Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Vernez1361
Baron Samedi
Level 132
God Stats
26W - 25L
1,484 SR
Queue Stats
273W - 348L
1,404 Elo+
Party 2
Khepri
Khepri
xEasy dubz
Khepri
Level 102
God Stats
25W - 10L
1,653 SR
Queue Stats
114W - 78L
1,679 Elo+
Party 2
Team Averages
Level 131
1,546 SR
1,528 Elo+

VS

Team Averages
Level 118
1,491 SR
1,441 Elo+
Jormungandr
Jormungandr
BandedBandit
Jormungandr
Level 84
God Stats
18W - 38L
1,396 SR
Queue Stats
26W - 54L
1,385 Elo+
Party 1
Tiamat
Tiamat
Criminal000
Tiamat
Level 145
God Stats
1W - 1L
1,673 SR
Queue Stats
39W - 68L
1,408 Elo+
Party 1
Chaac
Chaac
UnseenHippo
Chaac
Level 125
God Stats
0W - 2L
1,405 SR
Queue Stats
5W - 8L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
7 / 0 / 5
9,572
798
20,642
9,256
4,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
Vernez1361
Baron Samedi
13
2 / 1 / 10
8,631
719
10,144
7,493
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
xEasy dubz
Khepri
13
3 / 0 / 8
9,245
770
4,870
9,154
10,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BandedBandit
Jormungandr
10
1 / 4 / 0
7,555
630
5,550
11,808
10,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
11
0 / 4 / 1
7,241
603
6,602
9,136
6,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 1
7,252
604
9,109
19,266
19,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
0
5
9.5
L
Jormungandr
BandedBandit
Jormungandr
1
4
0
0.25
L
Tiamat
0
4
1
0.13
L
0
4
1
0.13
W
Baron Samedi
Vernez1361
Baron Samedi
2
1
10
7
W
Khepri
xEasy dubz
Khepri
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,656
Damage
21,261
25,903
Taken
40,210
20,226
Mitigated
36,296
12,932
Healing
11,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
20,642
11,101
0
3,720
9,256
4,982
823
4,275
4,981
0
55,644
L
Jormungandr
BandedBandit
Jormungandr
5,550
404
0
1,556
11,808
10,429
0
4,513
7,295
16,039
0
L
Tiamat
6,602
227
566
1,854
9,136
6,642
0
3,795
5,341
25,621
0
L
9,109
2,865
0
7,980
19,266
19,225
0
7,005
12,261
0
25,922
W
Baron Samedi
Vernez1361
Baron Samedi
10,144
1,645
2,888
3,852
7,493
5,019
275
3,451
4,042
30,126
0
W
Khepri
xEasy dubz
Khepri
4,870
636
0
2,472
9,154
10,225
148
4,520
4,634
12,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,448
Gold Earned
22,048
130
Minions Killed
131
6
Camps Cleared
4
660,401
Distance Traveled
611,082
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,572
798
72
6
2
207,184
1
L
Jormungandr
7,555
630
24
2
0
175,032
1
L
Tiamat
7,241
603
55
5
3
214,958
1
L
Chaac
7,252
604
52
4
1
221,092
0
W
Baron Samedi
8,631
719
40
3
2
220,809
1
W
Khepri
9,245
770
18
2
2
232,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role