Player Matchup

Chaac
Chaac
Caeser Clown
Chaac
Level 37
God Stats
3W - 3L
1,728 SR
Queue Stats
68W - 68L
1,410 Elo+
Party 3
Pele
Pele
DarkKnight3303
Pele
Level 85
God Stats
1W - 2L
1,285 SR
Queue Stats
134W - 123L
1,465 Elo+
Party 3
Medusa
Medusa
HOFxIceeee
Medusa
Level 32
God Stats
1W - 2L
1,724 SR
Queue Stats
23W - 32L
1,465 Elo+
Party 2
Chronos
Chronos
MekaDwagon69
Chronos
Level 42
God Stats
2W - 3L
1,252 SR
Queue Stats
52W - 78L
1,415 Elo+
Solo
Bacchus
Bacchus
SonOfEvilOne
Bacchus
Level 27
God Stats
0W - 2L
1,246 SR
Queue Stats
13W - 20L
1,157 Elo+
Party 2
Team Averages
Level 45
1,447 SR
1,382 Elo+

VS

Team Averages
Level 93
1,418 SR
1,608 Elo+
Mercury
Mercury
 
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
JoeQcGaming
Baron Samedi
Level 49
God Stats
4W - 3L
1,574 SR
Queue Stats
87W - 97L
1,421 Elo+
Solo
Odin
Odin
TheTrueBofa69
Odin
Level 127
God Stats
4W - 0L
1,182 SR
Queue Stats
217W - 138L
1,698 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Thebroadside
Ah Muzen Cab
Level 37
God Stats
5W - 2L
1,261 SR
Queue Stats
204W - 112L
1,718 Elo+
Party 1
Anhur
Anhur
Thesaucybaker
Anhur
Level 148
God Stats
10W - 1L
1,574 SR
Queue Stats
323W - 210L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 0
5,203
520
5,756
12,796
10,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 3 / 1
4,532
453
3,763
10,562
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
HOFxIceeee
Medusa
5
0 / 8 / 0
4,017
402
2,932
9,597
1,267
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
MekaDwagon69
Chronos
8
1 / 4 / 0
4,960
496
2,180
8,010
2,555
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SonOfEvilOne
Bacchus
6
0 / 5 / 1
4,499
450
1,887
8,196
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
4 / 1 / 0
6,119
612
2,840
6,432
2,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
JoeQcGaming
Baron Samedi
11
3 / 0 / 1
6,417
642
4,470
5,034
2,376
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 1 / 12
6,456
646
4,674
7,219
4,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Thebroadside
Ah Muzen Cab
11
5 / 1 / 4
7,016
702
13,019
8,967
3,253
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
14 / 0 / 0
7,422
742
9,799
8,566
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
26
26
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
1
0
4
L
2
6
0
0.33
L
0
3
1
0.17
L
Medusa
HOFxIceeee
Medusa
0
8
0
0
W
Baron Samedi
JoeQcGaming
Baron Samedi
3
0
1
3.5
L
Chronos
MekaDwagon69
Chronos
1
4
0
0.25
L
Bacchus
SonOfEvilOne
Bacchus
0
5
1
0.1
W
0
1
12
6
W
Ah Muzen Cab
Thebroadside
Ah Muzen Cab
5
1
4
7
W
14
0
0
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,518
Damage
34,802
49,161
Taken
36,218
20,213
Mitigated
16,092
9,329
Healing
15,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,840
1,814
0
1,374
6,432
2,812
0
92
6,249
0
39,332
L
5,756
1,328
0
4,284
12,796
10,222
0
882
11,914
0
25,872
L
3,763
1,171
123
4,019
10,562
3,248
0
594
9,968
0
23,098
L
Medusa
HOFxIceeee
Medusa
2,932
1,288
0
270
9,597
1,267
0
0
9,597
0
19,427
W
Baron Samedi
JoeQcGaming
Baron Samedi
4,470
506
204
2,356
5,034
2,376
1,086
1,237
3,609
42,086
0
L
Chronos
MekaDwagon69
Chronos
2,180
485
0
293
8,010
2,555
0
2,994
5,016
23,912
0
L
Bacchus
SonOfEvilOne
Bacchus
1,887
418
0
340
8,196
2,921
0
0
8,196
12,084
0
W
4,674
886
0
1,685
7,219
4,598
96
1,336
5,839
0
17,137
W
Ah Muzen Cab
Thebroadside
Ah Muzen Cab
13,019
6,002
0
4,252
8,967
3,253
343
156
8,437
0
50,203
W
9,799
6,860
0
5,963
8,566
3,053
690
1,016
7,550
0
48,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,211
Gold Earned
33,430
162
Minions Killed
317
0
Camps Cleared
0
957,965
Distance Traveled
975,269
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,119
612
85
9
0
246,306
0
L
Chaac
5,203
520
39
4
0
200,105
0
L
Pele
4,532
453
36
4
0
218,482
0
L
Medusa
4,017
402
18
2
0
185,034
1
W
Baron Samedi
6,417
642
65
7
0
170,305
3
L
Chronos
4,960
496
50
5
0
161,570
0
L
Bacchus
4,499
450
19
2
0
192,774
1
W
Odin
6,456
646
25
3
0
175,814
0
W
Ah Muzen Cab
7,016
702
72
7
0
215,396
0
W
Anhur
7,422
742
70
7
0
167,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role