Player Matchup

Ravana
Ravana
 
Ravana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
HoP3 Atomic
Ymir
Level 87
God Stats
4W - 3L
1,622 SR
Queue Stats
16W - 12L
1,496 Elo+
Party 2
Anhur
Anhur
MrKakakow
Anhur
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 115L
1,538 Elo+
Party 3
Loki
Loki
Trollawaypower
Loki
Level 124
God Stats
4W - 4L
1,500 SR
Queue Stats
113W - 99L
1,505 Elo+
Party 3
Tiamat
Tiamat
twallace010
Tiamat
Level 124
God Stats
6W - 7L
1,259 SR
Queue Stats
356W - 357L
1,588 Elo+
Solo
Team Averages
Level 130
1,476 SR
1,526 Elo+

VS

Team Averages
Level 138
1,397 SR
1,571 Elo+
Zhong Kui
Zhong Kui
AaronTheBaron54
Zhong Kui
Level 96
God Stats
2W - 1L
1,285 SR
Queue Stats
226W - 197L
1,593 Elo+
Solo
Neith
Neith
Aegis Malkav
Neith
Level 160
God Stats
1W - 1L
1,231 SR
Queue Stats
45W - 52L
1,563 Elo+
Party 1
Cliodhna
Cliodhna
Best Nezuko UwU
Cliodhna
Level 147
God Stats
2W - 2L
1,537 SR
Queue Stats
188W - 184L
1,561 Elo+
Solo
Da Ji
Da Ji
DopeyBubble7395
Da Ji
Level 160
God Stats
1W - 2L
1,351 SR
Queue Stats
142W - 150L
1,627 Elo+
Party 1
Athena
Athena
JulianGomezGO17
Athena
Level 126
God Stats
11W - 6L
1,581 SR
Queue Stats
223W - 209L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
4 / 3 / 1
9,747
542
16,980
14,210
10,571
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 1
7,054
392
4,875
13,267
11,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
MrKakakow
Anhur
17
1 / 1 / 0
10,179
566
7,889
8,046
3,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 4 / 2
8,029
446
6,848
12,090
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
15
2 / 4 / 1
8,861
492
6,207
11,263
6,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AaronTheBaron54
Zhong Kui
16
1 / 0 / 2
9,352
520
3,975
11,788
7,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 3 / 5
9,532
530
6,060
10,303
4,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cliodhna
16
3 / 4 / 1
9,696
539
7,536
13,847
5,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
9 / 2 / 4
9,454
525
12,251
14,699
6,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 0 / 6
7,956
442
4,309
12,723
10,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
9
Kills
17
17
Deaths
9
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
3
1
1.5
W
Zhong Kui
AaronTheBaron54
Zhong Kui
1
0
2
2
W
3
3
5
1.83
W
Cliodhna
3
4
1
0.88
W
9
2
4
5.5
L
0
5
1
0.1
W
1
0
6
4
L
Anhur
MrKakakow
Anhur
1
1
0
1
L
2
4
2
0.75
L
Tiamat
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,799
Damage
34,131
58,876
Taken
63,360
35,295
Mitigated
35,095
18,620
Healing
24,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
16,980
5,128
0
3,716
14,210
10,571
0
1,531
12,679
0
88,447
W
Zhong Kui
AaronTheBaron54
Zhong Kui
3,975
1,297
0
9,012
11,788
7,802
522
1,578
9,758
80,802
0
W
6,060
1,852
0
2,883
10,303
4,799
821
5,767
4,536
0
87,635
W
Cliodhna
7,536
1,507
0
5,790
13,847
5,602
0
0
13,847
0
76,627
W
12,251
3,340
0
2,699
14,699
6,400
0
1,637
13,062
0
62,388
L
4,875
2,541
0
3,143
13,267
11,194
0
2,619
10,648
35,647
0
W
4,309
1,609
0
4,142
12,723
10,492
38
2,100
10,623
24,521
0
L
Anhur
MrKakakow
Anhur
7,889
5,604
0
4,816
8,046
3,131
0
2,742
5,304
0
92,353
L
6,848
1,636
0
4,139
12,090
4,147
0
895
11,195
0
56,666
L
Tiamat
6,207
614
0
2,806
11,263
6,252
0
497
10,766
68,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,870
Gold Earned
45,990
574
Minions Killed
555
0
Camps Cleared
0
1,686,012
Distance Traveled
1,739,746
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,747
542
144
8
0
381,664
2
W
Zhong Kui
9,352
520
148
8
0
332,719
1
W
Neith
9,532
530
131
7
0
326,388
4
W
Cliodhna
9,696
539
160
9
0
338,485
0
W
Da Ji
9,454
525
81
5
0
337,762
8
L
Ymir
7,054
392
52
3
0
315,639
5
W
Athena
7,956
442
35
2
0
404,392
7
L
Anhur
10,179
566
169
9
0
319,897
4
L
Loki
8,029
446
92
5
0
369,212
2
L
Tiamat
8,861
492
117
7
0
299,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role