Player Matchup

Medusa
Medusa
Bronze I
 
Medusa
Bronze I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold IV
Falleng03
Hades
Gold IV
Level 160
God Stats
1W - 0L
1,767 SR
Queue Stats
59W - 61L
1,402 MMR
Solo
Jing Wei
Jing Wei
Silver III
Hellrico
Jing Wei
Silver III
Level 126
God Stats
24W - 21L
1,373 SR
Queue Stats
507W - 523L
565 MMR
Party 1
Mercury
Mercury
Silver III
Malic3Striker
Mercury
Silver III
Level 78
God Stats
4W - 3L
1,520 SR
Queue Stats
11W - 11L
1,406 MMR
Solo
Atlas
Atlas
Silver V
demys94
Atlas
Silver V
Level 119
God Stats
106W - 85L
1,493 SR
Queue Stats
372W - 396L
226 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,531 SR
1,020 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,493 SR
797 MMR
Fenrir
Fenrir
Bronze II
Hitsuo17
Fenrir
Bronze II
Level 59
God Stats
4W - 9L
1,413 SR
Queue Stats
87W - 115L
395 MMR
Party 2
Zhong Kui
Zhong Kui
Gold III
Inferos13
Zhong Kui
Gold III
Level 153
God Stats
6W - 7L
1,679 SR
Queue Stats
158W - 148L
1,462 MMR
Solo
Artio
Artio
Bronze III
Zordo69
Artio
Bronze III
Level 79
God Stats
6W - 8L
1,519 SR
Queue Stats
32W - 52L
1,413 MMR
Solo
Ares
Ares
Silver V
cromm999
Ares
Silver V
Level 129
God Stats
6W - 7L
1,537 SR
Queue Stats
125W - 133L
567 MMR
Solo
Cernunnos
Cernunnos
Bronze II
rozachcz
Cernunnos
Bronze II
Level 89
God Stats
6W - 11L
1,318 SR
Queue Stats
197W - 245L
145 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
3 / 7 / 8
13,905
479
14,301
25,221
11,553
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Falleng03
Hades
20
5 / 6 / 11
15,259
526
33,849
36,302
21,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Hellrico
Jing Wei
20
4 / 4 / 7
16,087
555
16,298
20,464
9,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
20
8 / 6 / 5
17,191
593
25,540
25,779
13,076
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
demys94
Atlas
17
2 / 6 / 7
12,572
434
10,373
28,974
37,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
BakasuraPoseidonJormungandrYu HuangBastet

VS

Bans
CliodhnaNeithAthenaThothArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hitsuo17
Fenrir
20
8 / 4 / 8
14,582
503
15,834
30,340
18,829
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Inferos13
Zhong Kui
20
5 / 5 / 16
14,782
510
31,371
29,921
22,487
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artio
Zordo69
Artio
20
3 / 4 / 8
14,169
489
16,491
32,917
43,864
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
19
7 / 5 / 13
13,740
474
16,472
30,100
45,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
rozachcz
Cernunnos
20
5 / 4 / 5
15,261
526
12,042
21,607
10,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
78
22
Kills
28
29
Deaths
22
38
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
7
8
1
W
Hades
Falleng03
Hades
5
6
11
1.75
W
Jing Wei
Hellrico
Jing Wei
4
4
7
1.88
L
Fenrir
Hitsuo17
Fenrir
8
4
8
3
L
Zhong Kui
Inferos13
Zhong Kui
5
5
16
2.6
W
Mercury
8
6
5
1.75
L
Artio
Zordo69
Artio
3
4
8
1.75
L
Ares
7
5
13
2.7
W
Atlas
demys94
Atlas
2
6
7
0.92
L
Cernunnos
rozachcz
Cernunnos
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,361
Damage
92,210
136,740
Taken
144,885
93,297
Mitigated
141,257
40,931
Healing
46,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,301
5,774
0
4,586
25,221
11,553
2,401
12,277
12,944
0
141,349
W
Hades
Falleng03
Hades
33,849
3,930
1,241
17,890
36,302
21,954
841
21,236
15,066
151,332
0
W
Jing Wei
Hellrico
Jing Wei
16,298
11,374
0
8,616
20,464
9,370
2,414
12,456
8,008
0
145,630
L
Fenrir
Hitsuo17
Fenrir
15,834
5,857
0
12,423
30,340
18,829
1,531
7,227
23,113
0
127,605
L
Zhong Kui
Inferos13
Zhong Kui
31,371
4,010
0
9,964
29,921
22,487
2,991
14,102
15,819
130,653
0
W
Mercury
25,540
18,352
0
3,282
25,779
13,076
1,541
9,418
16,361
0
196,001
L
Artio
Zordo69
Artio
16,491
2,124
1,205
13,425
32,917
43,864
268
5,238
27,679
98,418
0
L
Ares
16,472
1,002
0
2,343
30,100
45,142
604
11,739
18,361
54,679
0
W
Atlas
demys94
Atlas
10,373
3,924
1,102
4,214
28,974
37,344
126
10,249
17,500
34,340
0
L
Cernunnos
rozachcz
Cernunnos
12,042
5,607
0
6,940
21,607
10,935
4,360
8,287
13,320
0
120,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,014
Gold Earned
72,534
833
Minions Killed
737
0
Camps Cleared
0
2,650,997
Distance Traveled
2,613,165
26
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,905
479
161
6
0
458,109
6
W
Hades
15,259
526
200
7
0
486,813
0
W
Jing Wei
16,087
555
196
7
0
480,050
5
L
Fenrir
14,582
503
149
5
0
621,786
7
L
Zhong Kui
14,782
510
174
6
0
481,634
9
W
Mercury
17,191
593
232
8
0
661,261
3
L
Artio
14,169
489
172
6
0
544,013
4
L
Ares
13,740
474
36
1
0
531,496
11
W
Atlas
12,572
434
44
2
0
564,764
12
L
Cernunnos
15,261
526
206
7
0
434,236
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role