Player Matchup

Yu Huang
Yu Huang
Silver II
 
Yu Huang
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
ByJackKito
Gilgamesh
Silver I
Level 145
God Stats
4W - 2L
1,550 SR
Queue Stats
159W - 154L
1,220 MMR
Solo
Bacchus
Bacchus
Gold V
ShinigamiTrinity
Bacchus
Gold V
Level 104
God Stats
8W - 4L
1,583 SR
Queue Stats
337W - 354L
1,095 MMR
Solo
Artemis
Artemis
Silver III
Sneakyturtle213
Artemis
Silver III
Level 87
God Stats
330W - 220L
1,583 SR
Queue Stats
1,226W - 1,239L
869 MMR
Party 1
Mercury
Mercury
Gold V
dnainfumos
Mercury
Gold V
Level 86
God Stats
38W - 23L
1,793 SR
Queue Stats
421W - 390L
1,325 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,602 SR
1,202 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 85
1,643 SR
1,104 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
JacobSnape93
Ah Muzen Cab
Silver I
Level 54
God Stats
5W - 7L
1,605 SR
Queue Stats
188W - 192L
1,200 MMR
Party 2
Ra
Ra
Gold V
MikeJParkinson7
Ra
Gold V
Level 68
God Stats
0W - 1L
1,755 SR
Queue Stats
180W - 183L
1,246 MMR
Party 2
Skadi
Skadi
Silver I
Pachz
Skadi
Silver I
Level 140
God Stats
5W - 5L
1,779 SR
Queue Stats
492W - 498L
1,156 MMR
Solo
Cthulhu
Cthulhu
Silver III
adri_19_17
Cthulhu
Silver III
Level 102
God Stats
3W - 5L
1,545 SR
Queue Stats
202W - 200L
921 MMR
Solo
Thanatos
Thanatos
Bronze II
lafrite-6200
Thanatos
Bronze II
Level 61
God Stats
2W - 4L
1,532 SR
Queue Stats
16W - 30L
996 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
7 / 1 / 1
10,157
564
8,222
8,999
4,279
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ByJackKito
Gilgamesh
15
1 / 1 / 3
8,694
483
12,683
21,047
13,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 10
8,063
448
5,526
13,446
13,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
7 / 0 / 1
9,327
518
13,204
11,458
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
dnainfumos
Mercury
17
3 / 1 / 5
9,950
553
10,825
16,585
7,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
BastetZeusRamaArachne

VS

Bans
ShivaThothNu WaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JacobSnape93
Ah Muzen Cab
17
2 / 4 / 2
10,487
583
16,541
18,629
7,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 4 / 0
9,135
508
3,844
8,811
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
Pachz
Skadi
13
1 / 5 / 1
8,181
455
9,507
16,354
6,116
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
adri_19_17
Cthulhu
10
1 / 3 / 1
7,486
416
5,649
10,687
9,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
lafrite-6200
Thanatos
15
2 / 3 / 2
8,909
495
8,605
17,116
9,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
19
Kills
6
6
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
7
1
1
7.5
W
Gilgamesh
ByJackKito
Gilgamesh
1
1
3
2.5
L
Ah Muzen Cab
JacobSnape93
Ah Muzen Cab
2
4
2
0.75
L
0
4
0
0
L
Skadi
Pachz
Skadi
1
5
1
0.3
W
1
3
10
2
W
7
0
1
7.5
L
Cthulhu
adri_19_17
Cthulhu
1
3
1
0.5
W
Mercury
dnainfumos
Mercury
3
1
5
5.5
L
Thanatos
lafrite-6200
Thanatos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,460
Damage
44,146
71,535
Taken
71,597
44,544
Mitigated
36,848
20,901
Healing
33,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
8,222
973
0
2,815
8,999
4,279
0
3,184
5,815
79,384
0
W
Gilgamesh
ByJackKito
Gilgamesh
12,683
4,479
0
8,006
21,047
13,963
838
0
21,047
0
66,425
L
Ah Muzen Cab
JacobSnape93
Ah Muzen Cab
16,541
9,584
0
9,258
18,629
7,744
1,314
2,863
15,766
0
93,205
L
3,844
37
133
1,573
8,811
4,056
412
4,353
4,458
77,642
0
L
Skadi
Pachz
Skadi
9,507
3,827
0
4,330
16,354
6,116
1,055
1,650
14,704
0
58,464
W
5,526
723
492
1,601
13,446
13,867
28
3,047
10,399
17,388
0
W
13,204
6,561
0
7,138
11,458
5,007
876
1,191
10,267
0
70,143
L
Cthulhu
adri_19_17
Cthulhu
5,649
687
0
1,437
10,687
9,847
0
3,618
7,069
22,924
0
W
Mercury
dnainfumos
Mercury
10,825
6,118
0
849
16,585
7,428
512
2,071
14,514
0
115,315
L
Thanatos
lafrite-6200
Thanatos
8,605
1,862
156
16,469
17,116
9,085
0
1,264
15,852
0
73,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,191
Gold Earned
44,198
520
Minions Killed
519
0
Camps Cleared
0
1,917,048
Distance Traveled
1,612,840
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,157
564
129
7
0
361,346
5
W
Gilgamesh
8,694
483
115
6
0
380,799
7
L
Ah Muzen Cab
10,487
583
153
9
0
350,054
1
L
Ra
9,135
508
141
8
0
328,024
4
L
Skadi
8,181
455
89
5
0
288,655
0
W
Bacchus
8,063
448
17
1
0
394,135
6
W
Artemis
9,327
518
103
6
0
331,101
3
L
Cthulhu
7,486
416
32
2
0
281,019
2
W
Mercury
9,950
553
156
9
0
449,667
0
L
Thanatos
8,909
495
104
6
0
365,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role