Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BlackBerry79669
Neith
Level 49
God Stats
5W - 2L
1,573 SR
Queue Stats
179W - 218L
1,340 Elo+
Party 3
Da Ji
Da Ji
BlueBEyes
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,335 Elo+
Party 1
Danzaburou
Danzaburou
UH_RiSe
Danzaburou
Level 44
God Stats
4W - 4L
1,416 SR
Queue Stats
74W - 101L
1,298 Elo+
Party 3
Team Averages
Level 46
1,498 SR
1,395 Elo+

VS

Team Averages
Level 73
1,467 SR
1,384 Elo+
Vamana
Vamana
Haelios
Vamana
Level 79
God Stats
4W - 5L
1,575 SR
Queue Stats
67W - 63L
1,406 Elo+
Solo
Neith
Neith
Hephaisztosz
Neith
Level 118
God Stats
76W - 70L
1,534 SR
Queue Stats
92W - 92L
1,502 Elo+
Solo
Atlas
Atlas
JuzO97
Atlas
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 150L
1,308 Elo+
Party 2
Hera
Hera
Raze-Sphinx8
Hera
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
157W - 230L
1,333 Elo+
Party 2
Nemesis
Nemesis
TAwN
Nemesis
Level 43
God Stats
8W - 14L
1,228 SR
Queue Stats
162W - 149L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
3 / 1 / 3
6,566
597
5,182
8,265
5,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
 
Baba Yaga
10
0 / 1 / 2
5,853
532
3,451
5,791
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 3
6,789
617
5,354
6,454
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
BlueBEyes
Da Ji
11
5 / 2 / 1
6,605
600
4,838
11,155
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
UH_RiSe
Danzaburou
11
1 / 0 / 4
6,869
624
4,517
7,273
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Haelios
Vamana
12
4 / 1 / 0
6,648
604
5,351
7,764
5,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
2 / 2 / 0
4,787
435
4,374
3,960
722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
JuzO97
Atlas
8
0 / 2 / 1
5,167
470
5,365
8,754
6,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 1
5,930
539
3,215
4,800
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
TAwN
Nemesis
10
0 / 3 / 4
6,022
547
2,830
9,203
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
10
Kills
6
7
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
1
3
4.5
W
Baba Yaga
 
Baba Yaga
0
1
2
1
W
1
3
3
0.83
W
Da Ji
BlueBEyes
Da Ji
5
2
1
2.75
L
Vamana
Haelios
Vamana
4
1
0
4
L
2
2
0
1
L
Atlas
JuzO97
Atlas
0
2
1
0.25
L
0
2
1
0.25
L
Nemesis
TAwN
Nemesis
0
3
4
0.67
W
Danzaburou
UH_RiSe
Danzaburou
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,342
Damage
21,135
38,938
Taken
34,481
17,683
Mitigated
18,086
15,625
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,182
2,080
1,670
2,558
8,265
5,056
70
1,956
6,309
0
18,885
W
Baba Yaga
 
Baba Yaga
3,451
179
0
1,362
5,791
2,226
508
2,643
3,148
35,255
0
W
5,354
1,923
0
1,824
6,454
3,146
0
145
6,309
0
45,989
W
Da Ji
BlueBEyes
Da Ji
4,838
1,011
0
4,584
11,155
4,333
0
310
10,845
0
47,803
L
Vamana
Haelios
Vamana
5,351
2,452
0
2,918
7,764
5,703
0
354
7,410
0
41,893
L
4,374
2,233
289
978
3,960
722
0
0
3,960
0
12,785
L
Atlas
JuzO97
Atlas
5,365
2,802
0
1,170
8,754
6,770
0
0
8,754
20,741
0
L
3,215
565
0
353
4,800
1,802
220
1,868
2,932
38,252
0
L
Nemesis
TAwN
Nemesis
2,830
942
0
824
9,203
3,089
0
1,229
7,974
0
39,395
W
Danzaburou
UH_RiSe
Danzaburou
4,517
3,046
0
3,627
7,273
2,922
832
3,526
3,747
0
40,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,682
Gold Earned
28,554
305
Minions Killed
254
0
Camps Cleared
0
1,081,007
Distance Traveled
988,703
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,566
597
18
2
0
247,617
3
W
Baba Yaga
5,853
532
48
4
0
179,274
2
W
Neith
6,789
617
83
8
0
207,585
2
W
Da Ji
6,605
600
71
6
0
233,333
1
L
Vamana
6,648
604
69
6
0
226,160
2
L
Neith
4,787
435
21
2
0
112,324
0
L
Atlas
5,167
470
24
2
0
207,843
1
L
Hera
5,930
539
69
6
0
198,381
0
L
Nemesis
6,022
547
71
6
0
243,995
3
W
Danzaburou
6,869
624
85
8
0
213,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role