Player Matchup

Bacchus
Bacchus
ImPapiJoe
Bacchus
Level 26
God Stats
1W - 1L
1,261 SR
Queue Stats
32W - 47L
1,277 Elo+
Party 1
Cerberus
Cerberus
So_caliber2005
Cerberus
Level 67
God Stats
1W - 2L
1,219 SR
Queue Stats
39W - 49L
1,310 Elo+
Party 1
Cabrakan
Cabrakan
zl_Sp33DzZ
Cabrakan
Level 56
God Stats
7W - 3L
1,376 SR
Queue Stats
55W - 68L
1,321 Elo+
Party 1
Team Averages
Level 50
1,285 SR
1,303 Elo+

VS

Team Averages
Level 88
1,548 SR
1,354 Elo+
Skadi
Skadi
Janangel1012
Skadi
Level 64
God Stats
4W - 4L
1,731 SR
Queue Stats
228W - 273L
1,386 Elo+
Solo
Nu Wa
Nu Wa
MiniZ93
Nu Wa
Level 85
God Stats
76W - 109L
1,411 SR
Queue Stats
179W - 292L
1,287 Elo+
Solo
Guan Yu
Guan Yu
Shine_Brightest
Guan Yu
Level 114
God Stats
10W - 8L
1,500 SR
Queue Stats
185W - 269L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ImPapiJoe
Bacchus
12
2 / 0 / 5
7,543
754
4,897
6,477
5,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
12
1 / 3 / 4
7,184
718
4,868
12,834
8,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
zl_Sp33DzZ
Cabrakan
12
4 / 1 / 3
7,961
796
6,066
7,951
7,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,420
742
10,260
9,840
4,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
MiniZ93
Nu Wa
13
2 / 1 / 2
7,718
772
9,938
5,609
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

6
0 / 2 / 2
6,106
611
976
4,069
2,889
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
7
Kills
4
4
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ImPapiJoe
Bacchus
2
0
5
4.5
L
2
4
1
0.63
L
Nu Wa
MiniZ93
Nu Wa
2
1
2
3
L
0
2
2
0.5
W
Cerberus
1
3
4
1
W
Cabrakan
zl_Sp33DzZ
Cabrakan
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,831
Damage
21,174
27,262
Taken
19,518
21,661
Mitigated
9,593
3,754
Healing
2,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ImPapiJoe
Bacchus
4,897
570
0
0
6,477
5,320
0
2,568
3,453
13,980
0
L
10,260
4,260
0
609
9,840
4,531
14
7,682
2,158
0
20,409
L
Nu Wa
MiniZ93
Nu Wa
9,938
4,329
238
709
5,609
2,173
991
4,903
706
31,654
0
L
976
234
210
531
4,069
2,889
0
3,246
823
0
4,360
W
Cerberus
4,868
121
190
2,802
12,834
8,680
0
4,648
7,537
35,834
0
W
Cabrakan
zl_Sp33DzZ
Cabrakan
6,066
788
0
762
7,951
7,661
0
2,885
4,581
21,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,688
Gold Earned
21,244
136
Minions Killed
92
4
Camps Cleared
4
559,501
Distance Traveled
422,907
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,543
754
23
2
1
199,886
0
L
Skadi
7,420
742
36
4
2
178,181
0
L
Nu Wa
7,718
772
50
5
2
171,312
2
L
Guan Yu
6,106
611
6
1
0
73,414
2
W
Cerberus
7,184
718
88
9
2
174,432
4
W
Cabrakan
7,961
796
25
3
1
185,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role