Player Matchup

Ymir
Ymir
ApuiThe1st
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,624 Elo+
Party 1
Ah Puch
Ah Puch
ConvictX
Ah Puch
Level 25
God Stats
3W - 4L
1,560 SR
Queue Stats
38W - 57L
1,339 Elo+
Party 1
Anubis
Anubis
Eternity2short
Anubis
Level 63
God Stats
10W - 7L
1,372 SR
Queue Stats
64W - 87L
1,348 Elo+
Party 1
Vamana
Vamana
Lylana
Vamana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,207 Elo+
Party 1
Nemesis
Nemesis
ZePastel
Nemesis
Level 28
God Stats
2W - 1L
1,711 SR
Queue Stats
28W - 36L
1,384 Elo+
Party 1
Team Averages
Level 46
1,528 SR
1,380 Elo+

VS

Team Averages
Level 88
1,684 SR
1,586 Elo+
Medusa
Medusa
EviraaM
Medusa
Level 88
God Stats
5W - 1L
1,847 SR
Queue Stats
465W - 302L
1,624 Elo+
Party 2
Jing Wei
Jing Wei
MissPlume703
Jing Wei
Level 129
God Stats
15W - 4L
1,996 SR
Queue Stats
559W - 357L
1,691 Elo+
Party 2
Bakasura
Bakasura
Nitrøєxє
Bakasura
Level 160
God Stats
3W - 5L
1,253 SR
Queue Stats
36W - 38L
1,579 Elo+
Party 2
Sol
Sol
Zelensking
Sol
Level 41
God Stats
3W - 0L
1,596 SR
Queue Stats
24W - 20L
1,526 Elo+
Solo
Ares
Ares
maqû
Ares
Level 24
God Stats
7W - 1L
1,727 SR
Queue Stats
39W - 23L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,196
413
2,009
13,818
10,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
ConvictX
Ah Puch
11
1 / 6 / 1
6,644
443
9,729
9,811
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 2 / 1
8,364
558
8,064
10,831
5,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Lylana
Vamana
12
1 / 5 / 1
6,793
453
5,410
13,608
13,307
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
ZePastel
Nemesis
10
1 / 7 / 4
6,654
444
4,646
15,845
6,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EviraaM
Medusa
17
6 / 1 / 1
10,715
714
12,826
9,297
4,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
MissPlume703
Jing Wei
16
7 / 0 / 0
10,215
681
13,108
10,456
4,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Nitrøєxє
Bakasura
17
8 / 2 / 3
10,138
676
11,081
14,195
8,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 2 / 6
8,186
546
6,398
8,244
3,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
maqû
Ares
13
1 / 2 / 5
8,292
553
3,484
10,687
9,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
23
23
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Ah Puch
ConvictX
Ah Puch
1
6
1
0.25
L
4
2
1
2.25
W
Medusa
EviraaM
Medusa
6
1
1
6.5
L
Vamana
Lylana
Vamana
1
5
1
0.3
W
Jing Wei
MissPlume703
Jing Wei
7
0
0
7
W
Bakasura
Nitrøєxє
Bakasura
8
2
3
4.75
L
Nemesis
ZePastel
Nemesis
1
7
4
0.43
W
1
2
6
2
W
Ares
maqû
Ares
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,858
Damage
46,897
63,913
Taken
52,879
39,180
Mitigated
29,436
12,647
Healing
25,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,009
330
0
1,184
13,818
10,376
0
2,040
11,778
19,651
0
L
Ah Puch
ConvictX
Ah Puch
9,729
968
0
1,433
9,811
3,246
300
1,535
7,506
47,812
0
L
8,064
592
0
6,086
10,831
5,891
631
2,185
8,500
58,980
0
W
Medusa
EviraaM
Medusa
12,826
5,964
0
4,674
9,297
4,607
2,946
1,968
7,329
0
90,136
L
Vamana
Lylana
Vamana
5,410
3,141
0
2,989
13,608
13,307
0
2,078
11,120
457
37,004
W
Jing Wei
MissPlume703
Jing Wei
13,108
10,826
0
6,994
10,456
4,227
2,273
4,997
5,459
0
88,714
W
Bakasura
Nitrøєxє
Bakasura
11,081
8,251
0
8,891
14,195
8,179
0
2,261
11,934
0
77,769
L
Nemesis
ZePastel
Nemesis
4,646
2,062
0
955
15,845
6,360
0
2,044
13,011
0
37,233
W
6,398
2,481
0
2,508
8,244
3,225
5,528
3,129
5,115
45,010
0
W
Ares
maqû
Ares
3,484
351
0
2,241
10,687
9,198
256
7,897
2,790
20,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,651
Gold Earned
47,546
324
Minions Killed
525
0
Camps Cleared
0
1,423,192
Distance Traveled
1,450,601
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,196
413
27
2
0
270,391
1
L
Ah Puch
6,644
443
74
5
0
263,724
5
L
Anubis
8,364
558
96
6
0
275,911
1
W
Medusa
10,715
714
134
9
0
268,983
2
L
Vamana
6,793
453
60
4
0
319,613
4
W
Jing Wei
10,215
681
145
10
0
264,746
5
W
Bakasura
10,138
676
144
10
0
390,069
0
L
Nemesis
6,654
444
67
4
0
293,553
1
W
Sol
8,186
546
79
5
0
244,689
1
W
Ares
8,292
553
23
2
0
282,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role