Player Matchup

He Bo
He Bo
 
He Bo
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Hypernetric
Erlang Shen
Level 156
God Stats
1W - 0L
1,737 SR
Queue Stats
6W - 5L
1,535 Elo+
Solo
Sol
Sol
Iwaspwnt
Sol
Level 144
God Stats
6W - 6L
1,459 SR
Queue Stats
209W - 238L
1,546 Elo+
Solo
Thor
Thor
SirPollock
Thor
Level 136
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 37L
1,561 Elo+
Solo
Geb
Geb
Ôokami
Geb
Level 141
God Stats
6W - 1L
1,666 SR
Queue Stats
277W - 247L
1,602 Elo+
Solo
Team Averages
Level 127
1,572 SR
1,549 Elo+

VS

Team Averages
Level 134
1,591 SR
1,530 Elo+
Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Cholkar
Chronos
Level 160
God Stats
1W - 3L
1,732 SR
Queue Stats
391W - 393L
1,569 Elo+
Solo
Zeus
Zeus
Coorvus
Zeus
Level 132
God Stats
3W - 1L
1,899 SR
Queue Stats
425W - 397L
1,501 Elo+
Solo
Achilles
Achilles
Gdach
Achilles
Level 127
God Stats
1W - 6L
1,323 SR
Queue Stats
324W - 325L
1,581 Elo+
Solo
Atlas
Atlas
PVEGOD47
Atlas
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
3 / 1 / 10
8,514
774
13,809
6,883
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Hypernetric
Erlang Shen
15
2 / 1 / 11
8,638
785
10,677
13,400
16,025
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
5 / 0 / 7
8,751
796
18,707
10,440
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
5 / 2 / 5
8,251
750
11,270
8,173
4,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
13
0 / 2 / 10
7,249
659
4,303
10,002
9,670
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
2 / 3 / 1
7,853
714
4,271
9,340
4,376
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
Cholkar
Chronos
13
0 / 4 / 2
6,957
632
3,688
13,135
5,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Coorvus
Zeus
14
2 / 3 / 4
7,808
710
11,613
7,000
3,248
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Gdach
Achilles
13
1 / 5 / 3
7,157
651
7,713
15,318
10,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atlas
PVEGOD47
Atlas
17
1 / 0 / 4
8,018
729
8,892
18,817
12,164
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
15
Kills
6
6
Deaths
15
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
1
10
8
L
Freya
 
Freya
2
3
1
0.83
L
Chronos
Cholkar
Chronos
0
4
2
0.25
L
Zeus
Coorvus
Zeus
2
3
4
1.33
L
Achilles
Gdach
Achilles
1
5
3
0.5
W
Erlang Shen
Hypernetric
Erlang Shen
2
1
11
7.5
W
5
0
7
8.5
L
Atlas
PVEGOD47
Atlas
1
0
4
3
W
5
2
5
3.75
W
Geb
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,766
Damage
36,177
48,898
Taken
63,610
38,042
Mitigated
36,461
30,792
Healing
26,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,809
225
1,536
1,602
6,883
3,240
185
4,122
2,761
27,679
0
L
Freya
 
Freya
4,271
1,100
1,105
2,248
9,340
4,376
0
4,731
4,393
12,783
0
L
Chronos
Cholkar
Chronos
3,688
178
689
2,137
13,135
5,956
0
8,286
4,602
15,317
0
L
Zeus
Coorvus
Zeus
11,613
578
1,166
650
7,000
3,248
0
3,482
3,408
24,022
0
L
Achilles
Gdach
Achilles
7,713
1,301
1,976
4,313
15,318
10,717
0
8,943
6,171
0
10,452
W
Erlang Shen
Hypernetric
Erlang Shen
10,677
2,132
6,037
7,300
13,400
16,025
0
8,263
5,137
0
16,866
W
18,707
4,725
3,918
6,977
10,440
5,007
99
6,096
4,344
39,286
0
L
Atlas
PVEGOD47
Atlas
8,892
1,050
1,032
10,889
18,817
12,164
0
10,056
8,217
21,632
0
W
11,270
657
1,273
967
8,173
4,100
0
5,814
2,359
0
16,421
W
Geb
4,303
491
0
1,182
10,002
9,670
0
4,169
5,795
6,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,403
Gold Earned
37,793
100
Minions Killed
112
0
Camps Cleared
0
1,153,288
Distance Traveled
1,101,392
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,514
774
39
4
0
250,133
4
L
Freya
7,853
714
27
2
0
200,488
5
L
Chronos
6,957
632
20
2
0
218,532
0
L
Zeus
7,808
710
40
4
0
212,946
3
L
Achilles
7,157
651
3
0
0
218,343
0
W
Erlang Shen
8,638
785
9
1
0
239,785
0
W
Sol
8,751
796
39
4
0
238,583
0
L
Atlas
8,018
729
22
2
0
251,083
1
W
Thor
8,251
750
11
1
0
228,333
0
W
Geb
7,249
659
2
0
0
196,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role