Player Matchup

Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
ElSaturn
Skadi
Level 107
God Stats
8W - 4L
1,671 SR
Queue Stats
64W - 78L
1,384 Elo+
Solo
Erlang Shen
Erlang Shen
GrimReapper123
Erlang Shen
Level 67
God Stats
0W - 1L
1,508 SR
Queue Stats
84W - 81L
1,405 Elo+
Party 1
Ra
Ra
andreisorin918
Ra
Level 63
God Stats
24W - 28L
1,426 SR
Queue Stats
72W - 82L
1,393 Elo+
Party 1
Osiris
Osiris
tsaxpasppro
Osiris
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,399 Elo+
Party 3
Team Averages
Level 78
1,521 SR
1,416 Elo+

VS

Team Averages
Level 72
1,580 SR
1,517 Elo+
Tyr
Tyr
Cricas7
Tyr
Level 88
God Stats
33W - 26L
1,467 SR
Queue Stats
84W - 69L
1,524 Elo+
Party 2
Ares
Ares
Gogex627
Ares
Level 98
God Stats
18W - 8L
1,578 SR
Queue Stats
254W - 230L
1,491 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Reverze303
Ah Muzen Cab
Level 39
God Stats
7W - 1L
1,724 SR
Queue Stats
76W - 80L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
SmoOthAnlyzed
Danzaburou
Level 57
God Stats
12W - 7L
1,633 SR
Queue Stats
122W - 95L
1,471 Elo+
Party 4
Ao Kuang
Ao Kuang
ThePinhou
Ao Kuang
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 0 / 0
6,868
404
2,465
11,327
10,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
ElSaturn
Skadi
11
1 / 8 / 2
7,101
418
7,793
13,647
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
GrimReapper123
Erlang Shen
12
2 / 6 / 2
7,731
455
9,723
16,965
9,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 5 / 2
6,848
403
2,731
8,940
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
12
0 / 4 / 0
6,655
391
3,169
15,653
13,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
3 / 0 / 4
10,927
643
9,646
10,739
9,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
13
0 / 2 / 8
8,461
498
4,869
14,664
15,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Reverze303
Ah Muzen Cab
15
8 / 2 / 3
9,851
579
16,982
10,488
4,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
SmoOthAnlyzed
Danzaburou
15
6 / 0 / 1
9,959
586
10,587
10,376
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
ThePinhou
Ao Kuang
15
6 / 1 / 3
9,800
576
6,627
12,873
6,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
23
23
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
0
0
1
W
Tyr
3
0
4
5
L
Skadi
ElSaturn
Skadi
1
8
2
0.25
W
Ares
0
2
8
2
L
Erlang Shen
GrimReapper123
Erlang Shen
2
6
2
0.5
W
Ah Muzen Cab
Reverze303
Ah Muzen Cab
8
2
3
4.75
W
Danzaburou
SmoOthAnlyzed
Danzaburou
6
0
1
6.5
W
Ao Kuang
ThePinhou
Ao Kuang
6
1
3
7.5
L
1
5
2
0.4
L
Osiris
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,881
Damage
48,711
66,532
Taken
59,140
41,431
Mitigated
40,289
16,312
Healing
27,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,465
1,337
951
3,437
11,327
10,378
0
1,583
9,744
0
28,093
W
Tyr
9,646
2,532
0
7,062
10,739
9,510
1,194
0
10,739
0
86,385
L
Skadi
ElSaturn
Skadi
7,793
4,297
0
1,559
13,647
4,611
0
1,876
11,771
0
43,049
W
Ares
4,869
370
321
3,907
14,664
15,249
145
1,983
12,681
31,690
0
L
Erlang Shen
GrimReapper123
Erlang Shen
9,723
4,906
0
4,907
16,965
9,969
0
3,441
13,524
0
58,160
W
Ah Muzen Cab
Reverze303
Ah Muzen Cab
16,982
4,798
0
3,703
10,488
4,487
179
1,107
9,381
0
80,684
W
Danzaburou
SmoOthAnlyzed
Danzaburou
10,587
6,153
0
5,223
10,376
4,191
1,062
0
10,376
0
81,886
W
Ao Kuang
ThePinhou
Ao Kuang
6,627
2,068
0
7,780
12,873
6,852
1,488
596
12,277
61,559
15,697
L
2,731
440
224
210
8,940
3,345
0
1,752
7,188
43,636
0
L
Osiris
3,169
1,447
0
5,024
15,653
13,128
0
2,142
13,511
0
36,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,203
Gold Earned
48,998
361
Minions Killed
536
0
Camps Cleared
0
1,427,850
Distance Traveled
1,533,149
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,868
404
45
3
0
301,004
2
W
Tyr
10,927
643
169
10
0
306,839
4
L
Skadi
7,101
418
78
5
0
244,136
0
W
Ares
8,461
498
32
2
0
304,204
2
L
Erlang Shen
7,731
455
92
5
0
351,832
3
W
Ah Muzen Cab
9,851
579
115
7
0
320,542
3
W
Danzaburou
9,959
586
103
6
0
280,594
0
W
Ao Kuang
9,800
576
117
7
0
320,970
5
L
Ra
6,848
403
76
4
0
247,141
2
L
Osiris
6,655
391
70
4
0
283,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role