Player Matchup

Ravana
Ravana
Diamond V
Afakasi99
Ravana
Diamond V
Level 126
God Stats
11W - 22L
1,505 SR
Queue Stats
165W - 159L
1,946 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
BRUTALlZE
Baron Samedi
Diamond V
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 58L
1,793 MMR
Solo
Thoth
Thoth
Diamond II
BuckeyeJim
Thoth
Diamond II
Level 101
God Stats
3W - 1L
1,905 SR
Queue Stats
87W - 70L
2,417 MMR
Solo
Xbalanque
Xbalanque
Platinum II
P0shi
Xbalanque
Platinum II
Level 160
God Stats
4W - 1L
2,016 SR
Queue Stats
211W - 208L
1,794 MMR
Solo
Ah Puch
Ah Puch
Platinum IV
WorthlessHooman
Ah Puch
Platinum IV
Level 147
God Stats
1W - 4L
1,504 SR
Queue Stats
245W - 244L
1,789 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,686 SR
1,948 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,537 SR
1,943 MMR
Bakasura
Bakasura
Diamond IV
DayyZero
Bakasura
Diamond IV
Level 160
God Stats
10W - 4L
1,517 SR
Queue Stats
264W - 253L
2,141 MMR
Solo
Discordia
Discordia
Platinum IV
DeusKvlt
Discordia
Platinum IV
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 237L
1,641 MMR
Solo
Hades
Hades
Diamond V
RibbedForHer
Hades
Diamond V
Level 115
God Stats
6W - 4L
1,422 SR
Queue Stats
365W - 340L
1,891 MMR
Solo
Cerberus
Cerberus
Bronze IV
SMIL3DOGJPEG
Cerberus
Bronze IV
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,472 MMR
Solo
Chiron
Chiron
Masters
zxVortex
Chiron
Masters
Level 149
God Stats
37W - 32L
1,746 SR
Queue Stats
1,212W - 1,215L
2,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Afakasi99
Ravana
19
4 / 5 / 6
12,206
469
14,043
17,504
10,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
BRUTALlZE
Baron Samedi
17
0 / 7 / 8
11,342
436
8,261
24,974
32,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thoth
18
9 / 6 / 5
12,585
484
19,534
18,959
9,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
P0shi
Xbalanque
19
2 / 5 / 5
12,928
497
17,602
23,214
10,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
0 / 4 / 3
12,750
490
7,781
17,617
14,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ah Muzen CabKaliJing Wei

VS

Bans
ChaacCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DayyZero
Bakasura
20
16 / 4 / 7
17,826
686
28,324
28,906
15,512
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
DeusKvlt
Discordia
20
2 / 3 / 13
13,771
530
16,681
13,866
5,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 2 / 10
15,305
589
11,611
22,071
29,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Cerberus
SMIL3DOGJPEG
Cerberus
18
0 / 3 / 20
12,710
489
4,748
26,306
25,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
zxVortex
Chiron
20
8 / 3 / 5
15,797
608
16,105
20,373
8,925
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
82
15
Kills
27
27
Deaths
15
27
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ravana
Afakasi99
Ravana
4
5
6
1.4
L
Baron Samedi
BRUTALlZE
Baron Samedi
0
7
8
0.57
L
Thoth
9
6
5
1.92
W
Bakasura
DayyZero
Bakasura
16
4
7
4.88
W
Discordia
DeusKvlt
Discordia
2
3
13
2.83
L
Xbalanque
P0shi
Xbalanque
2
5
5
0.9
W
1
2
10
3
W
Cerberus
SMIL3DOGJPEG
Cerberus
0
3
20
3.33
L
0
4
3
0.38
W
Chiron
zxVortex
Chiron
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,221
Damage
77,469
102,268
Taken
111,522
78,249
Mitigated
84,671
31,986
Healing
53,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Afakasi99
Ravana
14,043
4,361
0
5,083
17,504
10,695
290
4,142
11,939
0
115,811
L
Baron Samedi
BRUTALlZE
Baron Samedi
8,261
480
1,881
6,408
24,974
32,972
66
7,960
16,120
49,866
0
L
Thoth
19,534
764
0
2,428
18,959
9,581
217
8,534
9,641
100,993
0
W
Bakasura
DayyZero
Bakasura
28,324
21,998
0
7,253
28,906
15,512
3,545
7,310
21,596
0
196,508
W
Discordia
DeusKvlt
Discordia
16,681
892
165
5,614
13,866
5,200
1,366
9,398
4,468
103,707
0
L
Xbalanque
P0shi
Xbalanque
17,602
8,930
0
9,701
23,214
10,978
413
4,739
17,985
0
125,335
W
11,611
971
563
13,786
22,071
29,581
1,149
6,548
15,523
123,637
0
W
Cerberus
SMIL3DOGJPEG
Cerberus
4,748
222
1,104
10,913
26,306
25,453
298
6,927
19,379
36,681
0
L
7,781
734
0
6,485
17,617
14,023
204
8,700
8,734
117,390
0
W
Chiron
zxVortex
Chiron
16,105
9,392
1,301
12,433
20,373
8,925
7,545
6,673
13,695
0
153,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,811
Gold Earned
75,409
789
Minions Killed
918
0
Camps Cleared
0
2,315,131
Distance Traveled
2,661,346
34
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,206
469
168
6
0
498,897
2
L
Baron Samedi
11,342
436
81
3
0
434,289
12
L
Thoth
12,585
484
134
5
0
442,976
7
W
Bakasura
17,826
686
238
9
0
602,189
2
W
Discordia
13,771
530
131
5
0
508,348
5
L
Xbalanque
12,928
497
189
7
0
444,968
6
W
Hades
15,305
589
246
9
0
527,892
9
W
Cerberus
12,710
489
105
4
0
487,458
5
L
Ah Puch
12,750
490
217
8
0
494,001
7
W
Chiron
15,797
608
198
8
0
535,459
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role