Player Matchup

Odin
Odin
 
Odin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
HaWow YouMadbro
Freya
Level 104
God Stats
5W - 4L
1,829 SR
Queue Stats
46W - 38L
1,679 Elo+
Solo
Poseidon
Poseidon
JDCobraz
Poseidon
Level 144
God Stats
0W - 2L
1,126 SR
Queue Stats
234W - 255L
1,611 Elo+
Solo
Anhur
Anhur
Karera
Anhur
Level 149
God Stats
4W - 4L
1,708 SR
Queue Stats
209W - 194L
1,601 Elo+
Solo
Hel
Hel
ZK Afro
Hel
Level 127
God Stats
3W - 10L
1,776 SR
Queue Stats
230W - 244L
1,598 Elo+
Solo
Team Averages
Level 122
1,588 SR
1,598 Elo+

VS

Team Averages
Level 118
1,503 SR
1,605 Elo+
Vamana
Vamana
 
Vamana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DasPechi
Jing Wei
Level 106
God Stats
1W - 0L
1,288 SR
Queue Stats
136W - 136L
1,622 Elo+
Solo
Eset
Eset
FiveStarChaos
Eset
Level 119
God Stats
12W - 7L
1,486 SR
Queue Stats
488W - 357L
1,663 Elo+
Party 1
He Bo
He Bo
GermyVonWoff
He Bo
Level 146
God Stats
59W - 42L
1,635 SR
Queue Stats
124W - 117L
1,577 Elo+
Solo
Athena
Athena
ITru3I_
Athena
Level 64
God Stats
13W - 11L
1,606 SR
Queue Stats
351W - 238L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
1
0 / 0 / 0
3,210
357
0
0
0
9
0 / 1 / 0
5,001
556
2,572
5,938
2,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
JDCobraz
Poseidon
8
0 / 1 / 1
4,758
529
2,324
5,638
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Karera
Anhur
9
1 / 1 / 0
5,183
576
2,856
4,985
1,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
9
2 / 3 / 0
5,197
577
2,739
6,203
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 0 / 0
5,924
658
990
3,791
2,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
DasPechi
Jing Wei
9
1 / 0 / 1
5,247
583
2,656
4,418
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 3
5,336
593
4,639
4,341
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 1 / 2
5,374
597
3,205
4,946
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
ITru3I_
Athena
8
0 / 0 / 3
4,906
545
1,546
4,722
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
6
6
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
W
Vamana
 
Vamana
0
0
0
0
W
Jing Wei
DasPechi
Jing Wei
1
0
1
1.5
W
2
2
3
1.75
W
3
1
2
4
L
0
1
0
0
W
Athena
ITru3I_
Athena
0
0
3
1.5
L
Poseidon
JDCobraz
Poseidon
0
1
1
0.5
L
Anhur
Karera
Anhur
1
1
0
1
L
Hel
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,491
Damage
13,036
22,764
Taken
22,218
8,084
Mitigated
9,531
8,436
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
 
Vamana
990
655
0
1,553
3,791
2,249
0
1,943
1,848
0
43,894
W
Jing Wei
DasPechi
Jing Wei
2,656
1,921
0
3,103
4,418
1,385
878
477
3,941
0
31,636
W
4,639
1,237
226
859
4,341
1,417
55
1,953
2,388
40,122
0
W
3,205
110
0
1,676
4,946
1,673
0
1,964
2,982
27,060
0
L
2,572
968
0
2,696
5,938
2,115
0
1,819
4,119
30,918
0
W
Athena
ITru3I_
Athena
1,546
545
0
1,909
4,722
2,807
18
1,298
3,424
13,661
0
L
Poseidon
JDCobraz
Poseidon
2,324
749
0
3,081
5,638
1,853
0
2,382
3,256
29,969
0
L
Anhur
Karera
Anhur
2,856
501
0
1,122
4,985
1,721
0
696
4,289
0
34,107
L
Hel
2,739
210
104
1,433
6,203
2,395
0
4,493
1,710
29,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,349
Gold Earned
26,787
233
Minions Killed
315
0
Camps Cleared
0
628,562
Distance Traveled
879,524
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,210
357
0
0
0
0
0
W
Vamana
5,924
658
97
11
0
176,399
3
W
Jing Wei
5,247
583
66
7
0
169,626
0
W
Eset
5,336
593
75
8
0
162,856
1
W
He Bo
5,374
597
53
6
0
183,928
1
L
Freya
5,001
556
57
6
0
129,685
1
W
Athena
4,906
545
24
3
0
186,715
2
L
Poseidon
4,758
529
61
7
0
186,063
1
L
Anhur
5,183
576
68
8
0
145,678
0
L
Hel
5,197
577
47
5
0
167,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role