Player Matchup

Da Ji
Da Ji
Cebros0410
Da Ji
Level 66
God Stats
1W - 8L
1,207 SR
Queue Stats
160W - 190L
1,372 Elo+
Solo
Chaac
Chaac
G4M3W1S3
Chaac
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 51L
1,389 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OEmperiusO
Morgan Le Fay
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 1
Artio
Artio
Smelanorrr
Artio
Level 69
God Stats
1W - 1L
1,788 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 1
Skadi
Skadi
SnartyBooseGumps
Skadi
Level 58
God Stats
1W - 2L
1,724 SR
Queue Stats
1W - 2L
1,652 Elo+
Party 1
Team Averages
Level 67
1,544 SR
1,543 Elo+

VS

Team Averages
Level 81
1,465 SR
1,453 Elo+
Anubis
Anubis
AlooshaPlays
Anubis
Level 26
God Stats
10W - 3L
1,710 SR
Queue Stats
30W - 20L
1,814 Elo+
Party 2
Da Ji
Da Ji
IriaZeph
Da Ji
Level 157
God Stats
1W - 4L
1,157 SR
Queue Stats
277W - 345L
1,352 Elo+
Solo
Cernunnos
Cernunnos
SleezyTire
Cernunnos
Level 69
God Stats
6W - 3L
1,500 SR
Queue Stats
50W - 62L
1,346 Elo+
Party 3
Baron Samedi
Baron Samedi
gonzfam6
Baron Samedi
Level 25
God Stats
14W - 22L
1,339 SR
Queue Stats
21W - 37L
1,204 Elo+
Party 3
Nemesis
Nemesis
pengr99
Nemesis
Level 128
God Stats
10W - 9L
1,620 SR
Queue Stats
128W - 124L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
1 / 3 / 1
5,374
448
3,571
9,687
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
G4M3W1S3
Chaac
10
0 / 2 / 0
5,893
491
4,644
7,530
4,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
OEmperiusO
Morgan Le Fay
9
0 / 7 / 1
5,325
444
4,204
9,066
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
8
1 / 3 / 1
5,372
448
1,041
8,676
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 3 / 1
5,191
433
5,305
7,197
1,900
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
14 / 0 / 1
8,277
690
13,000
8,718
4,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
IriaZeph
Da Ji
11
1 / 1 / 2
6,416
535
1,423
8,123
4,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
SleezyTire
Cernunnos
10
1 / 0 / 4
5,861
488
4,657
6,059
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
gonzfam6
Baron Samedi
10
0 / 2 / 5
5,719
477
3,016
5,059
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
pengr99
Nemesis
11
2 / 0 / 1
6,846
571
5,874
7,110
5,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
18
18
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
14
0
1
14.5
L
Da Ji
1
3
1
0.5
L
Chaac
G4M3W1S3
Chaac
0
2
0
0
W
Da Ji
IriaZeph
Da Ji
1
1
2
2
L
Morgan Le Fay
OEmperiusO
Morgan Le Fay
0
7
1
0.07
W
Cernunnos
SleezyTire
Cernunnos
1
0
4
3
L
Artio
1
3
1
0.5
L
1
3
1
0.5
W
Baron Samedi
gonzfam6
Baron Samedi
0
2
5
1.25
W
Nemesis
pengr99
Nemesis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,765
Damage
27,970
42,156
Taken
35,069
18,136
Mitigated
18,362
9,365
Healing
16,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
13,000
758
0
6,392
8,718
4,530
360
3,718
5,000
53,121
0
L
Da Ji
3,571
644
0
3,359
9,687
3,225
0
1,787
7,900
0
29,990
L
Chaac
G4M3W1S3
Chaac
4,644
977
0
2,600
7,530
4,672
74
803
6,727
0
41,577
W
Da Ji
IriaZeph
Da Ji
1,423
170
0
2,893
8,123
4,006
0
632
7,421
0
40,558
L
Morgan Le Fay
OEmperiusO
Morgan Le Fay
4,204
540
0
767
9,066
2,836
0
5,174
3,892
33,573
0
W
Cernunnos
SleezyTire
Cernunnos
4,657
1,344
0
4,022
6,059
1,914
1,351
748
5,311
0
39,544
L
Artio
1,041
194
207
2,082
8,676
5,503
0
3,980
4,269
12,206
0
L
5,305
1,672
0
350
7,197
1,900
0
3,803
3,352
0
34,118
W
Baron Samedi
gonzfam6
Baron Samedi
3,016
406
153
790
5,059
2,119
176
147
4,912
23,380
0
W
Nemesis
pengr99
Nemesis
5,874
2,966
0
2,434
7,110
5,793
36
0
6,699
0
43,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,155
Gold Earned
33,119
252
Minions Killed
366
0
Camps Cleared
0
1,074,007
Distance Traveled
1,047,047
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,277
690
76
6
0
204,340
4
L
Da Ji
5,374
448
56
5
0
247,210
4
L
Chaac
5,893
491
75
6
0
232,648
1
W
Da Ji
6,416
535
82
7
0
235,640
2
L
Morgan Le Fay
5,325
444
44
4
0
185,243
3
W
Cernunnos
5,861
488
65
5
0
186,003
4
L
Artio
5,372
448
22
2
0
220,856
1
L
Skadi
5,191
433
55
5
0
188,050
4
W
Baron Samedi
5,719
477
43
4
0
183,452
3
W
Nemesis
6,846
571
100
8
0
237,612
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role