Player Matchup

Xing Tian
Xing Tian
Eileitheiyax
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,329 Elo+
Party 2
Sylvanus
Sylvanus
HamzaM2257
Sylvanus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,565 Elo+
Solo
Ullr
Ullr
Ignotich
Ullr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,336 Elo+
Party 2
Charybdis
Charybdis
Orb Ponderer243
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,411 Elo+
Solo
Yu Huang
Yu Huang
psycho062001987
Yu Huang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,158 Elo+
Solo
Team Averages
Level 44
1,500 SR
1,360 Elo+

VS

Team Averages
Level 84
1,503 SR
1,528 Elo+
Cthulhu
Cthulhu
Foki
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
MIKE327
Cernunnos
Level 154
God Stats
20W - 20L
1,157 SR
Queue Stats
1,052W - 1,069L
1,474 Elo+
Solo
Thoth
Thoth
MrKurrie
Thoth
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 185L
1,515 Elo+
Solo
Kukulkan
Kukulkan
Szeyasmite
Kukulkan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
TheEditorr
Guan Yu
Level 109
God Stats
1W - 0L
1,859 SR
Queue Stats
59W - 37L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Eileitheiyax
Xing Tian
17
4 / 4 / 4
9,618
687
13,018
21,576
30,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
HamzaM2257
Sylvanus
15
1 / 3 / 5
9,209
658
8,118
19,547
25,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
13
0 / 7 / 5
7,672
548
11,227
19,015
9,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Orb Ponderer243
Charybdis
17
1 / 2 / 4
9,238
660
18,773
13,678
8,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
14
1 / 4 / 3
8,202
586
8,251
11,635
6,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Foki
Cthulhu
17
2 / 1 / 15
10,861
776
17,400
21,071
26,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
MIKE327
Cernunnos
17
5 / 2 / 11
10,553
754
22,238
14,627
8,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
MrKurrie
Thoth
16
5 / 1 / 8
9,999
714
14,261
9,196
4,735
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Szeyasmite
Kukulkan
18
7 / 3 / 7
11,011
787
16,265
14,240
8,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
TheEditorr
Guan Yu
16
1 / 1 / 16
9,410
672
9,622
24,705
27,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
77
7
Kills
20
20
Deaths
8
21
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Eileitheiyax
Xing Tian
4
4
4
1.5
W
Cthulhu
Foki
Cthulhu
2
1
15
9.5
L
Sylvanus
HamzaM2257
Sylvanus
1
3
5
1.17
L
Ullr
0
7
5
0.36
W
Cernunnos
MIKE327
Cernunnos
5
2
11
5.25
W
Thoth
MrKurrie
Thoth
5
1
8
9
L
Charybdis
Orb Ponderer243
Charybdis
1
2
4
1.5
W
Kukulkan
Szeyasmite
Kukulkan
7
3
7
3.5
W
Guan Yu
TheEditorr
Guan Yu
1
1
16
9
L
Yu Huang
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,387
Damage
79,786
85,451
Taken
83,839
80,425
Mitigated
75,488
36,485
Healing
43,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Eileitheiyax
Xing Tian
13,018
1,443
1,484
2,613
21,576
30,965
0
12,182
9,394
19,648
0
W
Cthulhu
Foki
Cthulhu
17,400
948
3,041
3,781
21,071
26,707
248
7,472
13,599
28,831
0
L
Sylvanus
HamzaM2257
Sylvanus
8,118
1,560
10,952
7,575
19,547
25,183
0
12,866
6,681
10,984
0
L
Ullr
11,227
7,358
1,571
4,285
19,015
9,352
0
9,168
9,847
0
16,601
W
Cernunnos
MIKE327
Cernunnos
22,238
7,549
1,898
3,704
14,627
8,617
2,754
3,901
10,726
0
52,618
W
Thoth
MrKurrie
Thoth
14,261
1,340
3,161
467
9,196
4,735
3,196
3,675
5,521
25,278
0
L
Charybdis
Orb Ponderer243
Charybdis
18,773
6,444
2,809
3,068
13,678
8,811
0
6,689
6,989
0
51,096
W
Kukulkan
Szeyasmite
Kukulkan
16,265
3,201
750
1,032
14,240
8,088
1,307
8,102
6,138
36,328
0
W
Guan Yu
TheEditorr
Guan Yu
9,622
989
13,779
11,705
24,705
27,341
345
6,237
18,468
0
12,872
L
Yu Huang
8,251
1,394
828
1,300
11,635
6,114
0
7,021
4,614
19,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,939
Gold Earned
51,834
125
Minions Killed
163
0
Camps Cleared
0
1,124,462
Distance Traveled
1,332,709
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,618
687
13
1
0
229,953
0
W
Cthulhu
10,861
776
27
2
0
312,347
1
L
Sylvanus
9,209
658
5
0
0
238,217
0
L
Ullr
7,672
548
19
1
0
214,242
0
W
Cernunnos
10,553
754
57
4
0
225,080
4
W
Thoth
9,999
714
22
2
0
246,907
0
L
Charybdis
9,238
660
68
5
0
221,998
0
W
Kukulkan
11,011
787
56
4
0
247,544
0
W
Guan Yu
9,410
672
1
0
0
300,831
0
L
Yu Huang
8,202
586
20
1
0
220,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role