Player Matchup

Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BooliusCaesar
Izanami
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 25L
1,454 Elo+
Solo
Hera
Hera
HP PistolPete
Hera
Level 148
God Stats
40W - 28L
1,563 SR
Queue Stats
480W - 472L
1,554 Elo+
Solo
Anubis
Anubis
Kayole2
Anubis
Level 109
God Stats
11W - 5L
1,689 SR
Queue Stats
306W - 334L
1,430 Elo+
Solo
Aphrodite
Aphrodite
SopranoShelf660
Aphrodite
Level 79
God Stats
20W - 27L
1,500 SR
Queue Stats
141W - 147L
1,500 Elo+
Solo
Team Averages
Level 95
1,551 SR
1,488 Elo+

VS

Team Averages
Level 127
1,639 SR
1,499 Elo+
Sol
Sol
Fluffy_Noob4ever
Sol
Level 113
God Stats
2W - 2L
1,401 SR
Queue Stats
50W - 45L
1,491 Elo+
Solo
Chang'e
Chang'e
Gamer-Kirito-RD
Chang'e
Level 66
God Stats
0W - 3L
1,872 SR
Queue Stats
52W - 72L
1,491 Elo+
Solo
Nemesis
Nemesis
Rooi Strepe
Nemesis
Level 149
God Stats
4W - 5L
1,889 SR
Queue Stats
213W - 222L
1,469 Elo+
Solo
King Arthur
King Arthur
SpitefulOne
King Arthur
Level 149
God Stats
16W - 12L
1,520 SR
Queue Stats
702W - 762L
1,525 Elo+
Solo
Medusa
Medusa
Ss--SHADOWS--sS
Medusa
Level 160
God Stats
7W - 13L
1,513 SR
Queue Stats
558W - 589L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
7 / 2 / 5
12,458
831
14,084
14,895
7,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
18
2 / 4 / 5
10,965
731
7,272
13,381
6,156
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 2 / 5
11,072
738
17,716
11,557
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Kayole2
Anubis
18
1 / 3 / 9
11,262
751
6,905
13,257
7,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
SopranoShelf660
Aphrodite
16
0 / 3 / 8
9,803
654
6,501
10,271
5,746
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 9
10,061
671
12,458
10,159
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 5
10,263
684
6,637
13,435
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Rooi Strepe
Nemesis
18
5 / 3 / 7
10,981
732
10,598
15,754
7,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
SpitefulOne
King Arthur
15
2 / 4 / 7
9,651
643
11,846
17,094
13,662
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 2 / 6
10,488
699
12,259
8,575
4,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
47
15
Kills
13
14
Deaths
15
32
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
2
5
4.75
W
Izanami
2
4
5
1.13
L
1
2
9
2.75
L
3
4
5
1.38
W
5
2
5
3.75
W
Anubis
Kayole2
Anubis
1
3
9
1.83
L
Nemesis
Rooi Strepe
Nemesis
5
3
7
2.83
W
Aphrodite
SopranoShelf660
Aphrodite
0
3
8
1.33
L
King Arthur
SpitefulOne
King Arthur
2
4
7
1.38
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,478
Damage
53,798
63,361
Taken
65,017
31,384
Mitigated
36,297
24,000
Healing
8,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,084
8,461
0
4,699
14,895
7,318
1,239
3,642
11,253
0
64,553
W
Izanami
7,272
5,764
0
1,938
13,381
6,156
4,347
4,575
8,806
0
33,441
L
12,458
3,372
0
1,855
10,159
4,893
505
2,954
7,138
36,760
4,027
L
6,637
651
1,856
2,187
13,435
5,987
378
8,575
4,780
30,445
0
W
17,716
4,894
0
2,779
11,557
4,921
509
4,676
6,881
37,463
0
W
Anubis
Kayole2
Anubis
6,905
56
0
4,281
13,257
7,243
971
3,578
9,679
50,719
0
L
Nemesis
Rooi Strepe
Nemesis
10,598
3,992
0
2,337
15,754
7,500
382
9,235
6,399
0
37,919
W
Aphrodite
SopranoShelf660
Aphrodite
6,501
853
4,982
5,321
10,271
5,746
505
3,473
6,798
13,673
0
L
King Arthur
SpitefulOne
King Arthur
11,846
888
0
250
17,094
13,662
0
6,965
10,129
4,098
24,772
L
12,259
3,380
0
210
8,575
4,255
1,747
3,210
5,365
0
45,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,560
Gold Earned
51,444
322
Minions Killed
287
0
Camps Cleared
0
1,476,301
Distance Traveled
1,381,423
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,458
831
108
7
0
301,866
2
W
Izanami
10,965
731
66
4
0
270,087
3
L
Sol
10,061
671
56
4
0
269,217
1
L
Chang'e
10,263
684
52
3
0
317,441
1
W
Hera
11,072
738
51
3
0
323,048
3
W
Anubis
11,262
751
80
5
0
297,334
0
L
Nemesis
10,981
732
60
4
0
321,910
2
W
Aphrodite
9,803
654
17
1
0
283,966
6
L
King Arthur
9,651
643
38
3
0
241,152
2
L
Medusa
10,488
699
81
5
0
231,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role