Player Matchup

Ullr
Ullr
Over1324
Ullr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
417W - 511L
1,497 Elo+
Party 2
Ymir
Ymir
Shunshumaru
Ymir
Level 123
God Stats
5W - 4L
1,645 SR
Queue Stats
31W - 45L
1,476 Elo+
Solo
Danzaburou
Danzaburou
henneysee
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 214L
1,376 Elo+
Party 2
Team Averages
Level 78
1,548 SR
1,449 Elo+

VS

Team Averages
Level 111
1,654 SR
1,647 Elo+
Ne Zha
Ne Zha
ALEKZRM20
Ne Zha
Level 116
God Stats
27W - 16L
1,615 SR
Queue Stats
375W - 250L
1,645 Elo+
Party 1
Raijin
Raijin
Lagartijin
Raijin
Level 108
God Stats
10W - 6L
1,678 SR
Queue Stats
466W - 371L
1,658 Elo+
Party 1
Geb
Geb
Necrofilico69
Geb
Level 108
God Stats
39W - 15L
1,669 SR
Queue Stats
476W - 385L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
0 / 6 / 0
5,635
564
4,082
10,587
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 0
6,200
620
3,643
11,602
8,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
henneysee
Danzaburou
11
0 / 3 / 0
6,030
603
3,736
7,692
2,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ALEKZRM20
Ne Zha
12
3 / 0 / 9
7,396
740
10,184
7,754
3,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
Lagartijin
Raijin
13
7 / 0 / 6
8,379
838
10,808
4,841
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 0 / 10
8,208
821
5,007
9,620
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
13
13
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ALEKZRM20
Ne Zha
3
0
9
7.5
W
Raijin
Lagartijin
Raijin
7
0
6
10
W
3
0
10
8
L
Ullr
0
6
0
0
L
0
4
0
0
L
Danzaburou
henneysee
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,461
Damage
25,999
29,881
Taken
22,215
15,048
Mitigated
12,706
3,523
Healing
8,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ALEKZRM20
Ne Zha
10,184
2,808
0
3,648
7,754
3,368
872
1,069
6,685
0
22,479
W
Raijin
Lagartijin
Raijin
10,808
631
0
625
4,841
2,163
1,064
1,298
3,543
34,160
0
W
5,007
961
0
3,746
9,620
7,175
377
1,654
7,966
9,333
0
L
Ullr
4,082
1,212
0
263
10,587
4,194
0
5,773
4,531
0
20,299
L
3,643
999
0
991
11,602
8,068
0
5,331
5,957
8,016
0
L
Danzaburou
henneysee
Danzaburou
3,736
1,622
158
2,111
7,692
2,786
0
3,963
3,478
0
14,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,865
Gold Earned
23,983
72
Minions Killed
108
3
Camps Cleared
5
460,900
Distance Traveled
549,077
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,396
740
24
2
3
190,991
4
W
Raijin
8,379
838
68
7
2
173,581
1
W
Geb
8,208
821
16
2
0
184,505
1
L
Ullr
5,635
564
36
4
2
152,172
0
L
Ymir
6,200
620
9
1
0
157,987
4
L
Danzaburou
6,030
603
27
3
1
150,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role