Player Matchup

Neith
Neith
ElxxperiaXx
Neith
Level 85
God Stats
3W - 6L
1,500 SR
Queue Stats
231W - 238L
1,374 Elo+
Solo
Cerberus
Cerberus
GreeeeeenaDe24
Cerberus
Level 129
God Stats
2W - 0L
1,632 SR
Queue Stats
32W - 59L
1,311 Elo+
Party 1
Fenrir
Fenrir
shultz4444
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 58L
1,357 Elo+
Party 1
Team Averages
Level 94
1,544 SR
1,347 Elo+

VS

Team Averages
Level 88
1,381 SR
1,418 Elo+
Nu Wa
Nu Wa
Mitto_Brasil
Nu Wa
Level 123
God Stats
4W - 4L
1,226 SR
Queue Stats
838W - 1,052L
1,398 Elo+
Solo
Chaac
Chaac
RodrigoVD123
Chaac
Level 77
God Stats
1W - 9L
1,117 SR
Queue Stats
31W - 71L
1,267 Elo+
Solo
Hou Yi
Hou Yi
TaticalFeeding
Hou Yi
Level 64
God Stats
7W - 6L
1,800 SR
Queue Stats
206W - 154L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 7
13,147
822
23,681
14,359
8,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
17
2 / 0 / 16
12,562
785
7,339
20,096
29,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
shultz4444
Fenrir
15
6 / 3 / 10
11,177
699
10,125
16,473
10,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 15 / 3
9,556
597
7,531
18,083
7,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 2 / 3
10,129
633
8,997
14,409
10,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 3 / 2
10,712
670
16,936
14,511
6,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
19
Kills
4
4
Deaths
20
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
1
7
14.5
W
Cerberus
2
0
16
10
L
1
15
3
0.17
L
1
2
3
1.25
L
2
3
2
1
W
Fenrir
shultz4444
Fenrir
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,145
Damage
33,464
50,928
Taken
47,003
48,483
Mitigated
24,787
14,312
Healing
7,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,681
10,837
0
6,115
14,359
8,245
2,087
1,984
12,180
0
82,166
W
Cerberus
7,339
284
0
4,396
20,096
29,752
155
2,117
17,340
34,162
0
L
7,531
3,264
0
206
18,083
7,804
703
3,701
14,126
23,014
0
L
8,997
355
0
2,314
14,409
10,307
296
2,070
12,198
0
32,950
L
16,936
8,681
0
4,633
14,511
6,676
648
2,511
11,831
0
55,316
W
Fenrir
shultz4444
Fenrir
10,125
3,987
0
3,801
16,473
10,486
528
3,770
11,861
0
32,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,886
Gold Earned
30,397
241
Minions Killed
182
8
Camps Cleared
6
912,726
Distance Traveled
736,904
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,147
822
126
8
4
296,207
4
W
Cerberus
12,562
785
76
5
1
322,839
1
L
Nu Wa
9,556
597
30
2
3
196,844
2
L
Chaac
10,129
633
49
3
0
264,167
1
L
Hou Yi
10,712
670
103
6
3
275,893
4
W
Fenrir
11,177
699
39
2
3
293,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role