Player Matchup

Chiron
Chiron
Sanavirath
Chiron
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 57L
1,539 Elo+
Party 1
The Morrigan
The Morrigan
Shampers
The Morrigan
Level 48
God Stats
1W - 1L
1,748 SR
Queue Stats
101W - 106L
1,549 Elo+
Solo
Bellona
Bellona
SuperNedys
Bellona
Level 24
God Stats
3W - 2L
1,880 SR
Queue Stats
10W - 9L
1,539 Elo+
Party 1
Discordia
Discordia
XHawksWifeX
Discordia
Level 107
God Stats
12W - 8L
1,651 SR
Queue Stats
221W - 238L
1,412 Elo+
Party 2
Nu Wa
Nu Wa
m0mmym1Ikers
Nu Wa
Level 28
God Stats
183W - 207L
1,442 SR
Queue Stats
193W - 219L
1,414 Elo+
Party 2
Team Averages
Level 65
1,644 SR
1,490 Elo+

VS

Team Averages
Level 51
1,545 SR
1,572 Elo+
Thanatos
Thanatos
Menaa04
Thanatos
Level 49
God Stats
5W - 9L
1,312 SR
Queue Stats
78W - 70L
1,506 Elo+
Party 3
Thor
Thor
Polak00
Thor
Level 37
God Stats
5W - 0L
1,745 SR
Queue Stats
96W - 84L
1,843 Elo+
Solo
Vulcan
Vulcan
Raizo999
Vulcan
Level 66
God Stats
6W - 8L
1,722 SR
Queue Stats
156W - 177L
1,551 Elo+
Party 4
Nu Wa
Nu Wa
TuPanchitoFav
Nu Wa
Level 62
God Stats
1W - 0L
1,707 SR
Queue Stats
53W - 54L
1,507 Elo+
Party 3
Cerberus
Cerberus
totish100
Cerberus
Level 42
God Stats
4W - 4L
1,238 SR
Queue Stats
246W - 276L
1,452 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Sanavirath
Chiron
17
9 / 5 / 5
14,068
1,279
28,506
21,818
7,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
Shampers
The Morrigan
16
3 / 8 / 6
11,276
1,025
10,510
18,376
6,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
SuperNedys
Bellona
16
2 / 10 / 8
11,769
1,070
11,035
28,952
25,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
XHawksWifeX
Discordia
17
0 / 3 / 8
11,191
1,017
14,916
12,276
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 3 / 6
10,069
915
9,555
8,606
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

129

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Menaa04
Thanatos
19
12 / 3 / 12
13,451
1,223
16,457
17,130
8,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
Polak00
Thor
18
7 / 2 / 14
12,314
1,119
20,151
14,925
7,009
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Raizo999
Vulcan
18
7 / 3 / 17
12,361
1,124
24,012
12,472
6,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 2 / 23
12,012
1,092
19,610
13,908
5,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
totish100
Cerberus
18
2 / 4 / 17
11,444
1,040
7,192
21,060
27,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
112
14
Kills
29
29
Deaths
14
33
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Menaa04
Thanatos
12
3
12
6
W
Thor
Polak00
Thor
7
2
14
7
W
Vulcan
Raizo999
Vulcan
7
3
17
5.17
L
Chiron
Sanavirath
Chiron
9
5
5
2.3
L
The Morrigan
Shampers
The Morrigan
3
8
6
0.75
L
Bellona
SuperNedys
Bellona
2
10
8
0.6
W
1
2
23
6.25
L
Discordia
XHawksWifeX
Discordia
0
3
8
1.33
L
0
3
6
1
W
Cerberus
totish100
Cerberus
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,522
Damage
87,422
90,028
Taken
79,495
46,619
Mitigated
55,013
9,860
Healing
14,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Menaa04
Thanatos
16,457
2,877
0
11,275
17,130
8,278
0
5,102
11,630
0
37,522
W
Thor
Polak00
Thor
20,151
3,790
0
0
14,925
7,009
0
8,135
6,342
426
36,066
W
Vulcan
Raizo999
Vulcan
24,012
7,886
0
0
12,472
6,150
0
5,609
6,467
49,683
0
L
Chiron
Sanavirath
Chiron
28,506
17,100
782
4,157
21,818
7,752
0
13,079
8,739
0
73,389
L
The Morrigan
Shampers
The Morrigan
10,510
1,877
0
178
18,376
6,735
0
10,622
7,754
19,584
1,295
L
Bellona
SuperNedys
Bellona
11,035
3,420
1,897
1,915
28,952
25,413
0
17,614
11,338
0
21,180
W
19,610
4,420
308
1,038
13,908
5,942
0
4,131
9,399
55,628
0
L
Discordia
XHawksWifeX
Discordia
14,916
855
0
573
12,276
3,887
0
5,800
6,476
46,490
0
L
9,555
1,571
28
330
8,606
2,832
0
3,699
4,907
23,558
0
W
Cerberus
totish100
Cerberus
7,192
698
0
2,143
21,060
27,634
0
8,333
11,971
17,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,373
Gold Earned
61,582
234
Minions Killed
228
6
Camps Cleared
7
965,886
Distance Traveled
1,103,820
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,451
1,223
37
3
3
240,470
3
W
Thor
12,314
1,119
42
4
2
199,931
0
W
Vulcan
12,361
1,124
59
5
1
242,673
0
L
Chiron
14,068
1,279
108
10
4
205,758
0
L
The Morrigan
11,276
1,025
12
1
1
161,728
1
L
Bellona
11,769
1,070
15
1
0
212,359
3
W
Nu Wa
12,012
1,092
74
7
1
207,777
0
L
Discordia
11,191
1,017
71
6
1
214,441
0
L
Nu Wa
10,069
915
28
3
0
171,600
0
W
Cerberus
11,444
1,040
16
1
0
212,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role