Player Matchup

Loki
Loki
XXviper360
Loki
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 79L
1,490 Elo+
Party 1
Nike
Nike
armanidamian
Nike
Level 82
God Stats
6W - 6L
1,689 SR
Queue Stats
105W - 101L
1,531 Elo+
Party 1
Eset
Eset
uncle_johnny134
Eset
Level 140
God Stats
8W - 4L
1,766 SR
Queue Stats
153W - 142L
1,495 Elo+
Party 1
Team Averages
Level 117
1,652 SR
1,505 Elo+

VS

Team Averages
Level 34
1,368 SR
1,332 Elo+
Cabrakan
Cabrakan
Bonktrain
Cabrakan
Level 47
God Stats
1W - 1L
1,400 SR
Queue Stats
8W - 14L
1,342 Elo+
Party 2
Nemesis
Nemesis
CRAIGYBOCO
Nemesis
Level 33
God Stats
0W - 1L
1,303 SR
Queue Stats
6W - 11L
1,332 Elo+
Party 2
Cthulhu
Cthulhu
Lieohh
Cthulhu
Level 22
God Stats
1W - 2L
1,401 SR
Queue Stats
1W - 4L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 0 / 7
9,003
900
13,350
6,827
3,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
4 / 1 / 14
7,534
753
5,090
6,758
3,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 0 / 14
7,702
770
11,873
5,613
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bonktrain
Cabrakan
9
0 / 6 / 1
5,783
578
5,768
10,707
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
CRAIGYBOCO
Nemesis
8
0 / 6 / 0
5,555
556
3,536
12,569
5,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Lieohh
Cthulhu
9
0 / 7 / 1
6,124
612
4,580
11,626
9,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
2
19
Kills
0
1
Deaths
19
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Bonktrain
Cabrakan
0
6
1
0.08
L
Nemesis
CRAIGYBOCO
Nemesis
0
6
0
0
L
Cthulhu
Lieohh
Cthulhu
0
7
1
0.07
W
12
0
7
15.5
W
4
1
14
11
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,313
Damage
13,884
19,198
Taken
34,902
9,854
Mitigated
21,860
3,060
Healing
1,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Bonktrain
Cabrakan
5,768
1,156
0
602
10,707
6,354
0
4,338
6,034
14,119
0
L
Nemesis
CRAIGYBOCO
Nemesis
3,536
1,696
0
292
12,569
5,844
0
3,144
9,180
0
10,572
L
Cthulhu
Lieohh
Cthulhu
4,580
550
141
548
11,626
9,662
0
3,696
7,710
12,890
0
W
13,350
4,686
0
620
6,827
3,901
334
3,700
3,127
0
28,524
W
5,090
1,846
0
39
6,758
3,647
66
3,873
2,885
0
8,154
W
11,873
1,535
227
2,174
5,613
2,306
393
3,120
2,493
36,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,239
Gold Earned
17,462
106
Minions Killed
56
7
Camps Cleared
1
517,492
Distance Traveled
468,160
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,783
578
21
2
1
160,655
0
L
Nemesis
5,555
556
15
2
0
154,395
0
L
Cthulhu
6,124
612
20
2
0
153,110
1
W
Loki
9,003
900
38
4
2
177,520
1
W
Nike
7,534
753
8
1
0
166,850
1
W
Eset
7,702
770
60
6
5
173,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role