Player Matchup

Morgan Le Fay
Morgan Le Fay
FrostyDoggy
Morgan Le Fay
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,584 Elo+
Party 2
Baron Samedi
Baron Samedi
Lelyshhhh
Baron Samedi
Level 44
God Stats
23W - 24L
1,466 SR
Queue Stats
72W - 80L
1,358 Elo+
Solo
Jing Wei
Jing Wei
Mefodijer
Jing Wei
Level 69
God Stats
0W - 3L
1,270 SR
Queue Stats
239W - 235L
1,487 Elo+
Solo
Cthulhu
Cthulhu
SkarletNik
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,494 Elo+
Party 2
Merlin
Merlin
Фин4ер
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,474 Elo+
Party 2
Team Averages
Level 56
1,447 SR
1,480 Elo+

VS

Team Averages
Level 89
1,640 SR
1,557 Elo+
Osiris
Osiris
 
Osiris
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
MiezMiezMiez
Chang'e
Level 99
God Stats
41W - 27L
1,673 SR
Queue Stats
123W - 96L
1,576 Elo+
Party 1
Discordia
Discordia
PanicBunny
Discordia
Level 66
God Stats
62W - 26L
1,743 SR
Queue Stats
117W - 61L
1,644 Elo+
Party 1
Medusa
Medusa
Sionnachfox
Medusa
Level 94
God Stats
56W - 37L
1,714 SR
Queue Stats
205W - 162L
1,584 Elo+
Party 1
Baron Samedi
Baron Samedi
xluiskx
Baron Samedi
Level 100
God Stats
249W - 174L
1,569 SR
Queue Stats
2,032W - 2,151L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FrostyDoggy
Morgan Le Fay
17
0 / 10 / 7
10,559
960
12,401
27,374
12,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Lelyshhhh
Baron Samedi
16
0 / 12 / 4
10,212
928
12,135
30,256
15,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Mefodijer
Jing Wei
17
5 / 13 / 3
11,889
1,081
19,113
31,856
13,784
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
SkarletNik
Cthulhu
16
1 / 5 / 4
10,941
995
14,510
30,468
37,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
17
2 / 7 / 6
11,721
1,066
13,090
19,355
8,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
9 / 4 / 20
12,380
1,125
16,843
17,800
20,409
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
MiezMiezMiez
Chang'e
19
8 / 1 / 21
12,393
1,127
28,406
18,418
9,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
PanicBunny
Discordia
19
7 / 0 / 29
13,280
1,207
30,252
7,748
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
20
19 / 2 / 19
14,163
1,288
45,580
20,841
10,735
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
xluiskx
Baron Samedi
19
4 / 1 / 32
13,737
1,249
12,818
20,474
21,444
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
168
8
Kills
47
47
Deaths
8
24
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
9
4
20
4.75
L
Morgan Le Fay
FrostyDoggy
Morgan Le Fay
0
10
7
0.35
L
Baron Samedi
Lelyshhhh
Baron Samedi
0
12
4
0.17
L
Jing Wei
Mefodijer
Jing Wei
5
13
3
0.5
W
Chang'e
MiezMiezMiez
Chang'e
8
1
21
18.5
W
Discordia
PanicBunny
Discordia
7
0
29
21.5
W
Medusa
19
2
19
14.25
L
Cthulhu
SkarletNik
Cthulhu
1
5
4
0.6
W
Baron Samedi
xluiskx
Baron Samedi
4
1
32
20
L
Merlin
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,249
Damage
133,899
139,309
Taken
85,281
87,852
Mitigated
66,117
8,319
Healing
36,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
16,843
5,906
0
1,235
17,800
20,409
0
7,353
9,933
0
27,954
L
Morgan Le Fay
FrostyDoggy
Morgan Le Fay
12,401
1,634
95
1,184
27,374
12,286
0
14,773
12,601
25,317
0
L
Baron Samedi
Lelyshhhh
Baron Samedi
12,135
385
1,790
1,861
30,256
15,802
0
18,290
11,966
21,602
0
L
Jing Wei
Mefodijer
Jing Wei
19,113
15,173
0
1,276
31,856
13,784
0
17,741
14,115
0
36,613
W
Chang'e
MiezMiezMiez
Chang'e
28,406
3,453
7,107
10,687
18,418
9,647
0
10,742
7,444
55,802
0
W
Discordia
PanicBunny
Discordia
30,252
854
0
609
7,748
3,882
0
5,139
2,432
45,538
0
W
Medusa
45,580
22,411
0
4,697
20,841
10,735
0
13,569
7,029
0
70,661
L
Cthulhu
SkarletNik
Cthulhu
14,510
1,389
532
1,331
30,468
37,676
0
11,610
18,858
36,828
0
W
Baron Samedi
xluiskx
Baron Samedi
12,818
768
6,249
5,866
20,474
21,444
0
14,012
6,151
17,118
0
L
Merlin
13,090
1,193
0
250
19,355
8,304
0
9,062
10,293
31,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,322
Gold Earned
65,953
175
Minions Killed
195
5
Camps Cleared
9
1,007,022
Distance Traveled
1,195,536
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,380
1,125
22
2
4
212,956
0
L
Morgan Le Fay
10,559
960
22
2
2
193,106
0
L
Baron Samedi
10,212
928
18
2
0
202,763
0
L
Jing Wei
11,889
1,081
32
3
1
188,017
1
W
Chang'e
12,393
1,127
51
5
4
236,778
0
W
Discordia
13,280
1,207
36
3
0
254,154
0
W
Medusa
14,163
1,288
77
7
0
230,062
0
L
Cthulhu
10,941
995
52
5
0
225,527
0
W
Baron Samedi
13,737
1,249
9
1
1
261,586
0
L
Merlin
11,721
1,066
51
5
2
197,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role