Player Matchup

Chronos
Chronos
Aim-_4_-Pain
Chronos
Level 86
God Stats
3W - 6L
1,170 SR
Queue Stats
135W - 152L
1,332 Elo+
Party 2
Scylla
Scylla
Blue Sombraa
Scylla
Level 48
God Stats
1W - 1L
1,762 SR
Queue Stats
19W - 23L
1,471 Elo+
Solo
Jormungandr
Jormungandr
DarthNihilus995
Jormungandr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 197L
1,305 Elo+
Party 4
Bellona
Bellona
IchSeggsZaza
Bellona
Level 17
God Stats
11W - 24L
1,315 SR
Queue Stats
14W - 37L
1,226 Elo+
Party 2
Hou Yi
Hou Yi
kevo863
Hou Yi
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 142L
1,292 Elo+
Party 4
Team Averages
Level 44
1,449 SR
1,325 Elo+

VS

Team Averages
Level 52
1,404 SR
1,357 Elo+
Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Farbror_Hanibal
Chernobog
Level 64
God Stats
1W - 1L
1,176 SR
Queue Stats
80W - 111L
1,318 Elo+
Party 3
Bakasura
Bakasura
Nacho_betico_10
Bakasura
Level 34
God Stats
3W - 9L
1,248 SR
Queue Stats
3W - 11L
1,198 Elo+
Party 1
Athena
Athena
TLK_jalex31andre
Athena
Level 66
God Stats
3W - 0L
1,596 SR
Queue Stats
60W - 54L
1,494 Elo+
Party 1
Chiron
Chiron
wildepro10
Chiron
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 139L
1,273 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aim-_4_-Pain
Chronos
8
0 / 0 / 0
4,188
598
1,575
4,082
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
4
0 / 1 / 0
3,123
446
1,139
1,365
190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
DarthNihilus995
Jormungandr
5
0 / 2 / 0
3,408
487
2,408
6,121
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
IchSeggsZaza
Bellona
3
0 / 1 / 0
3,016
431
209
3,129
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
kevo863
Hou Yi
6
0 / 0 / 0
3,587
512
1,536
4,713
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 1 / 0
4,140
591
809
2,486
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Farbror_Hanibal
Chernobog
9
1 / 0 / 0
5,063
723
2,438
2,344
785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
6
0 / 0 / 1
3,886
555
1,083
3,652
1,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 0 / 2
4,505
644
1,350
3,943
2,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
wildepro10
Chiron
6
2 / 0 / 1
4,340
620
5,028
3,213
1,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
0
0
L
Chronos
Aim-_4_-Pain
Chronos
0
0
0
0
L
Scylla
0
1
0
0
L
Jormungandr
DarthNihilus995
Jormungandr
0
2
0
0
W
Chernobog
Farbror_Hanibal
Chernobog
1
0
0
1
L
Bellona
IchSeggsZaza
Bellona
0
1
0
0
W
Bakasura
0
0
1
0.5
W
1
0
2
2
L
Hou Yi
kevo863
Hou Yi
0
0
0
0
W
Chiron
wildepro10
Chiron
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,867
Damage
10,708
19,410
Taken
15,638
9,072
Mitigated
6,178
1,962
Healing
6,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
809
125
339
1,121
2,486
825
429
660
1,826
27,405
0
L
Chronos
Aim-_4_-Pain
Chronos
1,575
518
0
964
4,082
1,287
0
809
3,133
30,877
0
L
Scylla
1,139
453
56
155
1,365
190
0
144
1,221
6,276
0
L
Jormungandr
DarthNihilus995
Jormungandr
2,408
1,068
126
442
6,121
4,490
0
766
5,277
11,910
0
W
Chernobog
Farbror_Hanibal
Chernobog
2,438
1,549
0
1,096
2,344
785
906
12
2,332
0
33,100
L
Bellona
IchSeggsZaza
Bellona
209
71
0
219
3,129
1,601
0
0
3,129
0
4,169
W
Bakasura
1,083
801
98
881
3,652
1,308
0
935
2,717
0
12,575
W
1,350
583
48
1,280
3,943
2,110
0
1,676
2,267
9,981
0
L
Hou Yi
kevo863
Hou Yi
1,536
626
0
0
4,713
1,504
0
440
4,273
24
15,941
W
Chiron
wildepro10
Chiron
5,028
1,970
213
1,155
3,213
1,150
350
1,851
1,362
0
22,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,322
Gold Earned
21,934
118
Minions Killed
197
0
Camps Cleared
0
523,166
Distance Traveled
640,252
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,140
591
42
6
0
116,524
2
L
Chronos
4,188
598
46
7
0
114,295
0
L
Scylla
3,123
446
11
2
0
71,252
0
L
Jormungandr
3,408
487
21
3
0
128,084
1
W
Chernobog
5,063
723
59
8
0
106,833
1
L
Bellona
3,016
431
4
1
0
65,548
0
W
Bakasura
3,886
555
44
6
0
156,904
1
W
Athena
4,505
644
16
2
0
144,320
1
L
Hou Yi
3,587
512
36
5
0
143,987
3
W
Chiron
4,340
620
36
5
0
115,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role