Player Matchup

Ra
Ra
KingİnTheNorth
Ra
Level 45
God Stats
2W - 3L
1,299 SR
Queue Stats
59W - 62L
1,499 Elo+
Party 4
Guan Yu
Guan Yu
UZAYIN
Guan Yu
Level 43
God Stats
9W - 8L
1,664 SR
Queue Stats
60W - 66L
1,490 Elo+
Party 4
Fenrir
Fenrir
oPUTO
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 53L
1,578 Elo+
Party 2
Kukulkan
Kukulkan
pdkillall
Kukulkan
Level 14
God Stats
9W - 8L
1,587 SR
Queue Stats
20W - 25L
1,445 Elo+
Party 2
Nu Wa
Nu Wa
silva206
Nu Wa
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 49L
1,532 Elo+
Party 2
Team Averages
Level 49
1,510 SR
1,509 Elo+

VS

Team Averages
Level 91
1,606 SR
1,521 Elo+
Chaac
Chaac
Qwerdosed
Chaac
Level 159
God Stats
3W - 4L
1,884 SR
Queue Stats
202W - 149L
1,640 Elo+
Party 3
Ao Kuang
Ao Kuang
WamboWumba
Ao Kuang
Level 7
God Stats
6W - 3L
1,573 SR
Queue Stats
7W - 3L
1,507 Elo+
Party 1
Horus
Horus
WutBurger
Horus
Level 159
God Stats
7W - 9L
1,530 SR
Queue Stats
477W - 452L
1,528 Elo+
Party 1
Cupid
Cupid
Чупакабра007
Cupid
Level 125
God Stats
20W - 10L
1,544 SR
Queue Stats
279W - 254L
1,581 Elo+
Party 3
Poseidon
Poseidon
кarаmЭlка
Poseidon
Level 4
God Stats
15W - 11L
1,500 SR
Queue Stats
30W - 23L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 8
13,100
1,092
23,830
14,767
6,341
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
UZAYIN
Guan Yu
18
7 / 7 / 8
12,988
1,082
18,934
33,083
52,867
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
oPUTO
Fenrir
17
4 / 6 / 8
11,998
1,000
18,905
36,343
27,105
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
pdkillall
Kukulkan
17
1 / 11 / 11
11,141
928
13,058
25,395
10,746
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
silva206
Nu Wa
18
1 / 7 / 10
11,532
961
15,807
15,882
5,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

67

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Qwerdosed
Chaac
19
3 / 2 / 19
12,993
1,083
17,429
19,428
20,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
WamboWumba
Ao Kuang
18
10 / 1 / 7
13,511
1,126
31,199
23,949
8,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
WutBurger
Horus
20
9 / 1 / 16
13,682
1,140
24,878
21,712
11,588
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

20
10 / 6 / 14
14,067
1,172
41,792
21,304
8,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
19
2 / 8 / 9
11,856
988
6,430
12,799
4,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
99
18
Kills
34
34
Deaths
18
45
Assists
65
Player
Kills
Deaths
Assists
KDA
L
5
3
8
3
W
Chaac
Qwerdosed
Chaac
3
2
19
6.25
L
Guan Yu
UZAYIN
Guan Yu
7
7
8
1.57
W
Ao Kuang
WamboWumba
Ao Kuang
10
1
7
13.5
W
Horus
WutBurger
Horus
9
1
16
17
L
Fenrir
oPUTO
Fenrir
4
6
8
1.33
L
Kukulkan
pdkillall
Kukulkan
1
11
11
0.59
L
Nu Wa
silva206
Nu Wa
1
7
10
0.86
W
10
6
14
2.83
W
Poseidon
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,534
Damage
121,728
125,470
Taken
99,192
102,368
Mitigated
54,040
9,101
Healing
35,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,830
2,230
2,529
563
14,767
6,341
0
5,952
8,596
55,134
0
W
Chaac
Qwerdosed
Chaac
17,429
3,588
0
7,955
19,428
20,766
0
13,729
5,561
1,112
56,042
L
Guan Yu
UZAYIN
Guan Yu
18,934
2,073
984
3,707
33,083
52,867
0
8,461
24,113
11,148
25,790
W
Ao Kuang
WamboWumba
Ao Kuang
31,199
5,039
264
9,356
23,949
8,731
0
12,327
11,296
51,328
0
W
Horus
WutBurger
Horus
24,878
13,061
2,540
6,134
21,712
11,588
0
13,937
7,775
0
40,406
L
Fenrir
oPUTO
Fenrir
18,905
4,345
0
1,201
36,343
27,105
0
11,198
24,899
316
27,014
L
Kukulkan
pdkillall
Kukulkan
13,058
970
0
0
25,395
10,746
0
7,533
17,709
22,785
0
L
Nu Wa
silva206
Nu Wa
15,807
4,188
0
117
15,882
5,309
0
4,769
10,992
35,039
0
W
41,792
28,716
1,763
6,576
21,304
8,419
0
11,797
9,078
0
67,127
W
Poseidon
6,430
1,704
0
473
12,799
4,536
0
5,934
6,865
26,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,759
Gold Earned
66,109
207
Minions Killed
258
6
Camps Cleared
7
1,134,973
Distance Traveled
1,127,502
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,100
1,092
92
8
0
238,426
0
W
Chaac
12,993
1,083
88
7
0
241,326
3
L
Guan Yu
12,988
1,082
39
3
0
224,624
0
W
Ao Kuang
13,511
1,126
44
4
3
251,170
0
W
Horus
13,682
1,140
28
2
0
245,216
0
L
Fenrir
11,998
1,000
14
1
4
259,959
1
L
Kukulkan
11,141
928
31
3
1
202,543
0
L
Nu Wa
11,532
961
31
3
1
209,421
0
W
Cupid
14,067
1,172
60
5
3
208,141
0
W
Poseidon
11,856
988
38
3
1
181,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role