Player Matchup

Raijin
Raijin
Hallveron
Raijin
Level 28
God Stats
1W - 1L
1,264 SR
Queue Stats
117W - 77L
1,513 Elo+
Party 2
Apollo
Apollo
Happymonster86
Apollo
Level 48
God Stats
3W - 0L
1,310 SR
Queue Stats
40W - 40L
1,438 Elo+
Solo
Vamana
Vamana
SergeantNastY94
Vamana
Level 110
God Stats
16W - 8L
1,679 SR
Queue Stats
173W - 128L
1,536 Elo+
Party 2
Team Averages
Level 62
1,418 SR
1,496 Elo+

VS

Team Averages
Level 81
1,307 SR
1,376 Elo+
Odin
Odin
Mad Pad 2013
Odin
Level 60
God Stats
1W - 2L
1,408 SR
Queue Stats
12W - 26L
1,327 Elo+
Party 1
Hel
Hel
MysticChaox
Hel
Level 115
God Stats
5W - 12L
1,303 SR
Queue Stats
228W - 313L
1,437 Elo+
Party 1
Loki
Loki
The_Prince3094
Loki
Level 67
God Stats
2W - 7L
1,211 SR
Queue Stats
194W - 236L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hallveron
Raijin
16
2 / 3 / 6
10,754
672
16,358
9,638
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 3 / 7
10,610
663
7,914
8,942
3,871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 2 / 3
11,783
736
21,495
18,606
19,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
9,586
599
5,504
20,566
20,158
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 4 / 5
10,455
653
10,286
18,461
7,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 3 / 1
10,687
668
10,039
10,522
4,135
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
10
Kills
8
8
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
Hallveron
Raijin
2
3
6
1.67
W
1
3
7
1.5
L
0
3
4
0.67
L
2
4
5
1.13
W
7
2
3
4.25
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,767
Damage
25,829
37,186
Taken
49,549
27,519
Mitigated
31,891
9,647
Healing
14,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Hallveron
Raijin
16,358
2,224
384
2,330
9,638
4,165
502
2,901
6,737
53,136
0
W
7,914
4,521
0
875
8,942
3,871
208
1,804
7,138
0
33,145
L
5,504
958
375
831
20,566
20,158
0
7,884
12,682
0
27,949
L
10,286
649
5,339
7,917
18,461
7,598
0
5,598
12,863
39,053
0
W
21,495
12,459
62
5,996
18,606
19,483
789
6,051
12,555
0
54,919
L
10,039
1,850
0
294
10,522
4,135
0
3,307
7,215
0
26,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,147
Gold Earned
30,728
212
Minions Killed
162
11
Camps Cleared
4
862,158
Distance Traveled
929,330
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,754
672
74
5
8
276,271
6
W
Apollo
10,610
663
70
4
0
275,944
5
L
Odin
9,586
599
54
3
0
349,401
0
L
Hel
10,455
653
69
4
4
292,440
2
W
Vamana
11,783
736
68
4
3
309,943
1
L
Loki
10,687
668
39
2
0
287,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role