Player Matchup

Medusa
Medusa
DivineShadow777
Medusa
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,409 Elo+
Party 1
Ares
Ares
HighxHaven
Ares
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
61W - 42L
1,522 Elo+
Party 1
Vulcan
Vulcan
Jeffords
Vulcan
Level 155
God Stats
178W - 165L
1,550 SR
Queue Stats
312W - 358L
1,414 Elo+
Solo
Shiva
Shiva
Loequalityjpeg
Shiva
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 80L
1,592 Elo+
Party 1
Xing Tian
Xing Tian
Stringz5
Xing Tian
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 72L
1,541 Elo+
Party 1
Team Averages
Level 129
1,510 SR
1,496 Elo+

VS

Team Averages
Level 128
1,662 SR
1,516 Elo+
Merlin
Merlin
Hellbent Squire
Merlin
Level 128
God Stats
30W - 25L
1,618 SR
Queue Stats
117W - 126L
1,459 Elo+
Solo
Horus
Horus
MafuMafuyu
Horus
Level 160
God Stats
3W - 3L
1,576 SR
Queue Stats
396W - 367L
1,509 Elo+
Solo
Jing Wei
Jing Wei
MarvNasty
Jing Wei
Level 82
God Stats
7W - 2L
1,800 SR
Queue Stats
275W - 271L
1,566 Elo+
Solo
Ah Puch
Ah Puch
Ruziik
Ah Puch
Level 123
God Stats
5W - 0L
1,774 SR
Queue Stats
114W - 111L
1,568 Elo+
Solo
Ne Zha
Ne Zha
SirDavis2130
Ne Zha
Level 147
God Stats
32W - 33L
1,543 SR
Queue Stats
189W - 187L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 2
11,295
706
12,906
11,570
6,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
1 / 3 / 2
10,264
642
7,554
21,579
23,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
Jeffords
Vulcan
16
0 / 4 / 2
9,962
623
9,502
9,930
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 2 / 2
10,179
636
11,328
17,566
19,945
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Stringz5
Xing Tian
16
0 / 1 / 3
10,300
644
6,854
16,686
20,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 6
11,135
696
8,400
15,908
8,331
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
17
2 / 1 / 7
10,503
656
10,253
18,751
17,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
MarvNasty
Jing Wei
20
6 / 0 / 4
12,879
805
16,752
11,586
6,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Ruziik
Ah Puch
19
2 / 1 / 8
11,550
722
15,387
4,833
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
15
1 / 0 / 2
9,816
614
8,632
11,614
5,892
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
5
Kills
12
12
Deaths
5
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
1
3
6
1.33
L
1
3
2
0.67
L
Vulcan
Jeffords
Vulcan
0
4
2
0.25
L
2
2
2
1.5
W
Horus
2
1
7
5.5
W
Jing Wei
MarvNasty
Jing Wei
6
0
4
8
W
Ah Puch
Ruziik
Ah Puch
2
1
8
6
W
Ne Zha
1
0
2
2
L
Xing Tian
Stringz5
Xing Tian
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,144
Damage
59,424
77,331
Taken
62,692
73,787
Mitigated
39,973
13,654
Healing
25,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,906
5,255
0
595
11,570
6,129
810
3,653
7,917
0
72,028
W
8,400
354
83
4,585
15,908
8,331
1,024
4,324
11,584
56,263
0
L
7,554
0
442
3,874
21,579
23,496
663
5,609
15,197
14,060
0
L
Vulcan
Jeffords
Vulcan
9,502
4,755
0
894
9,930
4,127
1,098
3,659
6,098
48,743
0
L
11,328
2,003
1,704
5,182
17,566
19,945
58
5,134
12,033
0
35,101
W
Horus
10,253
5,115
3,843
6,857
18,751
17,156
0
7,751
11,000
0
18,627
W
Jing Wei
MarvNasty
Jing Wei
16,752
14,150
0
5,679
11,586
6,037
3,702
4,114
7,472
0
77,918
W
Ah Puch
Ruziik
Ah Puch
15,387
202
0
1,042
4,833
2,557
0
2,102
2,731
52,323
0
W
Ne Zha
8,632
1,045
0
3,531
11,614
5,892
0
5,619
5,995
0
27,376
L
Xing Tian
Stringz5
Xing Tian
6,854
133
0
963
16,686
20,090
29
5,229
10,905
25,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,000
Gold Earned
55,883
310
Minions Killed
357
0
Camps Cleared
0
1,615,539
Distance Traveled
1,652,235
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,295
706
141
9
0
321,018
0
W
Merlin
11,135
696
91
6
0
269,780
1
L
Ares
10,264
642
11
1
0
315,106
2
L
Vulcan
9,962
623
68
4
0
282,474
4
L
Shiva
10,179
636
56
4
0
338,269
0
W
Horus
10,503
656
24
2
0
344,732
1
W
Jing Wei
12,879
805
129
8
0
325,986
3
W
Ah Puch
11,550
722
91
6
0
348,570
0
W
Ne Zha
9,816
614
22
1
0
363,167
7
L
Xing Tian
10,300
644
34
2
0
358,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role