Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Gayfox187
Erlang Shen
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 6L
1,127 Elo+
Party 2
Anhur
Anhur
NayumWolfertPT
Anhur
Level 55
God Stats
2W - 1L
1,731 SR
Queue Stats
19W - 28L
1,339 Elo+
Solo
Aphrodite
Aphrodite
SonyaGitsuyo
Aphrodite
Level 60
God Stats
3W - 4L
1,689 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Team Averages
Level 61
1,584 SR
1,393 Elo+

VS

Team Averages
Level 46
1,459 SR
1,269 Elo+
Awilix
Awilix
Manessah
Awilix
Level 55
God Stats
2W - 3L
1,450 SR
Queue Stats
69W - 94L
1,372 Elo+
Party 1
He Bo
He Bo
TheSori
He Bo
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,122 Elo+
Solo
Ares
Ares
antonyosharp
Ares
Level 16
God Stats
13W - 15L
1,468 SR
Queue Stats
19W - 30L
1,209 Elo+
Party 1
Chernobog
Chernobog
oked20999
Chernobog
Level 68
God Stats
17W - 25L
1,468 SR
Queue Stats
309W - 359L
1,275 Elo+
Solo
Neith
Neith
uvv1996
Neith
Level 37
God Stats
214W - 203L
1,406 SR
Queue Stats
619W - 659L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 1 / 2
6,513
592
3,276
8,203
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
 
Sol
11
3 / 1 / 2
6,506
591
4,354
4,982
1,454
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Gayfox187
Erlang Shen
10
0 / 0 / 1
5,821
529
1,898
8,011
3,522
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
10 / 1 / 0
6,717
611
8,980
7,817
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
SonyaGitsuyo
Aphrodite
10
0 / 1 / 9
5,529
503
2,877
6,313
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Manessah
Awilix
9
0 / 2 / 0
5,124
466
1,676
7,176
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
TheSori
He Bo
9
1 / 3 / 0
5,536
503
2,203
5,086
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 6 / 1
4,781
435
1,621
10,522
4,992
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
oked20999
Chernobog
7
1 / 4 / 0
4,974
452
5,627
7,882
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
uvv1996
Neith
10
0 / 1 / 0
5,412
492
4,913
5,090
1,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
16
Kills
2
4
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
1
2
4
W
Sol
 
Sol
3
1
2
4
W
Erlang Shen
Gayfox187
Erlang Shen
0
0
1
0.5
L
Awilix
Manessah
Awilix
0
2
0
0
W
10
1
0
10
W
Aphrodite
SonyaGitsuyo
Aphrodite
0
1
9
4.5
L
He Bo
TheSori
He Bo
1
3
0
0.33
L
0
6
1
0.08
L
Chernobog
oked20999
Chernobog
1
4
0
0.25
L
Neith
uvv1996
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,385
Damage
16,040
35,326
Taken
35,756
12,482
Mitigated
12,467
15,361
Healing
4,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,276
2,037
0
2,762
8,203
2,987
411
865
7,338
0
34,181
W
Sol
 
Sol
4,354
1,340
100
2,416
4,982
1,454
1,236
305
4,677
43,272
0
W
Erlang Shen
Gayfox187
Erlang Shen
1,898
255
0
2,043
8,011
3,522
0
143
7,868
0
31,262
L
Awilix
Manessah
Awilix
1,676
941
0
250
7,176
2,310
0
1,279
5,829
0
29,473
W
8,980
5,552
0
3,130
7,817
2,313
1,078
1,699
6,118
0
38,992
W
Aphrodite
SonyaGitsuyo
Aphrodite
2,877
845
1,779
3,131
6,313
2,206
350
812
5,501
16,670
0
L
He Bo
TheSori
He Bo
2,203
575
0
1,000
5,086
1,703
0
2,198
2,858
30,976
0
L
1,621
30
0
144
10,522
4,992
66
2,175
8,347
12,049
0
L
Chernobog
oked20999
Chernobog
5,627
3,209
0
1,358
7,882
1,752
0
1,579
6,303
0
24,929
L
Neith
uvv1996
Neith
4,913
2,866
0
1,620
5,090
1,710
26
0
4,647
0
32,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,086
Gold Earned
25,827
279
Minions Killed
222
0
Camps Cleared
0
974,443
Distance Traveled
986,707
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,513
592
90
8
0
236,878
0
W
Sol
6,506
591
66
6
0
200,268
4
W
Erlang Shen
5,821
529
48
4
0
173,295
2
L
Awilix
5,124
466
64
6
0
247,197
1
W
Anhur
6,717
611
45
4
0
179,465
5
W
Aphrodite
5,529
503
30
3
0
184,537
1
L
He Bo
5,536
503
53
5
0
196,381
3
L
Ares
4,781
435
22
2
0
200,402
2
L
Chernobog
4,974
452
32
3
0
169,961
1
L
Neith
5,412
492
51
5
0
172,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role