Player Matchup

Chaac
Chaac
Anbu_Ghost18
Chaac
Level 80
God Stats
2W - 0L
1,743 SR
Queue Stats
16W - 51L
1,167 Elo+
Party 1
Ao Kuang
Ao Kuang
STW_ZEKU
Ao Kuang
Level 28
God Stats
1W - 2L
1,230 SR
Queue Stats
2W - 4L
1,352 Elo+
Party 1
Cthulhu
Cthulhu
singhmeharban-me
Cthulhu
Level 95
God Stats
2W - 0L
1,494 SR
Queue Stats
21W - 66L
1,199 Elo+
Party 1
Team Averages
Level 68
1,489 SR
1,240 Elo+

VS

Team Averages
Level 38
1,534 SR
1,367 Elo+
Chiron
Chiron
Cece240
Chiron
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
He Bo
He Bo
Enrique463
He Bo
Level 43
God Stats
3W - 1L
1,553 SR
Queue Stats
203W - 256L
1,355 Elo+
Party 2
Ymir
Ymir
HackByZRNyt
Ymir
Level 4
God Stats
4W - 10L
1,549 SR
Queue Stats
5W - 20L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 8
11,573
772
12,536
15,846
14,037
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
STW_ZEKU
Ao Kuang
15
9 / 1 / 2
10,865
724
10,702
13,048
5,199
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 3 / 13
10,262
684
14,124
18,113
18,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cece240
Chiron
13
4 / 4 / 0
8,838
589
10,384
11,717
5,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
12
1 / 7 / 3
8,726
582
12,135
16,317
7,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 5 / 5
10,124
675
4,503
19,165
22,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
16
Kills
7
7
Deaths
16
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
L
Chiron
Cece240
Chiron
4
4
0
1
L
He Bo
1
7
3
0.36
L
2
5
5
0.9
W
Ao Kuang
STW_ZEKU
Ao Kuang
9
1
2
10
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,362
Damage
27,022
47,007
Taken
47,199
38,015
Mitigated
35,056
12,428
Healing
3,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,536
3,585
0
3,561
15,846
14,037
733
6,274
8,277
0
42,376
L
Chiron
Cece240
Chiron
10,384
6,238
470
1,706
11,717
5,670
0
5,877
5,591
0
29,872
L
He Bo
12,135
313
0
0
16,317
7,119
275
10,523
5,369
24,037
0
L
4,503
812
0
1,221
19,165
22,267
290
7,515
11,156
18,571
0
W
Ao Kuang
STW_ZEKU
Ao Kuang
10,702
3,200
0
3,355
13,048
5,199
62
5,675
5,943
32,983
0
W
14,124
413
787
4,725
18,113
18,779
336
5,822
12,291
38,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,700
Gold Earned
27,688
156
Minions Killed
103
7
Camps Cleared
3
812,116
Distance Traveled
627,198
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,573
772
70
5
1
295,373
0
L
Chiron
8,838
589
48
3
1
189,427
0
L
He Bo
8,726
582
27
2
1
231,299
1
L
Ymir
10,124
675
28
2
1
206,472
0
W
Ao Kuang
10,865
724
32
2
3
251,916
0
W
Cthulhu
10,262
684
54
4
3
264,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role