Player Matchup

Sol
Sol
FaIazure
Sol
Level 44
God Stats
10W - 9L
1,425 SR
Queue Stats
73W - 74L
1,405 Elo+
Party 2
Chaac
Chaac
FunnyViking2577
Chaac
Level 49
God Stats
35W - 27L
1,571 SR
Queue Stats
134W - 142L
1,391 Elo+
Party 2
Ganesha
Ganesha
MTS Monari
Ganesha
Level 117
God Stats
3W - 6L
1,422 SR
Queue Stats
118W - 127L
1,392 Elo+
Party 2
Heimdallr
Heimdallr
sufy205
Heimdallr
Level 41
God Stats
0W - 1L
1,281 SR
Queue Stats
21W - 37L
1,344 Elo+
Solo
Tsukuyomi
Tsukuyomi
xIXIxPandaxIXIx
Tsukuyomi
Level 96
God Stats
9W - 5L
1,838 SR
Queue Stats
167W - 177L
1,397 Elo+
Party 2
Team Averages
Level 69
1,507 SR
1,386 Elo+

VS

Team Averages
Level 74
1,588 SR
1,418 Elo+
Hades
Hades
Marchinho697
Hades
Level 107
God Stats
37W - 28L
1,565 SR
Queue Stats
164W - 182L
1,436 Elo+
Party 1
Ymir
Ymir
PB_Jacke
Ymir
Level 24
God Stats
9W - 6L
1,634 SR
Queue Stats
23W - 28L
1,419 Elo+
Party 3
Loki
Loki
erkanoezcan
Loki
Level 153
God Stats
493W - 517L
1,517 SR
Queue Stats
640W - 666L
1,432 Elo+
Solo
Ravana
Ravana
jonathanhoinard
Ravana
Level 68
God Stats
4W - 1L
1,723 SR
Queue Stats
30W - 32L
1,409 Elo+
Party 3
Artemis
Artemis
lenfeust12
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 1
9,417
409
12,352
18,905
8,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 2 / 0
11,512
501
15,149
25,684
24,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
MTS Monari
Ganesha
14
0 / 3 / 1
9,538
415
7,352
20,355
20,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
sufy205
Heimdallr
16
1 / 5 / 1
9,993
434
14,143
19,320
8,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
xIXIxPandaxIXIx
Tsukuyomi
16
3 / 7 / 0
10,134
441
10,870
16,952
8,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 4
11,325
492
16,694
17,146
11,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
16
2 / 0 / 12
9,405
409
11,166
18,385
13,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 4 / 1
12,305
535
14,783
19,595
9,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 0 / 7
11,635
506
18,791
16,615
10,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
lenfeust12
Artemis
16
3 / 2 / 1
9,978
434
11,535
16,512
7,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
7
Kills
21
21
Deaths
7
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
3
2
0
1.5
L
Ganesha
MTS Monari
Ganesha
0
3
1
0.17
W
3
1
4
5
W
Ymir
2
0
12
8
W
3
4
1
0.88
W
10
0
7
13.5
W
Artemis
lenfeust12
Artemis
3
2
1
1.75
L
Heimdallr
sufy205
Heimdallr
1
5
1
0.3
L
Tsukuyomi
xIXIxPandaxIXIx
Tsukuyomi
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,866
Damage
72,969
101,216
Taken
88,253
69,915
Mitigated
51,906
35,537
Healing
38,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,352
2,335
380
6,869
18,905
8,189
1,381
8,624
10,197
69,110
6,579
L
15,149
4,296
0
11,580
25,684
24,140
432
2,828
22,788
0
90,623
L
Ganesha
MTS Monari
Ganesha
7,352
403
910
3,961
20,355
20,690
108
8,714
11,021
51,618
0
W
16,694
1,469
997
11,289
17,146
11,710
1,495
6,463
10,683
102,929
0
W
Ymir
11,166
2,079
0
4,081
18,385
13,484
459
5,984
12,401
40,486
0
W
14,783
4,843
0
4,360
19,595
9,527
1,026
702
18,893
0
111,114
W
18,791
5,370
0
10,654
16,615
10,108
0
3,654
12,961
0
112,005
W
Artemis
lenfeust12
Artemis
11,535
6,110
0
7,482
16,512
7,077
2,067
2,193
14,319
0
68,309
L
Heimdallr
sufy205
Heimdallr
14,143
7,342
0
8,326
19,320
8,291
594
2,824
16,236
0
82,597
L
Tsukuyomi
xIXIxPandaxIXIx
Tsukuyomi
10,870
1,705
468
3,043
16,952
8,605
0
3,685
13,114
0
68,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,594
Gold Earned
54,648
541
Minions Killed
620
0
Camps Cleared
0
2,118,027
Distance Traveled
2,307,961
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,417
409
112
5
0
424,728
5
L
Chaac
11,512
501
146
6
0
436,609
1
L
Ganesha
9,538
415
37
2
0
411,183
5
W
Hades
11,325
492
165
7
0
430,029
2
W
Ymir
9,405
409
57
2
0
504,402
2
W
Loki
12,305
535
175
8
0
420,439
0
W
Ravana
11,635
506
124
5
0
504,063
3
W
Artemis
9,978
434
99
4
0
449,028
7
L
Heimdallr
9,993
434
151
7
0
392,077
2
L
Tsukuyomi
10,134
441
95
4
0
453,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role