Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CreamyFeeling
Apollo
Level 69
God Stats
4W - 2L
1,806 SR
Queue Stats
51W - 43L
1,530 Elo+
Party 3
Yemoja
Yemoja
GameSaver24
Yemoja
Level 124
God Stats
14W - 5L
1,533 SR
Queue Stats
106W - 88L
1,446 Elo+
Party 1
Serqet
Serqet
GargantuannDaddy
Serqet
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 298L
1,478 Elo+
Party 3
Vulcan
Vulcan
PainForlove3623
Vulcan
Level 160
God Stats
3W - 0L
1,520 SR
Queue Stats
125W - 112L
1,464 Elo+
Party 1
Team Averages
Level 125
1,572 SR
1,484 Elo+

VS

Team Averages
Level 105
1,423 SR
1,491 Elo+
Danzaburou
Danzaburou
Osalehbinlaggin-
Danzaburou
Level 120
God Stats
21W - 11L
1,310 SR
Queue Stats
66W - 56L
1,510 Elo+
Party 2
Anubis
Anubis
Tra3Kay47
Anubis
Level 89
God Stats
12W - 16L
1,459 SR
Queue Stats
97W - 81L
1,492 Elo+
Solo
Mercury
Mercury
haribo1237
Mercury
Level 117
God Stats
7W - 5L
1,265 SR
Queue Stats
141W - 138L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
oMotionBlurr
Baron Samedi
Level 116
God Stats
8W - 3L
1,500 SR
Queue Stats
139W - 126L
1,463 Elo+
Party 2
Mulan
Mulan
zeek6233
Mulan
Level 85
God Stats
14W - 12L
1,579 SR
Queue Stats
349W - 324L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
11 / 0 / 2
9,554
637
16,744
12,264
7,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 0 / 1
7,587
506
7,287
9,472
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
11
1 / 0 / 6
7,243
483
2,379
9,988
5,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 1 / 7
7,148
477
4,831
11,413
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 4
7,378
492
6,275
7,913
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Osalehbinlaggin-
Danzaburou
12
0 / 1 / 0
7,135
476
8,161
10,044
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Tra3Kay47
Anubis
11
1 / 4 / 0
7,008
467
4,678
10,066
5,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
haribo1237
Mercury
11
0 / 3 / 1
6,662
444
3,324
12,194
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
oMotionBlurr
Baron Samedi
10
1 / 1 / 0
6,657
444
7,210
10,888
8,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mulan
zeek6233
Mulan
12
0 / 5 / 0
6,968
465
4,687
11,972
5,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
14
Kills
2
2
Deaths
14
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
11
0
2
12
W
2
0
1
2.5
W
Yemoja
1
0
6
4
W
0
1
7
3.5
L
Danzaburou
Osalehbinlaggin-
Danzaburou
0
1
0
0
W
0
1
4
2
L
Anubis
Tra3Kay47
Anubis
1
4
0
0.25
L
Mercury
haribo1237
Mercury
0
3
1
0.17
L
Baron Samedi
oMotionBlurr
Baron Samedi
1
1
0
1
L
Mulan
zeek6233
Mulan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,516
Damage
28,060
51,050
Taken
55,164
23,839
Mitigated
27,711
27,518
Healing
18,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
16,744
10,183
0
5,896
12,264
7,357
1,575
1,827
10,437
0
59,234
W
7,287
5,970
0
4,436
9,472
3,204
529
1,744
7,728
0
63,376
W
Yemoja
2,379
327
5,770
4,511
9,988
5,561
183
3,569
5,905
8,195
0
W
4,831
1,100
0
4,379
11,413
4,674
212
1,949
9,464
0
50,450
L
Danzaburou
Osalehbinlaggin-
Danzaburou
8,161
3,230
0
5,620
10,044
4,066
0
982
8,852
0
60,507
W
6,275
1,363
0
2,526
7,913
3,043
528
2,799
5,114
64,809
0
L
Anubis
Tra3Kay47
Anubis
4,678
298
72
3,923
10,066
5,026
184
4,230
5,558
53,021
0
L
Mercury
haribo1237
Mercury
3,324
1,162
0
489
12,194
4,571
0
1,974
9,430
0
51,689
L
Baron Samedi
oMotionBlurr
Baron Samedi
7,210
730
536
4,741
10,888
8,716
0
1,179
8,377
24,485
0
L
Mulan
zeek6233
Mulan
4,687
486
0
2,990
11,972
5,332
1,026
289
9,767
0
53,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,910
Gold Earned
34,430
427
Minions Killed
395
0
Camps Cleared
0
1,543,176
Distance Traveled
1,347,977
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,554
637
126
8
0
335,846
5
W
Apollo
7,587
506
85
6
0
279,997
3
W
Yemoja
7,243
483
24
2
0
281,948
5
W
Serqet
7,148
477
100
7
0
349,935
1
L
Danzaburou
7,135
476
94
6
0
262,669
1
W
Vulcan
7,378
492
92
6
0
295,450
0
L
Anubis
7,008
467
97
6
0
240,939
3
L
Mercury
6,662
444
93
6
0
302,900
1
L
Baron Samedi
6,657
444
32
2
0
272,921
5
L
Mulan
6,968
465
79
5
0
268,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role