Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
InsOslo
Ganesha
Gold V
Level 125
God Stats
14W - 5L
1,701 SR
Queue Stats
187W - 180L
1,320 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
LeGrosDebile-
Ah Muzen Cab
Silver II
Level 75
God Stats
2W - 2L
1,577 SR
Queue Stats
25W - 19L
1,366 MMR
Solo
Zeus
Zeus
Gold V
Pieczu1237
Zeus
Gold V
Level 128
God Stats
171W - 160L
1,562 SR
Queue Stats
263W - 271L
1,356 MMR
Solo
Fenrir
Fenrir
Gold V
SPACE WZD
Fenrir
Gold V
Level 126
God Stats
0W - 1L
1,279 SR
Queue Stats
146W - 153L
1,373 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,524 SR
1,383 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,540 SR
1,348 MMR
Bastet
Bastet
Gold V
FelizJueves06
Bastet
Gold V
Level 116
God Stats
2W - 3L
1,371 SR
Queue Stats
252W - 255L
1,332 MMR
Solo
Discordia
Discordia
Gold IV
Richzilla
Discordia
Gold IV
Level 79
God Stats
17W - 12L
1,763 SR
Queue Stats
111W - 120L
1,387 MMR
Party 1
Bacchus
Bacchus
Silver I
Viper-die
Bacchus
Silver I
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 69L
1,317 MMR
Solo
Hachiman
Hachiman
Gold IV
WhiffingNo
Hachiman
Gold IV
Level 83
God Stats
11W - 3L
1,802 SR
Queue Stats
117W - 126L
1,380 MMR
Party 1
Pele
Pele
Bronze III
XimZophie
Pele
Bronze III
Level 63
God Stats
2W - 3L
1,263 SR
Queue Stats
3W - 6L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
5
0 / 1 / 0
3,436
687
1,018
3,875
1,747
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
InsOslo
Ganesha
4
0 / 0 / 0
3,214
643
713
2,644
1,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
LeGrosDebile-
Ah Muzen Cab
4
0 / 1 / 0
3,044
609
1,793
2,948
876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 0 / 0
3,401
680
374
1,193
355
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SPACE WZD
Fenrir
2
0 / 1 / 0
2,621
524
988
1,880
532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
BakasuraKaliShiva

VS

Bans
NemesisArachneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
3,822
764
2,439
3,758
959
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Richzilla
Discordia
6
0 / 1 / 0
3,269
654
383
1,195
355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Viper-die
Bacchus
4
0 / 0 / 0
3,116
623
1,387
2,746
1,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
WhiffingNo
Hachiman
5
1 / 0 / 0
3,342
668
2,677
2,182
552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
5
1 / 0 / 1
3,635
727
403
3,196
818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
W
1
0
1
1.5
L
Ganesha
InsOslo
Ganesha
0
0
0
0
L
Ah Muzen Cab
LeGrosDebile-
Ah Muzen Cab
0
1
0
0
L
1
0
0
1
W
Discordia
Richzilla
Discordia
0
1
0
0
L
Fenrir
SPACE WZD
Fenrir
0
1
0
0
W
Bacchus
Viper-die
Bacchus
0
0
0
0
W
Hachiman
WhiffingNo
Hachiman
1
0
0
1
W
Pele
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,886
Damage
7,289
12,540
Taken
13,077
4,736
Mitigated
4,532
4,730
Healing
5,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,018
81
0
1,100
3,875
1,747
0
0
3,875
0
15,419
W
2,439
603
0
1,723
3,758
959
0
0
3,758
0
17,577
L
Ganesha
InsOslo
Ganesha
713
242
0
1,467
2,644
1,226
0
504
2,140
6,142
0
L
Ah Muzen Cab
LeGrosDebile-
Ah Muzen Cab
1,793
1,339
0
1,596
2,948
876
0
883
2,065
0
13,742
L
374
146
0
317
1,193
355
0
157
1,036
13,321
0
W
Discordia
Richzilla
Discordia
383
0
0
200
1,195
355
0
374
821
17,328
0
L
Fenrir
SPACE WZD
Fenrir
988
249
0
250
1,880
532
0
226
1,654
0
4,214
W
Bacchus
Viper-die
Bacchus
1,387
273
0
1,254
2,746
1,848
0
416
2,330
6,037
0
W
Hachiman
WhiffingNo
Hachiman
2,677
1,110
0
1,334
2,182
552
0
297
1,885
0
16,772
W
Pele
403
309
0
528
3,196
818
0
0
3,196
0
14,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,716
Gold Earned
17,184
117
Minions Killed
134
0
Camps Cleared
0
409,022
Distance Traveled
471,833
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,436
687
46
9
0
90,627
0
W
Bastet
3,822
764
30
6
0
96,490
0
L
Ganesha
3,214
643
0
0
0
94,657
0
L
Ah Muzen Cab
3,044
609
39
8
0
79,760
0
L
Zeus
3,401
680
23
5
0
80,479
3
W
Discordia
3,269
654
27
5
0
89,796
1
L
Fenrir
2,621
524
9
2
0
63,499
0
W
Bacchus
3,116
623
7
1
0
100,956
1
W
Hachiman
3,342
668
34
7
0
85,916
1
W
Pele
3,635
727
36
7
0
98,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role