Player Matchup

Scylla
Scylla
Cfamdad
Scylla
Level 67
God Stats
17W - 17L
1,420 SR
Queue Stats
294W - 316L
1,406 Elo+
Solo
Medusa
Medusa
CookieMonstr98
Medusa
Level 50
God Stats
7W - 5L
1,394 SR
Queue Stats
65W - 71L
1,445 Elo+
Party 1
Bakasura
Bakasura
Packman5045
Bakasura
Level 120
God Stats
12W - 9L
1,500 SR
Queue Stats
350W - 331L
1,431 Elo+
Party 1
Heimdallr
Heimdallr
TheWaywardBlade
Heimdallr
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,659 Elo+
Solo
Ymir
Ymir
monkeyfang365
Ymir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 84L
1,391 Elo+
Solo
Team Averages
Level 75
1,463 SR
1,466 Elo+

VS

Team Averages
Level 62
1,519 SR
1,446 Elo+
Gilgamesh
Gilgamesh
Alex Bado24
Gilgamesh
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 78L
1,378 Elo+
Solo
Sobek
Sobek
LOB Zetsu
Sobek
Level 62
God Stats
2W - 3L
1,343 SR
Queue Stats
185W - 215L
1,460 Elo+
Party 2
Xbalanque
Xbalanque
Muffiinzz
Xbalanque
Level 44
God Stats
2W - 2L
1,633 SR
Queue Stats
119W - 149L
1,436 Elo+
Party 2
Da Ji
Da Ji
Promethean_Titan
Da Ji
Level 44
God Stats
4W - 4L
1,598 SR
Queue Stats
64W - 85L
1,287 Elo+
Solo
Merlin
Merlin
benfootball63
Merlin
Level 109
God Stats
0W - 1L
1,520 SR
Queue Stats
7W - 4L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cfamdad
Scylla
20
3 / 5 / 9
13,824
512
11,560
14,342
5,518
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 4 / 11
13,723
508
14,452
19,948
9,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Packman5045
Bakasura
20
19 / 0 / 9
17,209
637
32,946
35,125
19,358
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
TheWaywardBlade
Heimdallr
20
8 / 0 / 5
16,787
622
19,715
19,283
10,734
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 5 / 19
11,985
444
9,548
24,254
26,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alex Bado24
Gilgamesh
17
0 / 5 / 4
10,941
405
11,303
26,451
25,774
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
LOB Zetsu
Sobek
15
1 / 11 / 7
9,430
349
10,387
28,895
35,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Muffiinzz
Xbalanque
16
7 / 12 / 0
11,233
416
20,336
26,816
9,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 3 / 2
8,151
302
3,601
9,536
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 6 / 3
11,833
438
16,519
19,409
8,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
29
37
Kills
13
14
Deaths
37
53
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alex Bado24
Gilgamesh
0
5
4
0.4
W
Scylla
Cfamdad
Scylla
3
5
9
1.5
W
7
4
11
3.13
L
Sobek
LOB Zetsu
Sobek
1
11
7
0.41
L
Xbalanque
Muffiinzz
Xbalanque
7
12
0
0.58
W
Bakasura
Packman5045
Bakasura
19
0
9
23.5
L
2
3
2
1
W
Heimdallr
TheWaywardBlade
Heimdallr
8
0
5
10.5
L
3
6
3
0.75
W
0
5
19
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,221
Damage
62,146
112,952
Taken
111,107
71,680
Mitigated
81,977
44,817
Healing
15,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alex Bado24
Gilgamesh
11,303
2,976
0
198
26,451
25,774
0
4,452
21,734
0
73,321
W
Scylla
Cfamdad
Scylla
11,560
441
533
5,331
14,342
5,518
3,421
5,088
9,254
106,956
0
W
14,452
5,280
0
7,946
19,948
9,142
4,832
5,157
14,791
0
102,733
L
Sobek
LOB Zetsu
Sobek
10,387
1,482
378
3,198
28,895
35,283
76
7,155
20,297
31,415
0
L
Xbalanque
Muffiinzz
Xbalanque
20,336
8,702
0
5,140
26,816
9,669
364
3,465
23,156
0
88,854
W
Bakasura
Packman5045
Bakasura
32,946
22,200
0
13,431
35,125
19,358
5,608
11,699
23,426
0
178,539
L
3,601
707
16
1,040
9,536
3,144
0
2,060
7,339
0
27,155
W
Heimdallr
TheWaywardBlade
Heimdallr
19,715
7,488
0
12,119
19,283
10,734
4,833
1,977
17,306
0
138,124
L
16,519
366
290
5,556
19,409
8,107
690
3,976
15,106
111,682
0
W
9,548
1,205
468
4,989
24,254
26,928
484
9,623
14,631
53,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,528
Gold Earned
51,588
739
Minions Killed
488
0
Camps Cleared
0
2,592,009
Distance Traveled
2,187,008
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,941
405
117
4
0
663,171
0
W
Scylla
13,824
512
145
5
0
482,705
1
W
Medusa
13,723
508
120
4
0
506,720
1
L
Sobek
9,430
349
27
1
0
427,508
1
L
Xbalanque
11,233
416
128
5
0
400,608
1
W
Bakasura
17,209
637
209
8
0
649,801
0
L
Da Ji
8,151
302
37
1
0
182,273
0
W
Heimdallr
16,787
622
207
8
0
517,155
4
L
Merlin
11,833
438
179
7
0
513,448
2
W
Ymir
11,985
444
58
2
0
435,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role