Player Matchup

Hera
Hera
IvandlC24
Hera
Level 125
God Stats
3W - 6L
1,273 SR
Queue Stats
270W - 234L
1,531 Elo+
Party 1
He Bo
He Bo
Luffy21ESP
He Bo
Level 156
God Stats
12W - 11L
1,471 SR
Queue Stats
208W - 173L
1,545 Elo+
Party 1
Erlang Shen
Erlang Shen
Nursito
Erlang Shen
Level 128
God Stats
3W - 0L
1,790 SR
Queue Stats
111W - 120L
1,531 Elo+
Solo
Ares
Ares
Onyplex
Ares
Level 75
God Stats
3W - 3L
1,450 SR
Queue Stats
253W - 230L
1,523 Elo+
Solo
Sylvanus
Sylvanus
Tanathil
Sylvanus
Level 129
God Stats
15W - 6L
1,866 SR
Queue Stats
958W - 951L
1,569 Elo+
Solo
Team Averages
Level 123
1,570 SR
1,540 Elo+

VS

Team Averages
Level 125
1,565 SR
1,532 Elo+
Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DDauntles
Odin
Level 95
God Stats
2W - 3L
1,539 SR
Queue Stats
306W - 308L
1,553 Elo+
Solo
Hachiman
Hachiman
Dragonicon
Hachiman
Level 126
God Stats
3W - 2L
1,663 SR
Queue Stats
199W - 198L
1,509 Elo+
Solo
Ra
Ra
Natcher1401
Ra
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 72L
1,564 Elo+
Solo
Hou Yi
Hou Yi
Staivros
Hou Yi
Level 150
God Stats
4W - 4L
1,622 SR
Queue Stats
659W - 697L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
5 / 3 / 14
12,141
714
17,008
12,356
8,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
19
3 / 5 / 14
11,346
667
18,147
16,193
9,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Nursito
Erlang Shen
18
5 / 4 / 9
11,221
660
17,557
20,690
27,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
Onyplex
Ares
20
6 / 3 / 9
12,818
754
15,810
32,436
42,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Tanathil
Sylvanus
19
3 / 2 / 12
11,015
648
10,557
20,007
24,719
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
4 / 7 / 9
11,243
661
14,210
24,107
11,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Odin
18
0 / 4 / 15
10,224
601
9,197
19,430
24,316
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Dragonicon
Hachiman
16
2 / 5 / 9
10,083
593
17,721
13,713
6,478
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 4 / 5
12,319
725
23,268
15,683
9,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Staivros
Hou Yi
17
3 / 3 / 5
10,159
598
12,235
12,513
5,577
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
60
22
Kills
17
17
Deaths
23
58
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
7
9
1.21
L
Odin
0
4
15
1.88
L
Hachiman
Dragonicon
Hachiman
2
5
9
1.3
W
Hera
5
3
14
4
W
He Bo
3
5
14
2
L
8
4
5
2.63
W
Erlang Shen
Nursito
Erlang Shen
5
4
9
2.38
W
Ares
Onyplex
Ares
6
3
9
3.5
L
Hou Yi
Staivros
Hou Yi
3
3
5
1.83
W
Sylvanus
Tanathil
Sylvanus
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,079
Damage
76,631
101,682
Taken
85,446
111,889
Mitigated
57,458
39,371
Healing
34,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
14,210
3,986
2,973
4,114
24,107
11,882
0
15,953
7,661
0
22,639
L
Odin
9,197
2,665
1,120
1,858
19,430
24,316
90
12,807
6,151
0
15,314
L
Hachiman
Dragonicon
Hachiman
17,721
5,627
1,384
706
13,713
6,478
0
11,102
2,417
0
36,769
W
Hera
17,008
3,784
1,246
759
12,356
8,143
3,373
3,050
9,306
40,572
0
W
He Bo
18,147
668
623
971
16,193
9,645
1,130
3,910
12,283
43,271
0
L
23,268
3,432
13,500
6,166
15,683
9,205
0
12,077
3,559
56,339
0
W
Erlang Shen
Nursito
Erlang Shen
17,557
5,791
2,087
5,052
20,690
27,272
892
4,630
16,060
0
26,873
W
Ares
Onyplex
Ares
15,810
179
146
7,292
32,436
42,110
789
7,299
25,137
25,406
0
L
Hou Yi
Staivros
Hou Yi
12,235
4,521
1,504
1,028
12,513
5,577
1,326
9,147
3,196
0
27,110
W
Sylvanus
Tanathil
Sylvanus
10,557
2,160
13,258
7,937
20,007
24,719
2,064
4,379
15,628
24,243
1,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,541
Gold Earned
54,028
200
Minions Killed
182
0
Camps Cleared
0
1,440,229
Distance Traveled
1,404,015
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,243
661
16
1
0
276,237
0
L
Odin
10,224
601
15
1
0
293,556
0
L
Hachiman
10,083
593
52
3
0
274,020
3
W
Hera
12,141
714
67
4
0
242,959
1
W
He Bo
11,346
667
73
4
0
302,141
5
L
Ra
12,319
725
67
4
0
290,021
0
W
Erlang Shen
11,221
660
27
2
0
312,474
2
W
Ares
12,818
754
6
0
0
316,817
5
L
Hou Yi
10,159
598
32
2
0
270,181
1
W
Sylvanus
11,015
648
27
2
0
265,838
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role