stats
70W - 70L
1,497 SR
Queue Stats
85W - 92L
1,384 Elo+
Party 2
Team Averages
Level 65
1,560 SR
1,448 Elo+

VS

Team Averages
Level 53
1,368 SR
1,409 Elo+
Zeus
Zeus
 
Zeus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
C28666
Geb
Level 14
God Stats
0W - 2L
1,196 SR
Queue Stats
18W - 25L
1,403 Elo+
Party 1
Izanami
Izanami
GameYard
Izanami
Level 5
God Stats
0W - 3L
1,177 SR
Queue Stats
0W - 3L
1,226 Elo+
Party 1
Fenrir
Fenrir
Mushu Mercy
Fenrir
Level 123
God Stats
10W - 18L
1,466 SR
Queue Stats
158W - 188L
1,416 Elo+
Party 1
Bellona
Bellona
Yglkjda
Bellona
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LargeLoo
Bakasura
12
3 / 2 / 1
6,606
661
5,647
10,271
5,100
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
N8BACCA
Kuzenbo
9
0 / 0 / 6
5,605
561
4,966
7,636
6,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 1 / 2
5,756
576
2,285
4,099
1,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 1 / 0
5,161
516
1,592
5,370
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
sp0d0c
Anubis
9
6 / 1 / 0
5,749
575
6,147
4,175
1,692
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 2 / 3
5,462
546
2,998
5,025
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
C28666
Geb
6
0 / 2 / 1
4,464
446
2,886
9,246
3,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
GameYard
Izanami
7
0 / 3 / 0
4,331
433
1,972
5,832
1,147
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
10
4 / 2 / 0
5,928
593
2,846
7,317
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Yglkjda
Bellona
7
0 / 3 / 0
4,592
459
3,841
9,485
5,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
4
5
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
3
0.75
L
Geb
C28666
Geb
0
2
1
0.25
L
Izanami
GameYard
Izanami
0
3
0
0
W
Bakasura
LargeLoo
Bakasura
3
2
1
1.75
L
Fenrir
4
2
0
2
W
Kuzenbo
N8BACCA
Kuzenbo
0
0
6
3
W
1
1
2
2
W
1
1
0
1
L
Bellona
Yglkjda
Bellona
0
3
0
0
W
Anubis
sp0d0c
Anubis
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,637
Damage
14,543
31,551
Taken
36,905
16,618
Mitigated
14,106
10,589
Healing
8,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,998
235
0
887
5,025
1,468
0
0
4,964
30,552
0
L
Geb
C28666
Geb
2,886
675
330
2,477
9,246
3,348
69
6,259
2,987
10,846
0
L
Izanami
GameYard
Izanami
1,972
1,511
0
490
5,832
1,147
416
3,933
1,899
0
23,995
W
Bakasura
LargeLoo
Bakasura
5,647
3,886
0
4,782
10,271
5,100
196
217
10,006
0
42,804
L
Fenrir
2,846
726
0
2,539
7,317
2,480
0
921
6,318
0
22,398
W
Kuzenbo
N8BACCA
Kuzenbo
4,966
2,982
308
1,741
7,636
6,165
355
1,788
5,848
17,791
0
W
2,285
723
0
500
4,099
1,461
1,008
1,672
2,111
0
37,604
W
1,592
411
0
1,620
5,370
2,200
0
681
4,625
0
32,379
L
Bellona
Yglkjda
Bellona
3,841
2,134
0
2,125
9,485
5,663
150
0
9,030
0
27,278
W
Anubis
sp0d0c
Anubis
6,147
671
0
1,638
4,175
1,692
265
1,098
3,077
25,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,877
Gold Earned
24,777
308
Minions Killed
228
0
Camps Cleared
0
954,233
Distance Traveled
941,298
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,462
546
65
7
0
167,371
2
L
Geb
4,464
446
13
1
0
200,755
2
L
Izanami
4,331
433
56
6
0
189,080
1
W
Bakasura
6,606
661
100
10
0
185,843
1
L
Fenrir
5,928
593
48
5
0
187,198
0
W
Kuzenbo
5,605
561
22
2
0
190,175
1
W
Ullr
5,756
576
80
8
0
177,525
0
W
Loki
5,161
516
60
6
0
235,201
1
L
Bellona
4,592
459
46
5
0
196,894
2
W
Anubis
5,749
575
46
5
0
165,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role