Player Matchup

Gilgamesh
Gilgamesh
Bronze III
TruDuck
Gilgamesh
Bronze III
Level 34
God Stats
0W - 1L
1,631 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
He Bo
He Bo
Bronze III
YanLeSho
He Bo
Bronze III
Level 40
God Stats
0W - 2L
1,352 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Bacchus
Bacchus
Bronze III
ares11222
Bacchus
Bronze III
Level 44
God Stats
0W - 1L
1,107 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 39
1,363 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,398 SR
1,452 MMR
Medusa
Medusa
Silver III
Erches
Medusa
Silver III
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 16L
1,420 MMR
Party 1
Achilles
Achilles
Gold III
RyûjinJakka
Achilles
Gold III
Level 155
God Stats
4W - 3L
1,195 SR
Queue Stats
168W - 225L
1,515 MMR
Solo
Ra
Ra
Silver III
Кэритян
Ra
Silver III
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 16L
1,420 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TruDuck
Gilgamesh
11
2 / 5 / 4
6,969
697
9,405
11,918
5,718
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
YanLeSho
He Bo
11
3 / 7 / 2
7,262
726
8,131
9,530
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
ares11222
Bacchus
10
0 / 4 / 5
7,022
702
3,730
13,080
13,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Ah PuchAtlasVulcanThothZeus

VS

Bans
Ah Muzen CabGebHou YiCabrakanUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Erches
Medusa
13
4 / 4 / 10
8,452
845
10,888
9,650
3,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
RyûjinJakka
Achilles
13
4 / 1 / 10
8,921
892
6,598
11,901
10,507
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
8 / 1 / 8
9,505
951
12,428
9,045
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
5
Kills
16
16
Deaths
6
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
Erches
Medusa
4
4
10
2.25
W
Achilles
RyûjinJakka
Achilles
4
1
10
9
L
Gilgamesh
TruDuck
Gilgamesh
2
5
4
0.8
L
He Bo
YanLeSho
He Bo
3
7
2
0.57
L
Bacchus
ares11222
Bacchus
0
4
5
0.63
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,266
Damage
29,914
34,528
Taken
30,596
22,580
Mitigated
18,427
3,221
Healing
11,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Erches
Medusa
10,888
5,597
0
1,602
9,650
3,983
1,016
3,742
5,908
0
31,135
W
Achilles
RyûjinJakka
Achilles
6,598
1,979
352
3,503
11,901
10,507
296
5,509
6,392
0
16,208
L
Gilgamesh
TruDuck
Gilgamesh
9,405
3,086
0
798
11,918
5,718
0
4,564
7,354
0
22,641
L
He Bo
YanLeSho
He Bo
8,131
500
0
526
9,530
3,471
0
3,400
6,130
23,489
0
L
Bacchus
ares11222
Bacchus
3,730
416
0
1,897
13,080
13,391
0
4,538
8,542
10,633
0
W
12,428
969
2,124
3,962
9,045
3,937
677
2,971
6,074
42,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,253
Gold Earned
26,878
74
Minions Killed
118
2
Camps Cleared
6
554,719
Distance Traveled
654,768
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,452
845
49
5
1
209,299
4
W
Achilles
8,921
892
13
1
2
221,932
0
L
Gilgamesh
6,969
697
25
3
0
199,886
2
L
He Bo
7,262
726
41
4
2
166,760
4
L
Bacchus
7,022
702
8
1
0
188,073
4
W
Ra
9,505
951
56
6
3
223,537
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role